diff options
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 49 |
1 files changed, 25 insertions, 24 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 97d28d77c4b..99d2a5fb9e9 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -32,6 +32,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "pipe/p_screen.h" #include "st_context.h" #include "st_extensions.h" @@ -64,19 +65,19 @@ static int clamp(int a, int min, int max) */ void st_init_limits(struct st_context *st) { - struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = st->pipe->screen; struct gl_constants *c = &st->ctx->Const; c->MaxTextureLevels - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_2D_LEVELS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS), MAX_TEXTURE_LEVELS); c->Max3DTextureLevels - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_3D_LEVELS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS), MAX_3D_TEXTURE_LEVELS); c->MaxCubeTextureLevels - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS), MAX_CUBE_TEXTURE_LEVELS); c->MaxTextureRectSize @@ -84,31 +85,31 @@ void st_init_limits(struct st_context *st) c->MaxTextureImageUnits = c->MaxTextureCoordUnits - = min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS), + = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS), MAX_TEXTURE_IMAGE_UNITS); c->MaxDrawBuffers - = clamp(pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS), + = clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS), 1, MAX_DRAW_BUFFERS); c->MaxLineWidth - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_LINE_WIDTH)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH)); c->MaxLineWidthAA - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_LINE_WIDTH_AA)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA)); c->MaxPointSize - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_POINT_WIDTH)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH)); c->MaxPointSizeAA - = max(1.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_POINT_WIDTH_AA)); + = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA)); c->MaxTextureMaxAnisotropy - = max(2.0, pipe->get_paramf(pipe, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); + = max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); c->MaxTextureLodBias - = pipe->get_paramf(pipe, PIPE_CAP_MAX_TEXTURE_LOD_BIAS); + = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS); st->bitmap_texcoord_bias - = pipe->get_paramf(pipe, PIPE_CAP_BITMAP_TEXCOORD_BIAS); + = screen->get_paramf(screen, PIPE_CAP_BITMAP_TEXCOORD_BIAS); } @@ -117,7 +118,7 @@ void st_init_limits(struct st_context *st) */ void st_init_extensions(struct st_context *st) { - struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = st->pipe->screen; GLcontext *ctx = st->ctx; /* @@ -163,11 +164,11 @@ void st_init_extensions(struct st_context *st) /* * Extensions that depend on the driver/hardware: */ - if (pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS) > 0) { + if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) { ctx->Extensions.ARB_draw_buffers = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_GLSL)) { + if (screen->get_param(screen, PIPE_CAP_GLSL)) { ctx->Extensions.ARB_fragment_shader = GL_TRUE; ctx->Extensions.ARB_vertex_shader = GL_TRUE; ctx->Extensions.ARB_shader_objects = GL_TRUE; @@ -175,37 +176,37 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_shading_language_120 = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_NPOT_TEXTURES)) { + if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) { + if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) { ctx->Extensions.ARB_multitexture = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_TWO_SIDED_STENCIL)) { + if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) { ctx->Extensions.ATI_separate_stencil = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_S3TC)) { + if (screen->get_param(screen, PIPE_CAP_S3TC)) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_ANISOTROPIC_FILTER)) { + if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) { ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_POINT_SPRITE)) { + if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) { ctx->Extensions.ARB_point_sprite = GL_TRUE; ctx->Extensions.NV_point_sprite = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_OCCLUSION_QUERY)) { + if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) { ctx->Extensions.ARB_occlusion_query = GL_TRUE; } - if (pipe->get_param(pipe, PIPE_CAP_TEXTURE_SHADOW_MAP)) { + if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) { ctx->Extensions.ARB_depth_texture = GL_TRUE; ctx->Extensions.ARB_shadow = GL_TRUE; ctx->Extensions.EXT_shadow_funcs = GL_TRUE; |