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Diffstat (limited to 'src/mesa/sparc/glapi_sparc.S')
-rw-r--r--src/mesa/sparc/glapi_sparc.S136
1 files changed, 79 insertions, 57 deletions
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 3fbdb4abb37..e9f887b78f2 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -627,6 +627,8 @@ gl_dispatch_functions_start:
GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv)
GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv)
GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv)
+ GL_STUB(glDrawArraysInstanced, _gloffset_DrawArraysInstanced)
+ GL_STUB(glDrawElementsInstanced, _gloffset_DrawElementsInstanced)
GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB)
GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB)
GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB)
@@ -775,22 +777,22 @@ gl_dispatch_functions_start:
GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex)
GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex)
GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS)
- HIDDEN(gl_dispatch_stub_578)
- GL_STUB(gl_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS)
- HIDDEN(gl_dispatch_stub_579)
- GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS)
+ GL_STUB(gl_dispatch_stub_580, _gloffset_GetPixelTexGenParameterfvSGIS)
HIDDEN(gl_dispatch_stub_580)
- GL_STUB(gl_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS)
+ GL_STUB(gl_dispatch_stub_581, _gloffset_GetPixelTexGenParameterivSGIS)
HIDDEN(gl_dispatch_stub_581)
- GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS)
+ GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameterfSGIS)
HIDDEN(gl_dispatch_stub_582)
- GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterfvSGIS)
HIDDEN(gl_dispatch_stub_583)
- GL_STUB(gl_dispatch_stub_584, _gloffset_SampleMaskSGIS)
+ GL_STUB(gl_dispatch_stub_584, _gloffset_PixelTexGenParameteriSGIS)
HIDDEN(gl_dispatch_stub_584)
- GL_STUB(gl_dispatch_stub_585, _gloffset_SamplePatternSGIS)
+ GL_STUB(gl_dispatch_stub_585, _gloffset_PixelTexGenParameterivSGIS)
HIDDEN(gl_dispatch_stub_585)
+ GL_STUB(gl_dispatch_stub_586, _gloffset_SampleMaskSGIS)
+ HIDDEN(gl_dispatch_stub_586)
+ GL_STUB(gl_dispatch_stub_587, _gloffset_SamplePatternSGIS)
+ HIDDEN(gl_dispatch_stub_587)
GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
@@ -801,10 +803,10 @@ gl_dispatch_functions_start:
GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(gl_dispatch_stub_596, _gloffset_CullParameterdvEXT)
- HIDDEN(gl_dispatch_stub_596)
- GL_STUB(gl_dispatch_stub_597, _gloffset_CullParameterfvEXT)
- HIDDEN(gl_dispatch_stub_597)
+ GL_STUB(gl_dispatch_stub_598, _gloffset_CullParameterdvEXT)
+ HIDDEN(gl_dispatch_stub_598)
+ GL_STUB(gl_dispatch_stub_599, _gloffset_CullParameterfvEXT)
+ HIDDEN(gl_dispatch_stub_599)
GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
@@ -829,8 +831,8 @@ gl_dispatch_functions_start:
GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_622, _gloffset_PixelTexGenSGIX)
- HIDDEN(gl_dispatch_stub_622)
+ GL_STUB(gl_dispatch_stub_624, _gloffset_PixelTexGenSGIX)
+ HIDDEN(gl_dispatch_stub_624)
GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
@@ -872,24 +874,24 @@ gl_dispatch_functions_start:
GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM)
- HIDDEN(gl_dispatch_stub_664)
- GL_STUB(gl_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM)
- HIDDEN(gl_dispatch_stub_665)
- GL_STUB(gl_dispatch_stub_666, _gloffset_DeleteFencesNV)
+ GL_STUB(gl_dispatch_stub_666, _gloffset_MultiModeDrawArraysIBM)
HIDDEN(gl_dispatch_stub_666)
- GL_STUB(gl_dispatch_stub_667, _gloffset_FinishFenceNV)
+ GL_STUB(gl_dispatch_stub_667, _gloffset_MultiModeDrawElementsIBM)
HIDDEN(gl_dispatch_stub_667)
- GL_STUB(gl_dispatch_stub_668, _gloffset_GenFencesNV)
+ GL_STUB(gl_dispatch_stub_668, _gloffset_DeleteFencesNV)
HIDDEN(gl_dispatch_stub_668)
- GL_STUB(gl_dispatch_stub_669, _gloffset_GetFenceivNV)
+ GL_STUB(gl_dispatch_stub_669, _gloffset_FinishFenceNV)
HIDDEN(gl_dispatch_stub_669)
- GL_STUB(gl_dispatch_stub_670, _gloffset_IsFenceNV)
+ GL_STUB(gl_dispatch_stub_670, _gloffset_GenFencesNV)
HIDDEN(gl_dispatch_stub_670)
- GL_STUB(gl_dispatch_stub_671, _gloffset_SetFenceNV)
+ GL_STUB(gl_dispatch_stub_671, _gloffset_GetFenceivNV)
HIDDEN(gl_dispatch_stub_671)
- GL_STUB(gl_dispatch_stub_672, _gloffset_TestFenceNV)
+ GL_STUB(gl_dispatch_stub_672, _gloffset_IsFenceNV)
HIDDEN(gl_dispatch_stub_672)
+ GL_STUB(gl_dispatch_stub_673, _gloffset_SetFenceNV)
+ HIDDEN(gl_dispatch_stub_673)
+ GL_STUB(gl_dispatch_stub_674, _gloffset_TestFenceNV)
+ HIDDEN(gl_dispatch_stub_674)
GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
@@ -970,26 +972,26 @@ gl_dispatch_functions_start:
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT)
- HIDDEN(gl_dispatch_stub_753)
- GL_STUB(gl_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE)
- HIDDEN(gl_dispatch_stub_754)
- GL_STUB(gl_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_755, _gloffset_ActiveStencilFaceEXT)
HIDDEN(gl_dispatch_stub_755)
- GL_STUB(gl_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_756, _gloffset_BindVertexArrayAPPLE)
HIDDEN(gl_dispatch_stub_756)
- GL_STUB(gl_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_757, _gloffset_DeleteVertexArraysAPPLE)
HIDDEN(gl_dispatch_stub_757)
+ GL_STUB(gl_dispatch_stub_758, _gloffset_GenVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_758)
+ GL_STUB(gl_dispatch_stub_759, _gloffset_IsVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_759)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_764, _gloffset_DepthBoundsEXT)
- HIDDEN(gl_dispatch_stub_764)
- GL_STUB(gl_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT)
- HIDDEN(gl_dispatch_stub_765)
+ GL_STUB(gl_dispatch_stub_766, _gloffset_DepthBoundsEXT)
+ HIDDEN(gl_dispatch_stub_766)
+ GL_STUB(gl_dispatch_stub_767, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_767)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -1007,12 +1009,12 @@ gl_dispatch_functions_start:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_783, _gloffset_BlitFramebufferEXT)
- HIDDEN(gl_dispatch_stub_783)
- GL_STUB(gl_dispatch_stub_784, _gloffset_BufferParameteriAPPLE)
- HIDDEN(gl_dispatch_stub_784)
- GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE)
+ GL_STUB(gl_dispatch_stub_785, _gloffset_BlitFramebufferEXT)
HIDDEN(gl_dispatch_stub_785)
+ GL_STUB(gl_dispatch_stub_786, _gloffset_BufferParameteriAPPLE)
+ HIDDEN(gl_dispatch_stub_786)
+ GL_STUB(gl_dispatch_stub_787, _gloffset_FlushMappedBufferRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_787)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
@@ -1022,21 +1024,31 @@ gl_dispatch_functions_start:
GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)
GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)
GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV)
+ GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT)
+ GL_STUB(glBindBufferBaseEXT, _gloffset_BindBufferBaseEXT)
+ GL_STUB(glBindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT)
+ GL_STUB(glBindBufferRangeEXT, _gloffset_BindBufferRangeEXT)
+ GL_STUB(glEndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT)
+ GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_796)
- GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_797)
- GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_798)
- GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_799)
- GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_800)
- GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_801)
- GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_802)
+ GL_STUB(gl_dispatch_stub_805, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_805)
+ GL_STUB(gl_dispatch_stub_806, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_806)
+ GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
+ GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
+ GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
+ GL_STUB(gl_dispatch_stub_810, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_810)
+ GL_STUB(gl_dispatch_stub_811, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_811)
+ GL_STUB(gl_dispatch_stub_812, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_812)
+ GL_STUB(gl_dispatch_stub_813, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_813)
+ GL_STUB(gl_dispatch_stub_814, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_814)
GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
@@ -1171,6 +1183,10 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB)
GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB)
GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate)
+ GL_STUB_ALIAS(glDrawArraysInstancedARB, glDrawArraysInstanced)
+ GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstanced)
+ GL_STUB_ALIAS(glDrawElementsInstancedARB, glDrawElementsInstanced)
+ GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstanced)
GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB)
GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB)
GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB)
@@ -1373,6 +1389,12 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)
GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)
GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT)
+ GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT)
+ GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT)
+ GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT)
+ GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT)
+ GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT)
+ GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT)
GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT)
.globl gl_dispatch_functions_end