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-rw-r--r--src/mesa/shader/prog_statevars.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 68eaf0be941..6cc490bc773 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -508,6 +508,8 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_TEXTURE_MATRIX;
case STATE_PROGRAM_MATRIX:
return _NEW_TRACK_MATRIX;
+ case STATE_COLOR_MATRIX:
+ return _NEW_COLOR_MATRIX;
case STATE_DEPTH_RANGE:
return _NEW_VIEWPORT;
@@ -601,6 +603,9 @@ append_token(char *dst, gl_state_index k)
case STATE_PROGRAM_MATRIX:
append(dst, "matrix.program");
break;
+ case STATE_COLOR_MATRIX:
+ append(dst, "matrix.color");
+ break;
case STATE_MATRIX_INVERSE:
append(dst, ".inverse");
break;
@@ -686,6 +691,12 @@ append_token(char *dst, gl_state_index k)
case STATE_POSITION_NORMALIZED:
append(dst, "(internal)");
break;
+ case STATE_PT_SCALE:
+ append(dst, "PTscale");
+ break;
+ case STATE_PT_BIAS:
+ append(dst, "PTbias");
+ break;
default:
;
}
@@ -764,6 +775,7 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
case STATE_MVP_MATRIX:
case STATE_TEXTURE_MATRIX:
case STATE_PROGRAM_MATRIX:
+ case STATE_COLOR_MATRIX:
{
/* state[0] = modelview, projection, texture, etc. */
/* state[1] = which texture matrix or program matrix */