diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 18 |
2 files changed, 14 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index a96602878e4..fe0a1214933 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -258,6 +258,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) strb->Base.ClassID = 0x4242; /* just a unique value */ strb->Base.NumSamples = samples; strb->format = format; + init_renderbuffer_bits(strb, format); strb->software = sw; switch (format) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index abaf9d2c353..be895ca4ea5 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -658,8 +658,10 @@ st_TexImage(GLcontext * ctx, format, type, pixels, unpack, "glTexImage"); } - if (!pixels) - return; + + /* Note: we can't check for pixels==NULL until after we've allocated + * memory for the texture. + */ /* See if we can do texture compression with a blit/render. */ @@ -670,6 +672,9 @@ st_TexImage(GLcontext * ctx, stImage->pt->format, stImage->pt->target, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + if (!pixels) + goto done; + if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth, format, type, pixels, unpack, texImage)) { goto done; @@ -711,6 +716,9 @@ st_TexImage(GLcontext * ctx, return; } + if (!pixels) + goto done; + DBG("Upload image %dx%dx%d row_len %x pitch %x\n", width, height, depth, width * texelBytes, dstRowStride); @@ -753,9 +761,9 @@ st_TexImage(GLcontext * ctx, } } +done: _mesa_unmap_teximage_pbo(ctx, unpack); -done: if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; @@ -1096,7 +1104,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); - return; + goto done; } src = (const GLubyte *) pixels; @@ -1127,9 +1135,9 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, } } +done: _mesa_unmap_teximage_pbo(ctx, packing); -done: if (stImage->pt) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; |