diff options
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 4edd921b160..6d5567ec85b 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -2643,6 +2643,10 @@ parse_fp_vector_src_reg(GLcontext * ctx, GLubyte ** inst, } +/** + * Parse fragment program destination register. + * \return 1 if error, 0 if no error. + */ static GLuint parse_fp_dst_reg(GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, @@ -2666,6 +2670,7 @@ parse_fp_dst_reg(GLcontext * ctx, GLubyte ** inst, /** * Parse fragment program scalar src register. + * \return 1 if error, 0 if no error. */ static GLuint parse_fp_scalar_src_reg (GLcontext * ctx, GLubyte ** inst, @@ -2703,6 +2708,7 @@ parse_fp_scalar_src_reg (GLcontext * ctx, GLubyte ** inst, /** * This is a big mother that handles getting opcodes into the instruction * and handling the src & dst registers for fragment program instructions + * \return 1 if error, 0 if no error */ static GLuint parse_fp_instruction (GLcontext * ctx, GLubyte ** inst, @@ -3051,7 +3057,14 @@ parse_fp_instruction (GLcontext * ctx, GLubyte ** inst, /* TODO ARB_fragment_program_shadow code */ break; } - Program->TexturesUsed[texcoord] |= (1<<fp->TexSrcTarget); + Program->TexturesUsed[texcoord] |= (1 << fp->TexSrcTarget); + /* Check that both "2D" and "CUBE" (for example) aren't both used */ + if (_mesa_bitcount(Program->TexturesUsed[texcoord]) > 1) { + char *msg = "multiple targets used on one texture image unit"; + _mesa_set_program_error(ctx, Program->Position, msg); + _mesa_error(ctx, GL_INVALID_OPERATION, msg); + return 1; + } break; case OP_TEX_KIL: @@ -3060,6 +3073,9 @@ parse_fp_instruction (GLcontext * ctx, GLubyte ** inst, return 1; fp->Opcode = OPCODE_KIL; break; + default: + _mesa_problem(ctx, "bad type 0x%x in parse_fp_instruction()", type); + return 1; } return 0; |