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-rw-r--r--src/mesa/state_tracker/st_atom_shader.c7
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c4
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c15
-rw-r--r--src/mesa/state_tracker/st_context.h3
4 files changed, 4 insertions, 25 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 486582fce89..fc1ff5be04a 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -307,14 +307,9 @@ st_free_translated_vertex_programs(struct st_context *st,
static void *
get_passthrough_fs(struct st_context *st)
{
- struct pipe_shader_state shader;
-
if (!st->passthrough_fs) {
st->passthrough_fs =
- util_make_fragment_passthrough_shader(st->pipe, &shader);
-#if 0 /* We actually need to keep the tokens around at this time */
- util_free_shader(&shader);
-#endif
+ util_make_fragment_passthrough_shader(st->pipe);
}
return st->passthrough_fs;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 3f503f12532..f9f1780ba88 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -740,8 +740,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const uint semantic_indexes[] = { 0, 0, 0 };
st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
semantic_names,
- semantic_indexes,
- &st->bitmap.vert_shader);
+ semantic_indexes);
}
if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
@@ -830,7 +829,6 @@ st_destroy_bitmap(struct st_context *st)
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
st->bitmap.vs = NULL;
}
- util_free_shader(&st->bitmap.vert_shader);
if (st->bitmap.vbuf) {
pipe_buffer_reference(&st->bitmap.vbuf, NULL);
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 7d4948a64ea..8206733f766 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -77,7 +77,7 @@ st_init_clear(struct st_context *st)
/* fragment shader state: color pass-through program */
st->clear.fs =
- util_make_fragment_passthrough_shader(pipe, &st->clear.frag_shader);
+ util_make_fragment_passthrough_shader(pipe);
/* vertex shader state: color/position pass-through */
{
@@ -86,8 +86,7 @@ st_init_clear(struct st_context *st)
const uint semantic_indexes[] = { 0, 0 };
st->clear.vs = util_make_vertex_passthrough_shader(pipe, 2,
semantic_names,
- semantic_indexes,
- &st->clear.vert_shader);
+ semantic_indexes);
}
}
@@ -95,16 +94,6 @@ st_init_clear(struct st_context *st)
void
st_destroy_clear(struct st_context *st)
{
- if (st->clear.vert_shader.tokens) {
- util_free_shader(&st->clear.vert_shader);
- st->clear.vert_shader.tokens = NULL;
- }
-
- if (st->clear.frag_shader.tokens) {
- util_free_shader(&st->clear.frag_shader);
- st->clear.frag_shader.tokens = NULL;
- }
-
if (st->clear.fs) {
cso_delete_fragment_shader(st->cso_context, st->clear.fs);
st->clear.fs = NULL;
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 3547925ad7f..d7518ab6897 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -149,7 +149,6 @@ struct st_context
struct {
struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler;
- struct pipe_shader_state vert_shader;
enum pipe_format tex_format;
void *vs;
float vertices[4][3][4]; /**< vertex pos + color + texcoord */
@@ -166,8 +165,6 @@ struct st_context
/** for glClear */
struct {
- struct pipe_shader_state vert_shader;
- struct pipe_shader_state frag_shader;
struct pipe_rasterizer_state raster;
struct pipe_viewport_state viewport;
void *vs;