diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 39 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.h | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 6 |
4 files changed, 37 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 56b949cf960..fbbe8d2d64e 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -164,14 +164,16 @@ static struct st_fragment_program * make_fragment_shader_z(struct st_context *st) { GLcontext *ctx = st->ctx; - /* only make programs once and re-use */ - static struct st_fragment_program *stfp = NULL; struct gl_program *p; GLuint ic = 0; - if (stfp) - return stfp; + if (st->drawpix.z_shader) { + return st->drawpix.z_shader; + } + /* + * Create shader now + */ p = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); if (!p) return NULL; @@ -213,10 +215,10 @@ make_fragment_shader_z(struct st_context *st) p->OutputsWritten = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_DEPR); p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ - stfp = (struct st_fragment_program *) p; - st_translate_fragment_program(st, stfp, NULL); + st->drawpix.z_shader = (struct st_fragment_program *) p; + st_translate_fragment_program(st, st->drawpix.z_shader, NULL); - return stfp; + return st->drawpix.z_shader; } @@ -228,16 +230,17 @@ make_fragment_shader_z(struct st_context *st) static struct st_vertex_program * st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor) { - /* only make programs once and re-use */ - static struct st_vertex_program *progs[2] = { NULL, NULL }; GLcontext *ctx = st->ctx; struct st_vertex_program *stvp; struct gl_program *p; GLuint ic = 0; - if (progs[passColor]) - return progs[passColor]; + if (st->drawpix.vert_shaders[passColor]) + return st->drawpix.vert_shaders[passColor]; + /* + * Create shader now + */ p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); if (!p) return NULL; @@ -293,7 +296,7 @@ st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor) stvp = (struct st_vertex_program *) p; st_translate_vertex_program(st, stvp, NULL); - progs[passColor] = stvp; + st->drawpix.vert_shaders[passColor] = stvp; return stvp; } @@ -1042,3 +1045,15 @@ void st_init_drawpixels_functions(struct dd_function_table *functions) functions->DrawPixels = st_DrawPixels; functions->CopyPixels = st_CopyPixels; } + + +void +st_destroy_drawpix(struct st_context *st) +{ + st_reference_fragprog(st, &st->drawpix.z_shader, NULL); + st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL); + st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL); + st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL); +} + + diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h index 71ba4870200..26fe864d185 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.h +++ b/src/mesa/state_tracker/st_cb_drawpixels.h @@ -32,5 +32,8 @@ extern void st_init_drawpixels_functions(struct dd_function_table *functions); +extern void +st_destroy_drawpix(struct st_context *st); + #endif /* ST_CB_DRAWPIXELS_H */ diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index fb397ea510d..b407fd884bc 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -168,6 +168,7 @@ static void st_destroy_context_priv( struct st_context *st ) st_destroy_bitmap(st); st_destroy_blit(st); st_destroy_clear(st); + st_destroy_drawpix(st); _vbo_DestroyContext(st->ctx); diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 1ca779d0a98..46c16e45e66 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -152,6 +152,12 @@ struct st_context struct bitmap_cache *cache; } bitmap; + /** for glDraw/CopyPixels */ + struct { + struct st_fragment_program *z_shader; + struct st_vertex_program *vert_shaders[2]; + } drawpix; + /** for glClear */ struct { struct pipe_shader_state vert_shader; |