diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom_sampler.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.h | 15 |
3 files changed, 6 insertions, 17 deletions
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 808aa73a083..56da010b385 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -33,6 +33,8 @@ #include "main/macros.h" +#include "main/mtypes.h" +#include "main/samplerobj.h" #include "st_context.h" #include "st_cb_texture.h" @@ -154,7 +156,7 @@ update_samplers(struct st_context *st) teximg = texobj->Image[0][texobj->BaseLevel]; - msamp = st_get_mesa_sampler(st->ctx, texUnit); + msamp = _mesa_get_samplerobj(st->ctx, texUnit); sampler->wrap_s = gl_wrap_xlate(msamp->WrapS); sampler->wrap_t = gl_wrap_xlate(msamp->WrapT); diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 19ad2e8cc4a..9d437ad086f 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -33,6 +33,8 @@ #include "main/macros.h" +#include "main/mtypes.h" +#include "main/samplerobj.h" #include "program/prog_instruction.h" #include "st_context.h" @@ -209,7 +211,7 @@ update_textures(struct st_context *st) else texUnit = vprog->Base.SamplerUnits[su]; - samp = st_get_mesa_sampler(st->ctx, texUnit); + samp = _mesa_get_samplerobj(st->ctx, texUnit); texObj = st->ctx->Texture.Unit[texUnit]._Current; diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 903e30df52f..d50c3c9af79 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -163,21 +163,6 @@ st_get_texture_sampler_view(struct st_texture_object *stObj, } -/** - * Get pointer to the active sampler object for the given texture unit. - * This will either be a user-defined sampler object or the texture - * object's own sampler state. - */ -static INLINE struct gl_sampler_object * -st_get_mesa_sampler(const struct gl_context *ctx, GLuint unit) -{ - if (ctx->Texture.Unit[unit].Sampler) - return ctx->Texture.Unit[unit].Sampler; - else - return &ctx->Texture.Unit[unit]._Current->Sampler; -} - - extern struct pipe_resource * st_texture_create(struct st_context *st, enum pipe_texture_target target, |