diff options
Diffstat (limited to 'src/mesa/state_tracker/st_manager.c')
-rw-r--r-- | src/mesa/state_tracker/st_manager.c | 39 |
1 files changed, 24 insertions, 15 deletions
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index 450b0453cf4..183477a3f31 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -54,13 +54,13 @@ #include "st_manager.h" /** - * Cast wrapper to convert a GLframebuffer to an st_framebuffer. - * Return NULL if the GLframebuffer is a user-created framebuffer. + * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. + * Return NULL if the struct gl_framebuffer is a user-created framebuffer. * We'll only return non-null for window system framebuffers. * Note that this function may fail. */ static INLINE struct st_framebuffer * -st_ws_framebuffer(GLframebuffer *fb) +st_ws_framebuffer(struct gl_framebuffer *fb) { /* FBO cannot be casted. See st_new_framebuffer */ return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL); @@ -296,11 +296,11 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, } /** - * Intialize a __GLcontextModes from a visual. + * Intialize a struct gl_config from a visual. */ static void st_visual_to_context_mode(const struct st_visual *visual, - __GLcontextModes *mode) + struct gl_config *mode) { memset(mode, 0, sizeof(*mode)); @@ -420,7 +420,7 @@ static struct st_framebuffer * st_framebuffer_create(struct st_framebuffer_iface *stfbi) { struct st_framebuffer *stfb; - __GLcontextModes mode; + struct gl_config mode; gl_buffer_index idx; stfb = CALLOC_STRUCT(st_framebuffer); @@ -429,7 +429,7 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi) /* for FBO-only context */ if (!stfbi) { - GLframebuffer *base = _mesa_get_incomplete_framebuffer(); + struct gl_framebuffer *base = _mesa_get_incomplete_framebuffer(); stfb->Base = *base; @@ -471,8 +471,8 @@ static void st_framebuffer_reference(struct st_framebuffer **ptr, struct st_framebuffer *stfb) { - GLframebuffer *fb = &stfb->Base; - _mesa_reference_framebuffer((GLframebuffer **) ptr, fb); + struct gl_framebuffer *fb = &stfb->Base; + _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb); } static void @@ -486,9 +486,18 @@ st_context_notify_invalid_framebuffer(struct st_context_iface *stctxi, stfb = st_ws_framebuffer(st->ctx->WinSysDrawBuffer); if (!stfb || stfb->iface != stfbi) stfb = st_ws_framebuffer(st->ctx->WinSysReadBuffer); - assert(stfb && stfb->iface == stfbi); - p_atomic_set(&stfb->revalidate, TRUE); + if (stfb && stfb->iface == stfbi) { + p_atomic_set(&stfb->revalidate, TRUE); + } + else { + /* This function is probably getting called when we've detected a + * change in a window's size but the currently bound context is + * not bound to that window. + * If the st_framebuffer_iface structure had a pointer to the + * corresponding st_framebuffer we'd be able to handle this. + */ + } } static void @@ -507,7 +516,7 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target struct pipe_resource *tex, boolean mipmap) { struct st_context *st = (struct st_context *) stctxi; - GLcontext *ctx = st->ctx; + struct gl_context *ctx = st->ctx; struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj; struct gl_texture_image *texImage; @@ -616,7 +625,7 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, struct st_context *shared_ctx = (struct st_context *) shared_stctxi; struct st_context *st; struct pipe_context *pipe; - __GLcontextModes mode; + struct gl_config mode; gl_api api; if (!(stapi->profile_mask & (1 << attribs->profile))) @@ -794,7 +803,7 @@ st_manager_get_egl_image_surface(struct st_context *st, return NULL; memset(&stimg, 0, sizeof(stimg)); - if (!smapi->get_egl_image(smapi, &st->iface, eglimg, &stimg)) + if (!smapi->get_egl_image(smapi, eglimg, &stimg)) return NULL; ps = smapi->screen->get_tex_surface(smapi->screen, @@ -823,7 +832,7 @@ st_manager_validate_framebuffers(struct st_context *st) * Add a color renderbuffer on demand. */ boolean -st_manager_add_color_renderbuffer(struct st_context *st, GLframebuffer *fb, +st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *fb, gl_buffer_index idx) { struct st_framebuffer *stfb = st_ws_framebuffer(fb); |