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-rw-r--r--src/mesa/state_tracker/st_context.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 317d3773718..6d9460e2f08 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -29,7 +29,7 @@
#define ST_CONTEXT_H
#include "mtypes.h"
-#include "softpipe/sp_state.h"
+#include "pipe/p_state.h"
struct st_context;
@@ -58,23 +58,23 @@ struct st_context
{
GLcontext *ctx;
- struct softpipe_context *softpipe;
+ struct pipe_context *pipe;
- /* Eventually will use a cache to feed the softpipe with
+ /* Eventually will use a cache to feed the pipe with
* create/bind/delete calls to constant state objects. Not yet
* though, we just shove random objects across the interface.
*/
struct {
- struct softpipe_viewport viewport;
- struct softpipe_setup_state setup;
- struct softpipe_fs_state fs;
- struct softpipe_blend_state blend;
- struct softpipe_surface cbuf;
- struct softpipe_clip_state clip;
- struct softpipe_depth_state depth;
- struct softpipe_scissor_rect scissor;
- struct softpipe_poly_stipple poly_stipple;
- struct softpipe_stencil_state stencil;
+ struct pipe_viewport viewport;
+ struct pipe_setup_state setup;
+ struct pipe_fs_state fs;
+ struct pipe_blend_state blend;
+ struct pipe_surface cbuf;
+ struct pipe_clip_state clip;
+ struct pipe_depth_state depth;
+ struct pipe_scissor_rect scissor;
+ struct pipe_poly_stipple poly_stipple;
+ struct pipe_stencil_state stencil;
} state;
struct {