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-rw-r--r--src/mesa/shader/slang/slang_codegen.c1
-rw-r--r--src/mesa/shader/slang/slang_compile.c3
2 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 2d8116850f9..0504d47765f 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -5008,6 +5008,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
}
#else
(void) is_rect_sampler_spec; /* silence warning */
+ (void) ctx;
#endif
{
GLint sampNum = _mesa_add_sampler(prog->Parameters, varName, datatype);
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index e7938e55ad9..b6b1f3c9906 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2494,6 +2494,7 @@ init_default_precision(slang_output_ctx *O, slang_unit_type type)
else
O->default_precision[i] = PRECISION_HIGH;
#else
+ (void) ctx;
O->default_precision[i] = PRECISION_HIGH;
#endif
}
@@ -2743,6 +2744,8 @@ compile_with_grammar(const char *source,
return GL_FALSE;
}
}
+#else
+ (void) ctx;
#endif
#if FEATURE_ARB_shading_language_120