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Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c17
1 files changed, 12 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e584a6ceeac..b27274725fc 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -31,6 +31,7 @@
#include "main/matrix.h"
#include "main/buffers.h"
#include "main/scissor.h"
+#include "main/viewport.h"
#include "vbo/vbo.h"
#include "shader/shader_api.h"
#include "glapi/glapi.h"
@@ -59,13 +60,13 @@
#include "st_cb_texture.h"
#include "st_cb_flush.h"
#include "st_cb_strings.h"
+#include "st_cb_viewport.h"
#include "st_atom.h"
#include "st_draw.h"
#include "st_extensions.h"
#include "st_gen_mipmap.h"
#include "st_program.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
@@ -105,7 +106,7 @@ static struct st_context *
st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
{
uint i;
- struct st_context *st = CALLOC_STRUCT( st_context );
+ struct st_context *st = ST_CALLOC_STRUCT( st_context );
ctx->st = st;
@@ -208,7 +209,7 @@ static void st_destroy_context_priv( struct st_context *st )
for (i = 0; i < Elements(st->state.constants); i++) {
if (st->state.constants[i].buffer) {
- pipe_buffer_reference(st->pipe->screen, &st->state.constants[i].buffer, NULL);
+ pipe_buffer_reference(&st->state.constants[i].buffer, NULL);
}
}
@@ -217,7 +218,7 @@ static void st_destroy_context_priv( struct st_context *st )
st->default_texture = NULL;
}
- free( st );
+ _mesa_free( st );
}
@@ -245,7 +246,7 @@ void st_destroy_context( struct st_context *st )
pipe->destroy( pipe );
- free(ctx);
+ _mesa_free(ctx);
}
@@ -253,6 +254,11 @@ void st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read)
{
+ /* Call this periodically to detect when the user has begun using
+ * GL rendering from multiple threads.
+ */
+ _glapi_check_multithread();
+
if (st) {
GLboolean firstTime = st->ctx->FirstTimeCurrent;
_mesa_make_current(st->ctx, &draw->Base, &read->Base);
@@ -320,6 +326,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_texture_functions(functions);
st_init_flush_functions(functions);
st_init_string_functions(functions);
+ st_init_viewport_functions(functions);
functions->UpdateState = st_invalidate_state;
}