diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index c2bf1ef0289..cec39c2b3fa 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -899,7 +899,7 @@ st_CompressedTexImage(struct gl_context *ctx, GLuint dims, * We can do arbitrary X/Y/Z/W/0/1 swizzling here as long as there is * a format which matches the swizzling. * - * If such a format isn't available, it falls back to _mesa_get_teximage. + * If such a format isn't available, it falls back to _mesa_GetTexImage_sw. * * NOTE: Drivers usually do a blit to convert between tiled and linear * texture layouts during texture uploads/downloads, so the blit @@ -944,14 +944,14 @@ st_GetTexImage(struct gl_context * ctx, goto fallback; } - /* XXX Fallback to _mesa_get_teximage for depth-stencil formats + /* XXX Fallback to _mesa_GetTexImage_sw for depth-stencil formats * due to an incomplete stencil blit implementation in some drivers. */ if (format == GL_DEPTH_STENCIL) { goto fallback; } /* If the base internal format and the texture format don't match, we have - * to fall back to _mesa_get_teximage. */ + * to fall back to _mesa_GetTexImage_sw. */ if (texImage->_BaseFormat != _mesa_get_format_base_format(texImage->TexFormat)) { goto fallback; @@ -1005,7 +1005,7 @@ st_GetTexImage(struct gl_context * ctx, if (dst_format == PIPE_FORMAT_NONE) { GLenum dst_glformat; - /* Fall back to _mesa_get_teximage except for compressed formats, + /* Fall back to _mesa_GetTexImage_sw except for compressed formats, * where decompression with a blit is always preferred. */ if (!util_format_is_compressed(src->format)) { goto fallback; @@ -1195,7 +1195,7 @@ end: fallback: if (!done) { - _mesa_get_teximage(ctx, format, type, pixels, texImage); + _mesa_GetTexImage_sw(ctx, format, type, pixels, texImage); } } |