diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom_constbuf.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_pixeltransfer.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_accum.c | 87 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 25 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bufferobjects.c | 31 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 9 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 42 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_readpixels.c | 28 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 33 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 27 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_inlines.h | 122 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 18 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.h | 2 |
13 files changed, 265 insertions, 173 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index fd81ac36d2c..ec3605e4d6f 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -42,7 +42,7 @@ #include "st_atom.h" #include "st_atom_constbuf.h" #include "st_program.h" - +#include "st_inlines.h" /** * Pass the given program parameters to the graphics pipe as a @@ -86,9 +86,9 @@ void st_upload_constants( struct st_context *st, /* load Mesa constants into the constant buffer */ if (cbuf->buffer) - pipe_buffer_write(pipe->screen, cbuf->buffer, - 0, paramBytes, - params->ParameterValues); + st_no_flush_pipe_buffer_write(st, cbuf->buffer, + 0, paramBytes, + params->ParameterValues); st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf); } diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index e0bbf7f3bee..eff3666ca88 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -45,6 +45,7 @@ #include "st_format.h" #include "st_program.h" #include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" @@ -147,8 +148,9 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) uint *dest; uint i, j; - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, texSize, texSize); + transfer = st_cond_flush_get_tex_transfer(st_context(ctx), + pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, texSize, texSize); dest = (uint *) screen->transfer_map(screen, transfer); /* Pack four 1D maps into a 2D texture: diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 1510a1e2361..7f793cf08db 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -41,6 +41,7 @@ #include "st_public.h" #include "st_format.h" #include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -119,12 +120,10 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLubyte *map; - st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_WRITE); - - acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); + acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); map = screen->transfer_map(screen, acc_pt); /* note acc_strb->format might not equal acc_pt->format */ @@ -167,12 +166,11 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, struct pipe_transfer *acc_pt; GLubyte *map; - st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_READ_WRITE); - - acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, xpos, ypos, - width, height); + acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + xpos, ypos, + width, height); map = screen->transfer_map(screen, acc_pt); /* note acc_strb->format might not equal acc_pt->format */ @@ -210,19 +208,14 @@ accum_accum(struct st_context *st, GLfloat value, GLfloat *colorBuf, *accBuf; GLint i; - st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); - - st_teximage_flush_before_map(st, color_strb->texture, 0, 0, - PIPE_TRANSFER_READ); + acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); @@ -235,9 +228,9 @@ accum_accum(struct st_context *st, GLfloat value, } screen->tex_transfer_destroy(acc_trans); - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); + acc_trans = st_no_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); @@ -260,19 +253,14 @@ accum_load(struct st_context *st, GLfloat value, GLfloat *buf; GLint i; - st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_WRITE); + acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); - - st_teximage_flush_before_map(st, color_strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); @@ -305,19 +293,16 @@ accum_return(GLcontext *ctx, GLfloat value, abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); - - st_teximage_flush_before_map(ctx->st, color_strb->texture, 0, 0, - PIPE_TRANSFER_READ_WRITE); + acc_trans = st_cond_flush_get_tex_transfer(st_context(ctx), + acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st_context(ctx), + color_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + xpos, ypos, + width, height); acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index fa4f4082a78..31ff1f74c06 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -47,6 +47,8 @@ #include "st_cb_program.h" #include "st_mesa_to_tgsi.h" #include "st_texture.h" +#include "st_inlines.h" + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -337,8 +339,9 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, return NULL; } - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, width, height); + transfer = st_no_flush_get_tex_transfer(st_context(ctx), pt, 0, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); dest = screen->transfer_map(screen, transfer); @@ -425,11 +428,11 @@ setup_bitmap_vertex_data(struct st_context *st, } /* put vertex data into vbuf */ - pipe_buffer_write(pipe->screen, - st->bitmap.vbuf, - st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, - sizeof st->bitmap.vertices, - st->bitmap.vertices); + st_no_flush_pipe_buffer_write(st, + st->bitmap.vbuf, + st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, + sizeof st->bitmap.vertices, + st->bitmap.vertices); return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices; } @@ -584,10 +587,10 @@ reset_cache(struct st_context *st) /* Map the texture transfer. * Subsequent glBitmap calls will write into the texture image. */ - cache->trans = screen->get_tex_transfer(screen, cache->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - BITMAP_CACHE_WIDTH, - BITMAP_CACHE_HEIGHT); + cache->trans = st_no_flush_get_tex_transfer(st, cache->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + BITMAP_CACHE_WIDTH, + BITMAP_CACHE_HEIGHT); cache->buffer = screen->transfer_map(screen, cache->trans); /* init image to all 0xff */ diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index fdb800fbd0f..1025265cb94 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -30,9 +30,9 @@ #include "main/mtypes.h" #include "main/bufferobj.h" +#include "st_inlines.h" #include "st_context.h" #include "st_cb_bufferobjects.h" -#include "st_public.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -98,16 +98,13 @@ st_bufferobj_subdata(GLcontext *ctx, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - if (pipe->is_buffer_referenced(pipe, st_obj->buffer)) - st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); - - pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data); + st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, + offset, size, data); } @@ -121,17 +118,13 @@ st_bufferobj_get_subdata(GLcontext *ctx, GLsizeiptrARB size, GLvoid * data, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - if (pipe->is_buffer_referenced(pipe, st_obj->buffer) & - PIPE_REFERENCED_FOR_WRITE) - st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); - - pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data); + st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer, + offset, size, data); } @@ -179,7 +172,8 @@ st_bufferobj_data(GLcontext *ctx, st_obj->size = size; if (data) - pipe_buffer_write(pipe->screen, st_obj->buffer, 0, size, data); + st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, + size, data); } @@ -190,10 +184,8 @@ static void * st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); GLuint flags; - unsigned referenced; switch (access) { case GL_WRITE_ONLY: @@ -209,12 +201,9 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, break; } - referenced = pipe->is_buffer_referenced(pipe, st_obj->buffer); - if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) - st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); - - obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags); + obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx), + st_obj->buffer, + flags); if(obj->Pointer) { obj->Offset = 0; obj->Length = obj->Size; diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 5bdc6a13309..880e83108c1 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -45,6 +45,7 @@ #include "st_program.h" #include "st_public.h" #include "st_mesa_to_tgsi.h" +#include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" @@ -166,10 +167,10 @@ draw_quad(GLcontext *ctx, } /* put vertex data into vbuf */ - pipe_buffer_write(pipe->screen, st->clear.vbuf, - st->clear.vbuf_slot * sizeof(st->clear.vertices), - sizeof(st->clear.vertices), - st->clear.vertices); + st_no_flush_pipe_buffer_write(st, st->clear.vbuf, + st->clear.vbuf_slot * sizeof(st->clear.vertices), + sizeof(st->clear.vertices), + st->clear.vertices); /* draw */ util_draw_vertex_buffer(pipe, diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c67b026413e..acc9240b5d0 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -53,6 +53,8 @@ #include "st_format.h" #include "st_mesa_to_tgsi.h" #include "st_texture.h" +#include "st_inlines.h" + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -368,9 +370,9 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - width, height); + transfer = st_no_flush_get_tex_transfer(st, pt, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + width, height); /* map texture transfer */ dest = screen->transfer_map(screen, transfer); @@ -490,7 +492,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, /* allocate/load buffer object with vertex data */ buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(verts)); - pipe_buffer_write(pipe->screen, buf, 0, sizeof(verts), verts); + st_no_flush_pipe_buffer_write(st, buf, 0, sizeof(verts), verts); util_draw_vertex_buffer(pipe, buf, 0, PIPE_PRIM_QUADS, @@ -638,12 +640,9 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, y = ctx->DrawBuffer->Height - y - height; } - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_WRITE); - - pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, x, y, - width, height); + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, x, y, + width, height); stmap = screen->transfer_map(screen, pt); @@ -826,12 +825,10 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); - st_teximage_flush_before_map(ctx->st, rbDraw->texture, 0, 0, - PIPE_TRANSFER_WRITE); - - ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, dstx, dsty, - width, height); + ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx), + rbDraw->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, dstx, dsty, + width, height); assert(ptDraw->block.width == 1); assert(ptDraw->block.height == 1); @@ -907,9 +904,6 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, GLfloat *color; enum pipe_format srcFormat, texFormat; - /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - st_validate_state(st); if (type == GL_STENCIL) { @@ -981,13 +975,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, else { /* CPU-based fallback/conversion */ struct pipe_transfer *ptRead = - screen->get_tex_transfer(screen, rbRead->texture, 0, 0, 0, - PIPE_TRANSFER_READ, srcx, srcy, width, - height); + st_cond_flush_get_tex_transfer(st, rbRead->texture, 0, 0, 0, + PIPE_TRANSFER_READ, srcx, srcy, width, + height); struct pipe_transfer *ptTex = - screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, width, height); + st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, width, height); if (type == GL_COLOR) { /* alternate path using get/put_tile() */ diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 519ad6660f6..85adcb785ee 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -50,6 +50,7 @@ #include "st_format.h" #include "st_public.h" #include "st_texture.h" +#include "st_inlines.h" /** * Special case for reading stencil buffer. @@ -75,11 +76,10 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* Create a read transfer from the renderbuffer's texture */ - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); /* map the stencil buffer */ stmap = screen->transfer_map(screen, pt); @@ -245,11 +245,10 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, y = strb->texture->height[0] - y - height; } - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); if (!trans) { return GL_FALSE; } @@ -358,9 +357,6 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (!dest) return; - /* make sure rendering has completed */ - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL) { st_read_stencil_pixels(ctx, x, y, width, height, @@ -403,8 +399,10 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } /* Create a read transfer from the renderbuffer's texture */ - trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); /* determine bottom-to-top vs. top-to-bottom order */ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 98dc6ec74d1..94e340b7e94 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -50,6 +50,7 @@ #include "state_tracker/st_public.h" #include "state_tracker/st_texture.h" #include "state_tracker/st_gen_mipmap.h" +#include "state_tracker/st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -465,10 +466,10 @@ compress_with_blit(GLcontext * ctx, /* Put user's tex data into the temporary texture */ - tex_xfer = screen->get_tex_transfer(screen, src_tex, - face, level, 0, - PIPE_TRANSFER_WRITE, - 0, 0, width, height); /* x, y, w, h */ + tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex, + face, level, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format, @@ -858,9 +859,10 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, PIPE_TEX_MIPFILTER_NEAREST); /* map the dst_surface so we can read from it */ - tex_xfer = screen->get_tex_transfer(screen, dst_texture, 0, 0, 0, - PIPE_TRANSFER_READ, - 0, 0, width, height); + tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), + dst_texture, 0, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels); @@ -1192,15 +1194,12 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcY = strb->Base.Height - srcY - height; } - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - src_trans = screen->get_tex_transfer( screen, - strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, - srcX, srcY, - width, height); + src_trans = st_cond_flush_get_tex_transfer( st_context(ctx), + strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, + srcX, srcY, + width, height); st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0, PIPE_TRANSFER_WRITE); @@ -1589,7 +1588,7 @@ copy_image_data_to_texture(struct st_context *st, PIPE_TRANSFER_WRITE); - st_texture_image_data(st->pipe, + st_texture_image_data(st, stObj->pt, stImage->face, dstLevel, diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 6e9aa5245e2..e159b4c9db5 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -47,6 +47,7 @@ #include "st_program.h" #include "st_texture.h" #include "st_cb_texture.h" +#include "st_inlines.h" /** @@ -123,21 +124,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; - st_teximage_flush_before_map(ctx->st, pt, face, srcLevel, - PIPE_TRANSFER_READ); - - srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, - PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); - - st_teximage_flush_before_map(ctx->st, pt, face, dstLevel, - PIPE_TRANSFER_WRITE); - - dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, - PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, + srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + + dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, + dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h new file mode 100644 index 00000000000..0322d5dfa6e --- /dev/null +++ b/src/mesa/state_tracker/st_inlines.h @@ -0,0 +1,122 @@ +#ifndef ST_INLINES_H +#define ST_INLINES_H + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" + +#include "st_context.h" +#include "st_texture.h" +#include "st_public.h" + +static INLINE struct pipe_transfer * +st_cond_flush_get_tex_transfer(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_screen *screen = st->pipe->screen; + + st_teximage_flush_before_map(st, pt, face, level, usage); + return screen->get_tex_transfer(screen, pt, face, level, zslice, usage, + x, y, w, h); +} + +static INLINE struct pipe_transfer * +st_no_flush_get_tex_transfer(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_screen *screen = st->pipe->screen; + + return screen->get_tex_transfer(screen, pt, face, level, + zslice, usage, x, y, w, h); +} + +static INLINE void * +st_cond_flush_pipe_buffer_map(struct st_context *st, + struct pipe_buffer *buf, + unsigned int map_flags) +{ + struct pipe_context *pipe = st->pipe; + unsigned int referenced = pipe->is_buffer_referenced(pipe, buf); + + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE))) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + return pipe_buffer_map(pipe->screen, buf, map_flags); +} + +static INLINE void * +st_no_flush_pipe_buffer_map(struct st_context *st, + struct pipe_buffer *buf, + unsigned int map_flags) +{ + return pipe_buffer_map(st->pipe->screen, buf, map_flags); +} + + +static INLINE void +st_cond_flush_pipe_buffer_write(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + struct pipe_context *pipe = st->pipe; + + if (pipe->is_buffer_referenced(pipe, buf)) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + pipe_buffer_write(pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_write(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + pipe_buffer_write(st->pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_cond_flush_pipe_buffer_read(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + struct pipe_context *pipe = st->pipe; + + if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + pipe_buffer_read(pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_read(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + pipe_buffer_read(st->pipe->screen, buf, offset, size, data); +} + +#endif + diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index fcbaeb69894..10faa633ea8 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -30,6 +30,7 @@ #include "st_public.h" #include "st_texture.h" #include "st_cb_fbo.h" +#include "st_inlines.h" #include "main/enums.h" #include "main/teximage.h" #include "main/texstore.h" @@ -194,9 +195,9 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, DBG("%s \n", __FUNCTION__); - stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face, - stImage->level, zoffset, - usage, x, y, w, h); + stImage->transfer = st_no_flush_get_tex_transfer(st, pt, stImage->face, + stImage->level, zoffset, + usage, x, y, w, h); if (stImage->transfer) return screen->transfer_map(screen, stImage->transfer); @@ -253,13 +254,14 @@ st_surface_data(struct pipe_context *pipe, /* Upload data for a particular image. */ void -st_texture_image_data(struct pipe_context *pipe, +st_texture_image_data(struct st_context *st, struct pipe_texture *dst, GLuint face, GLuint level, void *src, GLuint src_row_stride, GLuint src_image_stride) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; GLuint depth = dst->depth[level]; GLuint i; @@ -269,10 +271,10 @@ st_texture_image_data(struct pipe_context *pipe, DBG("%s\n", __FUNCTION__); for (i = 0; i < depth; i++) { - dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i, - PIPE_TRANSFER_WRITE, 0, 0, - dst->width[level], - dst->height[level]); + dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i, + PIPE_TRANSFER_WRITE, 0, 0, + dst->width[level], + dst->height[level]); st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index a392e3d57cd..b9d447cb56e 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -156,7 +156,7 @@ st_texture_texel_offset(const struct pipe_texture * pt, /* Upload an image into a texture */ extern void -st_texture_image_data(struct pipe_context *pipe, +st_texture_image_data(struct st_context *st, struct pipe_texture *dst, GLuint face, GLuint level, void *src, GLuint src_row_pitch, GLuint src_image_pitch); |