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-rw-r--r--src/mesa/shader/slang/slang_compile_variable.c550
1 files changed, 281 insertions, 269 deletions
diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c
index 679d93b951a..928c752d14f 100644
--- a/src/mesa/shader/slang/slang_compile_variable.c
+++ b/src/mesa/shader/slang/slang_compile_variable.c
@@ -35,89 +35,92 @@
typedef struct
{
- const char *name;
- slang_type_specifier_type type;
+ const char *name;
+ slang_type_specifier_type type;
} type_specifier_type_name;
-static type_specifier_type_name type_specifier_type_names[] = {
- { "void", slang_spec_void },
- { "bool", slang_spec_bool },
- { "bvec2", slang_spec_bvec2 },
- { "bvec3", slang_spec_bvec3 },
- { "bvec4", slang_spec_bvec4 },
- { "int", slang_spec_int },
- { "ivec2", slang_spec_ivec2 },
- { "ivec3", slang_spec_ivec3 },
- { "ivec4", slang_spec_ivec4 },
- { "float", slang_spec_float },
- { "vec2", slang_spec_vec2 },
- { "vec3", slang_spec_vec3 },
- { "vec4", slang_spec_vec4 },
- { "mat2", slang_spec_mat2 },
- { "mat3", slang_spec_mat3 },
- { "mat4", slang_spec_mat4 },
- { "sampler1D", slang_spec_sampler1D },
- { "sampler2D", slang_spec_sampler2D },
- { "sampler3D", slang_spec_sampler3D },
- { "samplerCube", slang_spec_samplerCube },
- { "sampler1DShadow", slang_spec_sampler1DShadow },
- { "sampler2DShadow", slang_spec_sampler2DShadow },
- { NULL, slang_spec_void }
+static const type_specifier_type_name type_specifier_type_names[] = {
+ {"void", slang_spec_void},
+ {"bool", slang_spec_bool},
+ {"bvec2", slang_spec_bvec2},
+ {"bvec3", slang_spec_bvec3},
+ {"bvec4", slang_spec_bvec4},
+ {"int", slang_spec_int},
+ {"ivec2", slang_spec_ivec2},
+ {"ivec3", slang_spec_ivec3},
+ {"ivec4", slang_spec_ivec4},
+ {"float", slang_spec_float},
+ {"vec2", slang_spec_vec2},
+ {"vec3", slang_spec_vec3},
+ {"vec4", slang_spec_vec4},
+ {"mat2", slang_spec_mat2},
+ {"mat3", slang_spec_mat3},
+ {"mat4", slang_spec_mat4},
+ {"sampler1D", slang_spec_sampler1D},
+ {"sampler2D", slang_spec_sampler2D},
+ {"sampler3D", slang_spec_sampler3D},
+ {"samplerCube", slang_spec_samplerCube},
+ {"sampler1DShadow", slang_spec_sampler1DShadow},
+ {"sampler2DShadow", slang_spec_sampler2DShadow},
+ {NULL, slang_spec_void}
};
-slang_type_specifier_type slang_type_specifier_type_from_string (const char *name)
+slang_type_specifier_type
+slang_type_specifier_type_from_string(const char *name)
{
- type_specifier_type_name *p = type_specifier_type_names;
- while (p->name != NULL)
- {
- if (slang_string_compare (p->name, name) == 0)
- break;
- p++;
- }
- return p->type;
+ const type_specifier_type_name *p = type_specifier_type_names;
+ while (p->name != NULL) {
+ if (slang_string_compare(p->name, name) == 0)
+ break;
+ p++;
+ }
+ return p->type;
}
-const char *slang_type_specifier_type_to_string (slang_type_specifier_type type)
+const char *
+slang_type_specifier_type_to_string(slang_type_specifier_type type)
{
- type_specifier_type_name *p = type_specifier_type_names;
- while (p->name != NULL)
- {
- if (p->type == type)
- break;
- p++;
- }
- return p->name;
+ const type_specifier_type_name *p = type_specifier_type_names;
+ while (p->name != NULL) {
+ if (p->type == type)
+ break;
+ p++;
+ }
+ return p->name;
}
/* slang_fully_specified_type */
-int slang_fully_specified_type_construct (slang_fully_specified_type *type)
+int
+slang_fully_specified_type_construct(slang_fully_specified_type * type)
{
- type->qualifier = slang_qual_none;
- slang_type_specifier_ctr (&type->specifier);
- return 1;
+ type->qualifier = slang_qual_none;
+ slang_type_specifier_ctr(&type->specifier);
+ return 1;
}
-void slang_fully_specified_type_destruct (slang_fully_specified_type *type)
+void
+slang_fully_specified_type_destruct(slang_fully_specified_type * type)
{
- slang_type_specifier_dtr (&type->specifier);
+ slang_type_specifier_dtr(&type->specifier);
}
-int slang_fully_specified_type_copy (slang_fully_specified_type *x, const slang_fully_specified_type *y)
+int
+slang_fully_specified_type_copy(slang_fully_specified_type * x,
+ const slang_fully_specified_type * y)
{
- slang_fully_specified_type z;
-
- if (!slang_fully_specified_type_construct (&z))
- return 0;
- z.qualifier = y->qualifier;
- if (!slang_type_specifier_copy (&z.specifier, &y->specifier))
- {
- slang_fully_specified_type_destruct (&z);
- return 0;
- }
- slang_fully_specified_type_destruct (x);
- *x = z;
- return 1;
+ slang_fully_specified_type z;
+
+ if (!slang_fully_specified_type_construct(&z))
+ return 0;
+ z.qualifier = y->qualifier;
+ if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) {
+ slang_fully_specified_type_destruct(&z);
+ return 0;
+ }
+ slang_fully_specified_type_destruct(x);
+ *x = z;
+ return 1;
}
/*
@@ -125,246 +128,255 @@ int slang_fully_specified_type_copy (slang_fully_specified_type *x, const slang_
*/
GLvoid
-_slang_variable_scope_ctr (slang_variable_scope *self)
+_slang_variable_scope_ctr(slang_variable_scope * self)
{
self->variables = NULL;
self->num_variables = 0;
self->outer_scope = NULL;
}
-void slang_variable_scope_destruct (slang_variable_scope *scope)
+void
+slang_variable_scope_destruct(slang_variable_scope * scope)
{
- unsigned int i;
-
- for (i = 0; i < scope->num_variables; i++)
- slang_variable_destruct (scope->variables + i);
- slang_alloc_free (scope->variables);
- /* do not free scope->outer_scope */
+ unsigned int i;
+
+ if (!scope)
+ return;
+ for (i = 0; i < scope->num_variables; i++)
+ slang_variable_destruct(scope->variables + i);
+ slang_alloc_free(scope->variables);
+ /* do not free scope->outer_scope */
}
-int slang_variable_scope_copy (slang_variable_scope *x, const slang_variable_scope *y)
+int
+slang_variable_scope_copy(slang_variable_scope * x,
+ const slang_variable_scope * y)
{
- slang_variable_scope z;
- unsigned int i;
-
- _slang_variable_scope_ctr (&z);
- z.variables = (slang_variable *) slang_alloc_malloc (y->num_variables * sizeof (slang_variable));
- if (z.variables == NULL)
- {
- slang_variable_scope_destruct (&z);
- return 0;
- }
- for (z.num_variables = 0; z.num_variables < y->num_variables; z.num_variables++)
- if (!slang_variable_construct (&z.variables[z.num_variables]))
- {
- slang_variable_scope_destruct (&z);
- return 0;
- }
- for (i = 0; i < z.num_variables; i++)
- if (!slang_variable_copy (&z.variables[i], &y->variables[i]))
- {
- slang_variable_scope_destruct (&z);
- return 0;
- }
- z.outer_scope = y->outer_scope;
- slang_variable_scope_destruct (x);
- *x = z;
- return 1;
+ slang_variable_scope z;
+ unsigned int i;
+
+ _slang_variable_scope_ctr(&z);
+ z.variables = (slang_variable *)
+ slang_alloc_malloc(y->num_variables * sizeof(slang_variable));
+ if (z.variables == NULL) {
+ slang_variable_scope_destruct(&z);
+ return 0;
+ }
+ for (z.num_variables = 0; z.num_variables < y->num_variables;
+ z.num_variables++) {
+ if (!slang_variable_construct(&z.variables[z.num_variables])) {
+ slang_variable_scope_destruct(&z);
+ return 0;
+ }
+ }
+ for (i = 0; i < z.num_variables; i++) {
+ if (!slang_variable_copy(&z.variables[i], &y->variables[i])) {
+ slang_variable_scope_destruct(&z);
+ return 0;
+ }
+ }
+ z.outer_scope = y->outer_scope;
+ slang_variable_scope_destruct(x);
+ *x = z;
+ return 1;
}
/* slang_variable */
-int slang_variable_construct (slang_variable *var)
+int
+slang_variable_construct(slang_variable * var)
{
- if (!slang_fully_specified_type_construct (&var->type))
- return 0;
- var->a_name = SLANG_ATOM_NULL;
- var->array_len = 0;
- var->initializer = NULL;
- var->address = ~0;
- var->size = 0;
- var->global = GL_FALSE;
- return 1;
+ if (!slang_fully_specified_type_construct(&var->type))
+ return 0;
+ var->a_name = SLANG_ATOM_NULL;
+ var->array_len = 0;
+ var->initializer = NULL;
+ var->address = ~0;
+ var->address2 = 0;
+ var->size = 0;
+ var->global = GL_FALSE;
+ return 1;
}
-void slang_variable_destruct (slang_variable *var)
+void
+slang_variable_destruct(slang_variable * var)
{
- slang_fully_specified_type_destruct (&var->type);
- if (var->initializer != NULL)
- {
- slang_operation_destruct (var->initializer);
- slang_alloc_free (var->initializer);
- }
+ slang_fully_specified_type_destruct(&var->type);
+ if (var->initializer != NULL) {
+ slang_operation_destruct(var->initializer);
+ slang_alloc_free(var->initializer);
+ }
}
-int slang_variable_copy (slang_variable *x, const slang_variable *y)
+int
+slang_variable_copy(slang_variable * x, const slang_variable * y)
{
- slang_variable z;
-
- if (!slang_variable_construct (&z))
- return 0;
- if (!slang_fully_specified_type_copy (&z.type, &y->type))
- {
- slang_variable_destruct (&z);
- return 0;
- }
- z.a_name = y->a_name;
- z.array_len = y->array_len;
- if (y->initializer != NULL)
- {
- z.initializer = (slang_operation *) slang_alloc_malloc (sizeof (slang_operation));
- if (z.initializer == NULL)
- {
- slang_variable_destruct (&z);
- return 0;
- }
- if (!slang_operation_construct (z.initializer))
- {
- slang_alloc_free (z.initializer);
- slang_variable_destruct (&z);
- return 0;
- }
- if (!slang_operation_copy (z.initializer, y->initializer))
- {
- slang_variable_destruct (&z);
- return 0;
- }
- }
- z.address = y->address;
- z.size = y->size;
- z.global = y->global;
- slang_variable_destruct (x);
- *x = z;
- return 1;
+ slang_variable z;
+
+ if (!slang_variable_construct(&z))
+ return 0;
+ if (!slang_fully_specified_type_copy(&z.type, &y->type)) {
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ z.a_name = y->a_name;
+ z.array_len = y->array_len;
+ if (y->initializer != NULL) {
+ z.initializer =
+ (slang_operation *) slang_alloc_malloc(sizeof(slang_operation));
+ if (z.initializer == NULL) {
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ if (!slang_operation_construct(z.initializer)) {
+ slang_alloc_free(z.initializer);
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ if (!slang_operation_copy(z.initializer, y->initializer)) {
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ }
+ z.address = y->address;
+ z.size = y->size;
+ z.global = y->global;
+ slang_variable_destruct(x);
+ *x = z;
+ return 1;
}
-slang_variable *_slang_locate_variable (slang_variable_scope *scope, slang_atom a_name, GLboolean all)
+slang_variable *
+_slang_locate_variable(slang_variable_scope * scope, slang_atom a_name,
+ GLboolean all)
{
- GLuint i;
-
- for (i = 0; i < scope->num_variables; i++)
- if (a_name == scope->variables[i].a_name)
- return &scope->variables[i];
- if (all && scope->outer_scope != NULL)
- return _slang_locate_variable (scope->outer_scope, a_name, 1);
- return NULL;
+ GLuint i;
+
+ for (i = 0; i < scope->num_variables; i++)
+ if (a_name == scope->variables[i].a_name)
+ return &scope->variables[i];
+ if (all && scope->outer_scope != NULL)
+ return _slang_locate_variable(scope->outer_scope, a_name, 1);
+ return NULL;
}
/*
* _slang_build_export_data_table()
*/
-static GLenum gl_type_from_specifier (const slang_type_specifier *type)
+static GLenum
+gl_type_from_specifier(const slang_type_specifier * type)
{
- switch (type->type)
- {
- case slang_spec_bool:
- return GL_BOOL_ARB;
- case slang_spec_bvec2:
- return GL_BOOL_VEC2_ARB;
- case slang_spec_bvec3:
- return GL_BOOL_VEC3_ARB;
- case slang_spec_bvec4:
- return GL_BOOL_VEC4_ARB;
- case slang_spec_int:
- return GL_INT;
- case slang_spec_ivec2:
- return GL_INT_VEC2_ARB;
- case slang_spec_ivec3:
- return GL_INT_VEC3_ARB;
- case slang_spec_ivec4:
- return GL_INT_VEC4_ARB;
- case slang_spec_float:
- return GL_FLOAT;
- case slang_spec_vec2:
- return GL_FLOAT_VEC2_ARB;
- case slang_spec_vec3:
- return GL_FLOAT_VEC3_ARB;
- case slang_spec_vec4:
- return GL_FLOAT_VEC4_ARB;
- case slang_spec_mat2:
- return GL_FLOAT_MAT2_ARB;
- case slang_spec_mat3:
- return GL_FLOAT_MAT3_ARB;
- case slang_spec_mat4:
- return GL_FLOAT_MAT4_ARB;
- case slang_spec_sampler1D:
- return GL_SAMPLER_1D_ARB;
- case slang_spec_sampler2D:
- return GL_SAMPLER_2D_ARB;
- case slang_spec_sampler3D:
- return GL_SAMPLER_3D_ARB;
- case slang_spec_samplerCube:
- return GL_SAMPLER_CUBE_ARB;
- case slang_spec_sampler1DShadow:
- return GL_SAMPLER_1D_SHADOW_ARB;
- case slang_spec_sampler2DShadow:
- return GL_SAMPLER_2D_SHADOW_ARB;
- case slang_spec_array:
- return gl_type_from_specifier (type->_array);
- default:
- return GL_FLOAT;
- }
+ switch (type->type) {
+ case slang_spec_bool:
+ return GL_BOOL_ARB;
+ case slang_spec_bvec2:
+ return GL_BOOL_VEC2_ARB;
+ case slang_spec_bvec3:
+ return GL_BOOL_VEC3_ARB;
+ case slang_spec_bvec4:
+ return GL_BOOL_VEC4_ARB;
+ case slang_spec_int:
+ return GL_INT;
+ case slang_spec_ivec2:
+ return GL_INT_VEC2_ARB;
+ case slang_spec_ivec3:
+ return GL_INT_VEC3_ARB;
+ case slang_spec_ivec4:
+ return GL_INT_VEC4_ARB;
+ case slang_spec_float:
+ return GL_FLOAT;
+ case slang_spec_vec2:
+ return GL_FLOAT_VEC2_ARB;
+ case slang_spec_vec3:
+ return GL_FLOAT_VEC3_ARB;
+ case slang_spec_vec4:
+ return GL_FLOAT_VEC4_ARB;
+ case slang_spec_mat2:
+ return GL_FLOAT_MAT2_ARB;
+ case slang_spec_mat3:
+ return GL_FLOAT_MAT3_ARB;
+ case slang_spec_mat4:
+ return GL_FLOAT_MAT4_ARB;
+ case slang_spec_sampler1D:
+ return GL_SAMPLER_1D_ARB;
+ case slang_spec_sampler2D:
+ return GL_SAMPLER_2D_ARB;
+ case slang_spec_sampler3D:
+ return GL_SAMPLER_3D_ARB;
+ case slang_spec_samplerCube:
+ return GL_SAMPLER_CUBE_ARB;
+ case slang_spec_sampler1DShadow:
+ return GL_SAMPLER_1D_SHADOW_ARB;
+ case slang_spec_sampler2DShadow:
+ return GL_SAMPLER_2D_SHADOW_ARB;
+ case slang_spec_array:
+ return gl_type_from_specifier(type->_array);
+ default:
+ return GL_FLOAT;
+ }
}
-static GLboolean build_quant (slang_export_data_quant *q, slang_variable *var)
+static GLboolean
+build_quant(slang_export_data_quant * q, const slang_variable * var)
{
- slang_type_specifier *spec = &var->type.specifier;
-
- q->name = var->a_name;
- q->size = var->size;
- if (spec->type == slang_spec_array)
- {
- q->array_len = var->array_len;
- q->size /= var->array_len;
- spec = spec->_array;
- }
- if (spec->type == slang_spec_struct)
- {
- GLuint i;
-
- q->u.field_count = spec->_struct->fields->num_variables;
- q->structure = (slang_export_data_quant *) slang_alloc_malloc (
- q->u.field_count * sizeof (slang_export_data_quant));
- if (q->structure == NULL)
- return GL_FALSE;
-
- for (i = 0; i < q->u.field_count; i++)
- slang_export_data_quant_ctr (&q->structure[i]);
- for (i = 0; i < q->u.field_count; i++)
- if (!build_quant (&q->structure[i], &spec->_struct->fields->variables[i]))
- return GL_FALSE;
- }
- else
- q->u.basic_type = gl_type_from_specifier (spec);
- return GL_TRUE;
+ const slang_type_specifier *spec = &var->type.specifier;
+
+ q->name = var->a_name;
+ q->size = var->size;
+ if (spec->type == slang_spec_array) {
+ q->array_len = var->array_len;
+ q->size /= var->array_len;
+ spec = spec->_array;
+ }
+ if (spec->type == slang_spec_struct) {
+ GLuint i;
+
+ q->u.field_count = spec->_struct->fields->num_variables;
+ q->structure = (slang_export_data_quant *)
+ slang_alloc_malloc(q->u.field_count
+ * sizeof(slang_export_data_quant));
+ if (q->structure == NULL)
+ return GL_FALSE;
+
+ for (i = 0; i < q->u.field_count; i++)
+ slang_export_data_quant_ctr(&q->structure[i]);
+ for (i = 0; i < q->u.field_count; i++) {
+ if (!build_quant(&q->structure[i],
+ &spec->_struct->fields->variables[i]))
+ return GL_FALSE;
+ }
+ }
+ else
+ q->u.basic_type = gl_type_from_specifier(spec);
+ return GL_TRUE;
}
-GLboolean _slang_build_export_data_table (slang_export_data_table *tbl, slang_variable_scope *vars)
+GLboolean
+_slang_build_export_data_table(slang_export_data_table * tbl,
+ slang_variable_scope * vars)
{
- GLuint i;
-
- for (i = 0; i < vars->num_variables; i++)
- {
- slang_variable *var = &vars->variables[i];
- slang_export_data_entry *e;
-
- e = slang_export_data_table_add (tbl);
- if (e == NULL)
- return GL_FALSE;
- if (!build_quant (&e->quant, var))
- return GL_FALSE;
- if (var->type.qualifier == slang_qual_uniform)
- e->access = slang_exp_uniform;
- else if (var->type.qualifier == slang_qual_attribute)
- e->access = slang_exp_attribute;
- else
- e->access = slang_exp_varying;
- e->address = var->address;
- }
-
- if (vars->outer_scope != NULL)
- return _slang_build_export_data_table (tbl, vars->outer_scope);
- return GL_TRUE;
+ GLuint i;
+
+ for (i = 0; i < vars->num_variables; i++) {
+ const slang_variable *var = &vars->variables[i];
+ slang_export_data_entry *e;
+
+ e = slang_export_data_table_add(tbl);
+ if (e == NULL)
+ return GL_FALSE;
+ if (!build_quant(&e->quant, var))
+ return GL_FALSE;
+ if (var->type.qualifier == slang_qual_uniform)
+ e->access = slang_exp_uniform;
+ else if (var->type.qualifier == slang_qual_attribute)
+ e->access = slang_exp_attribute;
+ else
+ e->access = slang_exp_varying;
+ e->address = var->address;
+ }
+
+ if (vars->outer_scope != NULL)
+ return _slang_build_export_data_table(tbl, vars->outer_scope);
+ return GL_TRUE;
}
-