diff options
Diffstat (limited to 'src/mesa/state_tracker/st_draw.c')
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 1cc9e9615e3..2de6620602d 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -398,3 +398,93 @@ st_destroy_draw(struct st_context *st) { draw_destroy(st->draw); } + + +/** + * Draw a quad with given position, texcoords and color. + */ +bool +st_draw_quad(struct st_context *st, + float x0, float y0, float x1, float y1, float z, + float s0, float t0, float s1, float t1, + const float *color, + unsigned num_instances) +{ + struct pipe_vertex_buffer vb = {0}; + struct st_util_vertex *verts; + + vb.stride = sizeof(struct st_util_vertex); + + u_upload_alloc(st->uploader, 0, 4 * sizeof(struct st_util_vertex), 4, + &vb.buffer_offset, &vb.buffer, (void **) &verts); + if (!vb.buffer) { + return false; + } + + /* lower-left */ + verts[0].x = x0; + verts[0].y = y1; + verts[0].z = z; + verts[0].r = color[0]; + verts[0].g = color[1]; + verts[0].b = color[2]; + verts[0].a = color[3]; + verts[0].s = s0; + verts[0].t = t0; + + /* lower-right */ + verts[1].x = x1; + verts[1].y = y1; + verts[1].z = z; + verts[1].r = color[0]; + verts[1].g = color[1]; + verts[1].b = color[2]; + verts[1].a = color[3]; + verts[1].s = s1; + verts[1].t = t0; + + /* upper-right */ + verts[2].x = x1; + verts[2].y = y0; + verts[2].z = z; + verts[2].r = color[0]; + verts[2].g = color[1]; + verts[2].b = color[2]; + verts[2].a = color[3]; + verts[2].s = s1; + verts[2].t = t1; + + /* upper-left */ + verts[3].x = x0; + verts[3].y = y0; + verts[3].z = z; + verts[3].r = color[0]; + verts[3].g = color[1]; + verts[3].b = color[2]; + verts[3].a = color[3]; + verts[3].s = s0; + verts[3].t = t1; + + u_upload_unmap(st->uploader); + + /* At the time of writing, cso_get_aux_vertex_buffer_slot() always returns + * zero. If that ever changes we need to audit the calls to that function + * and make sure the slot number is used consistently everywhere. + */ + assert(cso_get_aux_vertex_buffer_slot(st->cso_context) == 0); + + cso_set_vertex_buffers(st->cso_context, + cso_get_aux_vertex_buffer_slot(st->cso_context), + 1, &vb); + + if (num_instances > 1) { + cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4, + 0, num_instances); + } else { + cso_draw_arrays(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4); + } + + pipe_resource_reference(&vb.buffer, NULL); + + return true; +} |