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path: root/src/mesa/state_tracker/st_cb_drawpixels.c
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Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c140
1 files changed, 66 insertions, 74 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index b910d71b735..565a10bc1b2 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -63,7 +63,6 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "tgsi/tgsi_ureg.h"
-#include "util/u_draw_quad.h"
#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_math.h"
@@ -162,22 +161,22 @@ make_passthrough_vertex_shader(struct st_context *st,
return NULL;
/* MOV result.pos, vertex.pos; */
- ureg_MOV(ureg,
+ ureg_MOV(ureg,
ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ),
ureg_DECL_vs_input( ureg, 0 ));
-
- /* MOV result.texcoord0, vertex.attr[1]; */
- ureg_MOV(ureg,
- ureg_DECL_output( ureg, texcoord_semantic, 0 ),
- ureg_DECL_vs_input( ureg, 1 ));
-
+
if (passColor) {
- /* MOV result.color0, vertex.attr[2]; */
- ureg_MOV(ureg,
+ /* MOV result.color0, vertex.attr[1]; */
+ ureg_MOV(ureg,
ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ),
- ureg_DECL_vs_input( ureg, 2 ));
+ ureg_DECL_vs_input( ureg, 1 ));
}
+ /* MOV result.texcoord0, vertex.attr[2]; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, texcoord_semantic, 0 ),
+ ureg_DECL_vs_input( ureg, 2 ));
+
ureg_END( ureg );
st->drawpix.vert_shaders[passColor] =
@@ -453,14 +452,14 @@ draw_quad(struct gl_context *ctx, GLfloat x0, GLfloat y0, GLfloat z,
GLboolean invertTex, GLfloat maxXcoord, GLfloat maxYcoord)
{
struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- GLfloat (*verts)[3][4]; /* four verts, three attribs, XYZW */
- struct pipe_resource *buf = NULL;
- unsigned offset;
+ struct pipe_vertex_buffer vb = {0};
+ struct st_util_vertex *verts;
+
+ vb.stride = sizeof(struct st_util_vertex);
- u_upload_alloc(st->uploader, 0, 4 * sizeof(verts[0]), 4, &offset,
- &buf, (void **) &verts);
- if (!buf) {
+ u_upload_alloc(st->uploader, 0, 4 * sizeof(struct st_util_vertex), 4,
+ &vb.buffer_offset, &vb.buffer, (void **) &verts);
+ if (!vb.buffer) {
return;
}
@@ -476,64 +475,61 @@ draw_quad(struct gl_context *ctx, GLfloat x0, GLfloat y0, GLfloat z,
const GLfloat sLeft = 0.0f, sRight = maxXcoord;
const GLfloat tTop = invertTex ? maxYcoord : 0.0f;
const GLfloat tBot = invertTex ? 0.0f : maxYcoord;
- GLuint i;
/* upper-left */
- verts[0][0][0] = clip_x0; /* v[0].attr[0].x */
- verts[0][0][1] = clip_y0; /* v[0].attr[0].y */
+ verts[0].x = clip_x0;
+ verts[0].y = clip_y0;
+ verts[0].z = z;
+ verts[0].r = color[0];
+ verts[0].g = color[1];
+ verts[0].b = color[2];
+ verts[0].a = color[3];
+ verts[0].s = sLeft;
+ verts[0].t = tTop;
/* upper-right */
- verts[1][0][0] = clip_x1;
- verts[1][0][1] = clip_y0;
+ verts[1].x = clip_x1;
+ verts[1].y = clip_y0;
+ verts[1].z = z;
+ verts[1].r = color[0];
+ verts[1].g = color[1];
+ verts[1].b = color[2];
+ verts[1].a = color[3];
+ verts[1].s = sRight;
+ verts[1].t = tTop;
/* lower-right */
- verts[2][0][0] = clip_x1;
- verts[2][0][1] = clip_y1;
+ verts[2].x = clip_x1;
+ verts[2].y = clip_y1;
+ verts[2].z = z;
+ verts[2].r = color[0];
+ verts[2].g = color[1];
+ verts[2].b = color[2];
+ verts[2].a = color[3];
+ verts[2].s = sRight;
+ verts[2].t = tBot;
/* lower-left */
- verts[3][0][0] = clip_x0;
- verts[3][0][1] = clip_y1;
-
- verts[0][1][0] = sLeft; /* v[0].attr[1].S */
- verts[0][1][1] = tTop; /* v[0].attr[1].T */
- verts[1][1][0] = sRight;
- verts[1][1][1] = tTop;
- verts[2][1][0] = sRight;
- verts[2][1][1] = tBot;
- verts[3][1][0] = sLeft;
- verts[3][1][1] = tBot;
-
- /* same for all verts: */
- if (color) {
- for (i = 0; i < 4; i++) {
- verts[i][0][2] = z; /* v[i].attr[0].z */
- verts[i][0][3] = 1.0f; /* v[i].attr[0].w */
- verts[i][2][0] = color[0]; /* v[i].attr[2].r */
- verts[i][2][1] = color[1]; /* v[i].attr[2].g */
- verts[i][2][2] = color[2]; /* v[i].attr[2].b */
- verts[i][2][3] = color[3]; /* v[i].attr[2].a */
- verts[i][1][2] = 0.0f; /* v[i].attr[1].R */
- verts[i][1][3] = 1.0f; /* v[i].attr[1].Q */
- }
- }
- else {
- for (i = 0; i < 4; i++) {
- verts[i][0][2] = z; /*Z*/
- verts[i][0][3] = 1.0f; /*W*/
- verts[i][1][2] = 0.0f; /*R*/
- verts[i][1][3] = 1.0f; /*Q*/
- }
- }
+ verts[3].x = clip_x0;
+ verts[3].y = clip_y1;
+ verts[3].z = z;
+ verts[3].r = color[0];
+ verts[3].g = color[1];
+ verts[3].b = color[2];
+ verts[3].a = color[3];
+ verts[3].s = sLeft;
+ verts[3].t = tBot;
}
u_upload_unmap(st->uploader);
- util_draw_vertex_buffer(pipe, st->cso_context, buf,
- cso_get_aux_vertex_buffer_slot(st->cso_context),
- offset,
- PIPE_PRIM_QUADS,
- 4, /* verts */
- 3); /* attribs/vert */
- pipe_resource_reference(&buf, NULL);
+
+ cso_set_vertex_buffers(st->cso_context,
+ cso_get_aux_vertex_buffer_slot(st->cso_context),
+ 1, &vb);
+
+ cso_draw_arrays(st->cso_context, PIPE_PRIM_QUADS, 0, 4);
+
+ pipe_resource_reference(&vb.buffer, NULL);
}
@@ -707,7 +703,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_viewport(cso, &vp);
}
- cso_set_vertex_elements(cso, 3, st->velems_util_draw);
+ cso_set_vertex_elements(cso, 3, st->util_velems);
cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
/* Compute Gallium window coords (y=0=top) with pixel zoom.
@@ -1060,7 +1056,6 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
{
void *driver_vp, *driver_fp;
struct st_context *st = st_context(ctx);
- const GLfloat *color;
struct pipe_context *pipe = st->pipe;
GLboolean write_stencil = GL_FALSE, write_depth = GL_FALSE;
struct pipe_sampler_view *sv[2] = { NULL };
@@ -1106,7 +1101,6 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
driver_fp = get_drawpix_z_stencil_program(st, write_depth,
write_stencil);
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
- color = ctx->Current.RasterColor;
}
else {
fpv = get_color_fp_variant(st);
@@ -1114,7 +1108,6 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
driver_fp = fpv->driver_shader;
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
- color = NULL;
if (ctx->Pixel.MapColorFlag) {
pipe_sampler_view_reference(&sv[1],
st->pixel_xfer.pixelmap_sampler_view);
@@ -1172,7 +1165,8 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
num_sampler_view,
driver_vp,
driver_fp, fpv,
- color, GL_FALSE, write_depth, write_stencil);
+ ctx->Current.RasterColor,
+ GL_FALSE, write_depth, write_stencil);
pipe_sampler_view_reference(&sv[0], NULL);
if (num_sampler_view > 1)
pipe_sampler_view_reference(&sv[1], NULL);
@@ -1427,7 +1421,6 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
struct pipe_sampler_view *sv[2] = { NULL };
struct st_fp_variant *fpv = NULL;
int num_sampler_view = 1;
- GLfloat *color;
enum pipe_format srcFormat;
unsigned srcBind;
GLboolean invertTex = GL_FALSE;
@@ -1469,7 +1462,6 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
fpv = get_color_fp_variant(st);
rbRead = st_get_color_read_renderbuffer(ctx);
- color = NULL;
driver_fp = fpv->driver_shader;
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
@@ -1490,7 +1482,6 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->
Attachment[BUFFER_DEPTH].Renderbuffer);
- color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
driver_fp = get_drawpix_z_stencil_program(st, GL_TRUE, GL_FALSE);
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
@@ -1622,7 +1613,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
num_sampler_view,
driver_vp,
driver_fp, fpv,
- color, invertTex, GL_FALSE, GL_FALSE);
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR0],
+ invertTex, GL_FALSE, GL_FALSE);
pipe_resource_reference(&pt, NULL);
pipe_sampler_view_reference(&sv[0], NULL);