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-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c4
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c5
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c4
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c2
-rw-r--r--src/mesa/state_tracker/st_context.c16
-rw-r--r--src/mesa/state_tracker/st_context.h4
-rw-r--r--src/mesa/state_tracker/st_draw.c7
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c1
-rw-r--r--src/mesa/state_tracker/st_extensions.c3
-rw-r--r--src/mesa/state_tracker/st_public.h3
10 files changed, 40 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 0332d4dbdfe..f326601c3be 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -440,6 +440,7 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
cso_save_viewport(cso);
cso_save_fragment_shader(cso);
cso_save_vertex_shader(cso);
+ cso_save_vertex_elements(cso);
/* rasterizer state: just scissor */
st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
@@ -490,6 +491,8 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
cso_set_viewport(cso, &vp);
}
+ cso_set_vertex_elements(cso, 3, st->velems_util_draw);
+
/* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */
z = z * 2.0 - 1.0;
@@ -509,6 +512,7 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
cso_restore_viewport(cso);
cso_restore_fragment_shader(cso);
cso_restore_vertex_shader(cso);
+ cso_restore_vertex_elements(cso);
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 9e66eed3634..de86062fc40 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -213,6 +213,7 @@ clear_with_quad(GLcontext *ctx,
cso_save_clip(st->cso_context);
cso_save_fragment_shader(st->cso_context);
cso_save_vertex_shader(st->cso_context);
+ cso_save_vertex_elements(st->cso_context);
/* blend state: RGBA masking */
{
@@ -264,6 +265,8 @@ clear_with_quad(GLcontext *ctx,
cso_set_depth_stencil_alpha(st->cso_context, &depth_stencil);
}
+ cso_set_vertex_elements(st->cso_context, 2, st->velems_util_draw);
+
cso_set_rasterizer(st->cso_context, &st->clear.raster);
/* viewport state: viewport matching window dims */
@@ -297,6 +300,8 @@ clear_with_quad(GLcontext *ctx,
cso_restore_clip(st->cso_context);
cso_restore_fragment_shader(st->cso_context);
cso_restore_vertex_shader(st->cso_context);
+ cso_restore_vertex_elements(st->cso_context);
+
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 43dc8d1b836..5f23e8afed3 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -529,6 +529,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
cso_save_sampler_textures(cso);
cso_save_fragment_shader(cso);
cso_save_vertex_shader(cso);
+ cso_save_vertex_elements(cso);
/* rasterizer state: just scissor */
{
@@ -581,6 +582,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
cso_set_viewport(cso, &vp);
}
+ cso_set_vertex_elements(cso, 3, st->velems_util_draw);
+
/* texture state: */
if (st->pixel_xfer.pixelmap_enabled) {
struct pipe_texture *textures[2];
@@ -620,6 +623,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
cso_restore_sampler_textures(cso);
cso_restore_fragment_shader(cso);
cso_restore_vertex_shader(cso);
+ cso_restore_vertex_elements(cso);
}
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index 1329f807bc9..28a384ba49b 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -79,7 +79,7 @@ display_front_buffer(struct st_context *st)
/* Hook for copying "fake" frontbuffer if necessary:
*/
st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf,
- st->pipe->priv );
+ st->winsys_drawable_handle );
/*
st->frontbuffer_status = FRONT_STATUS_UNDEFINED;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index de8beaf5e25..ca6d4dfb069 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -141,6 +141,14 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
st->state.sampler_list[i] = &st->state.samplers[i];
+ for (i = 0; i < 3; i++) {
+ memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element));
+ st->velems_util_draw[i].src_offset = i * 4 * sizeof(float);
+ st->velems_util_draw[i].instance_divisor = 0;
+ st->velems_util_draw[i].vertex_buffer_index = 0;
+ st->velems_util_draw[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ }
+
/* we want all vertex data to be placed in buffer objects */
vbo_use_buffer_objects(ctx);
@@ -264,7 +272,8 @@ void st_destroy_context( struct st_context *st )
GLboolean
st_make_current(struct st_context *st,
struct st_framebuffer *draw,
- struct st_framebuffer *read)
+ struct st_framebuffer *read,
+ void *winsys_drawable_handle )
{
/* Call this periodically to detect when the user has begun using
* GL rendering from multiple threads.
@@ -272,10 +281,13 @@ st_make_current(struct st_context *st,
_glapi_check_multithread();
if (st) {
- if (!_mesa_make_current(st->ctx, &draw->Base, &read->Base))
+ if (!_mesa_make_current(st->ctx, &draw->Base, &read->Base)) {
+ st->pipe->priv = NULL;
return GL_FALSE;
+ }
_mesa_check_init_viewport(st->ctx, draw->InitWidth, draw->InitHeight);
+ st->winsys_drawable_handle = winsys_drawable_handle;
return GL_TRUE;
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 045c029c305..e2d34fb3d10 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -174,6 +174,9 @@ struct st_context
unsigned vbuf_slot;
} clear;
+ /** used for anything using util_draw_vertex_buffer */
+ struct pipe_vertex_element velems_util_draw[3];
+
void *passthrough_fs; /**< simple pass-through frag shader */
struct gen_mipmap_state *gen_mipmap;
@@ -182,6 +185,7 @@ struct st_context
struct cso_context *cso_context;
int force_msaa;
+ void *winsys_drawable_handle;
};
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 32b9a473cfc..8a6e1ed4662 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -57,6 +57,7 @@
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
+#include "cso_cache/cso_context.h"
static GLuint double_types[4] = {
@@ -368,7 +369,6 @@ setup_interleaved_attribs(GLcontext *ctx,
(unsigned) (arrays[mesaAttr]->Ptr - offset0);
velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = 0;
- velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
@@ -458,7 +458,6 @@ setup_non_interleaved_attribs(GLcontext *ctx,
vbuffer[attr].max_index = max_index;
velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = attr;
- velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format
= st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
@@ -564,6 +563,7 @@ st_draw_vbo(GLcontext *ctx,
(void) check_uniforms;
#endif
+ memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs);
/*
* Setup the vbuffer[] and velements[] arrays.
*/
@@ -596,14 +596,13 @@ st_draw_vbo(GLcontext *ctx,
for (i = 0; i < num_velements; i++) {
printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
- printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
printf("vlements[%d].format = %s\n", i, util_format_name(velements[i].src_format));
}
}
#endif
pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
- pipe->set_vertex_elements(pipe, num_velements, velements);
+ cso_set_vertex_elements(ctx->st->cso_context, num_velements, velements);
if (num_vbuffers == 0 || num_velements == 0)
return;
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 087f2f22bbf..26a5b3fcd63 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -178,7 +178,6 @@ st_feedback_draw_vbo(GLcontext *ctx,
vbuffers[attr].max_index = max_index;
velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = attr;
- velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 79be833768f..e03dd30f0f5 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -137,6 +137,9 @@ void st_init_limits(struct st_context *st)
/* XXX separate query for early function return? */
st->ctx->Shader.EmitContReturn =
screen->get_param(screen, PIPE_CAP_TGSI_CONT_SUPPORTED);
+
+ /* Quads always follow GL provoking rules. */
+ c->QuadsFollowProvokingVertexConvention = GL_FALSE;
}
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 0824356cecc..4b40d6d0448 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -105,7 +105,8 @@ void st_unreference_framebuffer( struct st_framebuffer *stfb );
PUBLIC
GLboolean st_make_current(struct st_context *st,
struct st_framebuffer *draw,
- struct st_framebuffer *read);
+ struct st_framebuffer *read,
+ void *winsys_drawable_handle);
PUBLIC
struct st_context *st_get_current(void);