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-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 9ae4208a18d..c249f3b3578 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -345,6 +345,7 @@ st_render_texture(GLcontext *ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
struct pipe_texture *pt = st_get_texobj_texture(att->Texture);
@@ -367,6 +368,8 @@ st_render_texture(GLcontext *ctx,
rb->AllocStorage = NULL; /* should not get called */
strb = st_renderbuffer(rb);
+ assert(strb->Base.RefCount > 0);
+
/* get the texture for the texture object */
stObj = st_texture_object(att->Texture);
@@ -386,7 +389,14 @@ st_render_texture(GLcontext *ctx,
pipe_surface_reference(&strb->surface, NULL);
- /* the new surface will be created during framebuffer validation */
+ /* new surface for rendering into the texture */
+ strb->surface = screen->get_tex_surface(screen,
+ strb->texture,
+ strb->rtt_face,
+ strb->rtt_level,
+ strb->rtt_slice,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
init_renderbuffer_bits(strb, pt->format);