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-rw-r--r--src/mesa/state_tracker/st_extensions.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index a4cac6a1f23..42d53cbf82d 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -26,6 +26,8 @@
*
**************************************************************************/
+#include "compiler/nir/nir.h"
+
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
@@ -156,31 +158,49 @@ void st_init_limits(struct pipe_screen *screen,
for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh) {
struct gl_shader_compiler_options *options;
struct gl_program_constants *pc;
+ const nir_shader_compiler_options *nir_options = NULL;
+
+ if (screen->get_compiler_options) {
+ nir_options = (const nir_shader_compiler_options *)
+ screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR, sh);
+ }
switch (sh) {
case PIPE_SHADER_FRAGMENT:
pc = &c->Program[MESA_SHADER_FRAGMENT];
options = &c->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
+ c->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_VERTEX:
pc = &c->Program[MESA_SHADER_VERTEX];
options = &c->ShaderCompilerOptions[MESA_SHADER_VERTEX];
+ c->ShaderCompilerOptions[MESA_SHADER_VERTEX].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_GEOMETRY:
pc = &c->Program[MESA_SHADER_GEOMETRY];
options = &c->ShaderCompilerOptions[MESA_SHADER_GEOMETRY];
+ c->ShaderCompilerOptions[MESA_SHADER_GEOMETRY].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_TESS_CTRL:
pc = &c->Program[MESA_SHADER_TESS_CTRL];
options = &c->ShaderCompilerOptions[MESA_SHADER_TESS_CTRL];
+ c->ShaderCompilerOptions[MESA_SHADER_TESS_CTRL].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_TESS_EVAL:
pc = &c->Program[MESA_SHADER_TESS_EVAL];
options = &c->ShaderCompilerOptions[MESA_SHADER_TESS_EVAL];
+ c->ShaderCompilerOptions[MESA_SHADER_TESS_EVAL].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_COMPUTE:
pc = &c->Program[MESA_SHADER_COMPUTE];
options = &c->ShaderCompilerOptions[MESA_SHADER_COMPUTE];
+ c->ShaderCompilerOptions[MESA_SHADER_COMPUTE].NirOptions =
+ nir_options;
if (!screen->get_param(screen, PIPE_CAP_COMPUTE))
continue;