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Diffstat (limited to 'src/mesa/state_tracker/st_atom_fs.c')
-rw-r--r--src/mesa/state_tracker/st_atom_fs.c84
1 files changed, 28 insertions, 56 deletions
diff --git a/src/mesa/state_tracker/st_atom_fs.c b/src/mesa/state_tracker/st_atom_fs.c
index a164ded1840..f706761198c 100644
--- a/src/mesa/state_tracker/st_atom_fs.c
+++ b/src/mesa/state_tracker/st_atom_fs.c
@@ -43,92 +43,64 @@
#define TGSI_DEBUG 0
-static void compile_fs( struct st_context *st,
- struct st_fragment_program *fs )
+static void compile_fs( struct st_context *st )
{
+ struct st_fragment_program *fp = st->fp;
+
/* XXX: fix static allocation of tokens:
*/
- tgsi_mesa_compile_fp_program( &fs->Base, fs->tokens, ST_FP_MAX_TOKENS );
-
- if (TGSI_DEBUG)
- tgsi_dump( fs->tokens, TGSI_DUMP_VERBOSE );
-}
-
-
-static void
-update_fs_constants(struct st_context *st,
- struct gl_program_parameter_list *params)
-
-{
- const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
- struct pipe_winsys *ws = st->pipe->winsys;
- struct pipe_constant_buffer *cbuf
- = &st->state.constants[PIPE_SHADER_FRAGMENT];
+ tgsi_mesa_compile_fp_program( &fp->Base, fp->tokens, ST_FP_MAX_TOKENS );
- if (!cbuf->buffer)
- cbuf->buffer = ws->buffer_create(ws, 1);
+ fp->fs.inputs_read
+ = tgsi_mesa_translate_vertex_input_mask(fp->Base.Base.InputsRead);
+ fp->fs.outputs_written
+ = tgsi_mesa_translate_vertex_output_mask(fp->Base.Base.OutputsWritten);
+ fp->fs.tokens = &fp->tokens[0];
- /* load Mesa constants into the constant buffer */
- if (paramBytes)
- ws->buffer_data(ws, cbuf->buffer, paramBytes, params->ParameterValues);
-
- cbuf->size = paramBytes;
+ if (TGSI_DEBUG)
+ tgsi_dump( fp->tokens, TGSI_DUMP_VERBOSE );
- st->pipe->set_constant_buffer(st->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ fp->dirty = 0;
}
+
static void update_fs( struct st_context *st )
{
- struct pipe_shader_state fs;
struct st_fragment_program *fp = NULL;
- struct gl_program_parameter_list *params = NULL;
- /* find active shader and params */
+ /* find active shader and params. Changes to this Mesa state
+ * should be covered by ST_NEW_FRAGMENT_PROGRAM, thanks to the
+ * logic in st_cb_program.c
+ */
if (st->ctx->Shader.CurrentProgram &&
st->ctx->Shader.CurrentProgram->LinkStatus &&
st->ctx->Shader.CurrentProgram->FragmentProgram) {
struct gl_fragment_program *f
= st->ctx->Shader.CurrentProgram->FragmentProgram;
fp = st_fragment_program(f);
- params = f->Base.Parameters;
}
- else if (st->ctx->FragmentProgram._Current) {
+ else {
+ assert(st->ctx->FragmentProgram._Current);
fp = st_fragment_program(st->ctx->FragmentProgram._Current);
- params = st->ctx->FragmentProgram._Current->Base.Parameters;
- }
-
- /* update constants */
- if (fp && params) {
- _mesa_load_state_parameters(st->ctx, params);
- update_fs_constants(st, params);
}
/* translate shader to TGSI format */
- if (fp->dirty)
- compile_fs( st, fp );
-
- /* update pipe state */
- memset( &fs, 0, sizeof(fs) );
- fs.inputs_read
- = tgsi_mesa_translate_fragment_input_mask(fp->Base.Base.InputsRead);
- fs.outputs_written
- = tgsi_mesa_translate_fragment_output_mask(fp->Base.Base.OutputsWritten);
- fs.tokens = &fp->tokens[0];
-
- if (memcmp(&fs, &st->state.fs, sizeof(fs)) != 0 ||
- fp->dirty)
- {
- fp->dirty = 0;
- st->state.fs = fs;
- st->pipe->set_fs_state(st->pipe, &fs);
+ if (st->fp != fp || fp->dirty) {
+ st->fp = fp;
+
+ if (fp->dirty)
+ compile_fs( st );
+
+ st->state.fs = fp->fs;
+ st->pipe->set_fs_state(st->pipe, &st->state.fs);
}
}
const struct st_tracked_state st_update_fs = {
.dirty = {
- .mesa = _NEW_PROGRAM,
+ .mesa = 0,
.st = ST_NEW_FRAGMENT_PROGRAM,
},
.update = update_fs