diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index f859133e399..696a08fd65b 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -714,13 +714,12 @@ st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) * created FBOs. */ static void -st_DrawBuffers(struct gl_context *ctx, GLsizei count, const GLenum *buffers) +st_DrawBuffer(struct gl_context *ctx, GLenum buffer) { struct st_context *st = st_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; - (void) count; - (void) buffers; + (void) buffer; if (_mesa_is_winsys_fbo(fb)) { GLuint i; @@ -737,7 +736,7 @@ st_DrawBuffers(struct gl_context *ctx, GLsizei count, const GLenum *buffers) /** - * Called via glReadBuffer. As with st_DrawBuffers, we use this function + * Called via glReadBuffer. As with st_DrawBuffer, we use this function * to check if we need to allocate a renderbuffer on demand. */ static void @@ -869,7 +868,7 @@ st_init_fbo_functions(struct dd_function_table *functions) functions->FinishRenderTexture = st_finish_render_texture; functions->ValidateFramebuffer = st_validate_framebuffer; - functions->DrawBuffers = st_DrawBuffers; + functions->DrawBuffer = st_DrawBuffer; functions->ReadBuffer = st_ReadBuffer; functions->MapRenderbuffer = st_MapRenderbuffer; |