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-rw-r--r--src/mesa/shader/arbprogparse.c4
-rw-r--r--src/mesa/shader/arbprogram.c77
-rw-r--r--src/mesa/shader/atifragshader.c16
-rw-r--r--src/mesa/shader/lex.yy.c10
-rw-r--r--src/mesa/shader/nvprogram.c4
-rw-r--r--src/mesa/shader/nvvertparse.c1
-rw-r--r--src/mesa/shader/prog_execute.c80
-rw-r--r--src/mesa/shader/prog_optimize.c8
-rw-r--r--src/mesa/shader/prog_parameter.h1
-rw-r--r--src/mesa/shader/prog_print.c41
-rw-r--r--src/mesa/shader/prog_print.h6
-rw-r--r--src/mesa/shader/prog_statevars.c9
-rw-r--r--src/mesa/shader/program.c74
-rw-r--r--src/mesa/shader/program.h8
-rw-r--r--src/mesa/shader/program_lexer.l10
-rw-r--r--src/mesa/shader/program_parse.tab.c16
-rw-r--r--src/mesa/shader/program_parse.y16
-rw-r--r--src/mesa/shader/program_parse_extra.c12
-rw-r--r--src/mesa/shader/program_parser.h2
-rw-r--r--src/mesa/shader/programopt.c11
-rw-r--r--src/mesa/shader/shader_api.c16
-rw-r--r--src/mesa/shader/slang/slang_builtin.c1
-rw-r--r--src/mesa/shader/slang/slang_codegen.c2
-rw-r--r--src/mesa/shader/slang/slang_compile.c3
-rw-r--r--src/mesa/shader/slang/slang_emit.c1
-rw-r--r--src/mesa/shader/slang/slang_link.c18
-rw-r--r--src/mesa/shader/slang/slang_log.c1
27 files changed, 297 insertions, 151 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index a09be71020e..bdd26b7f3a7 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -54,10 +54,8 @@ having three separate program parameter arrays.
#include "main/glheader.h"
#include "main/imports.h"
#include "main/context.h"
-#include "main/macros.h"
#include "main/mtypes.h"
#include "arbprogparse.h"
-#include "program.h"
#include "programopt.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
@@ -123,6 +121,8 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break;
default: program->FogOption = GL_NONE; break;
}
+ program->OriginUpperLeft = state.option.OriginUpperLeft;
+ program->PixelCenterInteger = state.option.PixelCenterInteger;
program->UsesKill = state.fragment.UsesKill;
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index eb537cd1b99..7e3040a6ef4 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -180,23 +180,24 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
}
else if (prog) {
/* Unbind program if necessary */
- if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
+ switch (prog->Target) {
+ case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+ case GL_VERTEX_STATE_PROGRAM_NV:
if (ctx->VertexProgram.Current &&
ctx->VertexProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgram(prog->Target, 0);
}
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
- prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ break;
+ case GL_FRAGMENT_PROGRAM_NV:
+ case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->FragmentProgram.Current &&
ctx->FragmentProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgram(prog->Target, 0);
}
- }
- else {
+ break;
+ default:
_mesa_problem(ctx, "bad target in glDeleteProgramsNV");
return;
}
@@ -488,8 +489,13 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
return;
}
- if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, target, base );
+ if (ctx->Program.ErrorPos == -1) {
+ /* finally, give the program to the driver for translation/checking */
+ if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glProgramStringARB(rejected by driver");
+ }
+ }
}
@@ -561,6 +567,8 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
}
}
+
+
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
@@ -569,10 +577,35 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
- const GLfloat *params)
+ const GLfloat *params)
{
- _mesa_ProgramEnvParameter4fARB(target, index, params[0], params[1],
- params[2], params[3]);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+
+ if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
+ if (index >= ctx->Const.FragmentProgram.MaxEnvParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)");
+ return;
+ }
+ memcpy(ctx->FragmentProgram.Parameters[index], params,
+ 4 * sizeof(GLfloat));
+ }
+ else if (target == GL_VERTEX_PROGRAM_ARB /* == GL_VERTEX_PROGRAM_NV */
+ && (ctx->Extensions.ARB_vertex_program || ctx->Extensions.NV_vertex_program)) {
+ if (index >= ctx->Const.VertexProgram.MaxEnvParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)");
+ return;
+ }
+ memcpy(ctx->VertexProgram.Parameters[index], params,
+ 4 * sizeof(GLfloat));
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramEnvParameter4fv(target)");
+ return;
+ }
}
@@ -581,7 +614,6 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- GLint i;
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -612,11 +644,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
return;
}
- for ( i = 0 ; i < count ; i++ ) {
- COPY_4V(dest, params);
- params += 4;
- dest += 4;
- }
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
}
@@ -729,8 +757,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_program *prog;
- GLint i;
+ GLfloat *dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
@@ -745,7 +772,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- prog = &(ctx->FragmentProgram.Current->Base);
+ dest = ctx->FragmentProgram.Current->Base.LocalParams[index];
}
else if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
@@ -753,18 +780,14 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- prog = &(ctx->VertexProgram.Current->Base);
+ dest = ctx->VertexProgram.Current->Base.LocalParams[index];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameters4fvEXT(target)");
return;
}
- for (i = 0; i < count; i++) {
- ASSERT((index + i) < MAX_PROGRAM_LOCAL_PARAMS);
- COPY_4V(prog->LocalParams[index + i], params);
- params += 4;
- }
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
}
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index e04a05b22ff..ab7b2030d19 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -378,8 +378,11 @@ _mesa_EndFragmentShaderATI(void)
}
if (ctx->ATIFragmentShader.Current->cur_pass > 1)
ctx->ATIFragmentShader.Current->NumPasses = 2;
- else ctx->ATIFragmentShader.Current->NumPasses = 1;
- ctx->ATIFragmentShader.Current->cur_pass=0;
+ else
+ ctx->ATIFragmentShader.Current->NumPasses = 1;
+
+ ctx->ATIFragmentShader.Current->cur_pass = 0;
+
#if MESA_DEBUG_ATI_FS
for (j = 0; j < MAX_NUM_PASSES_ATI; j++) {
for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) {
@@ -402,8 +405,13 @@ _mesa_EndFragmentShaderATI(void)
}
}
#endif
- if (ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_SHADER_ATI, NULL );
+
+ if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) {
+ ctx->ATIFragmentShader.Current->isValid = GL_FALSE;
+ /* XXX is this the right error? */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEndFragmentShaderATI(driver rejected shader)");
+ }
}
void GLAPIENTRY
diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c
index 68543ae2e12..d1af35fedb6 100644
--- a/src/mesa/shader/lex.yy.c
+++ b/src/mesa/shader/lex.yy.c
@@ -1043,12 +1043,12 @@ static yyconst flex_int16_t yy_chk[1368] =
*/
#include "main/glheader.h"
#include "main/imports.h"
-#include "prog_instruction.h"
-#include "prog_statevars.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_statevars.h"
-#include "symbol_table.h"
-#include "program_parser.h"
-#include "program_parse.tab.h"
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
+#include "shader/program_parse.tab.h"
#define require_ARB_vp (yyextra->mode == ARB_vertex)
#define require_ARB_fp (yyextra->mode == ARB_fragment)
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index fd6cbb0f409..87f295e39ae 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -515,7 +515,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx,
struct gl_program *program)
{
struct prog_instruction *inst;
- int i;
+ GLuint i;
if (!ctx->Shader.EmitNVTempInitialization)
return;
@@ -559,7 +559,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx,
void
_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program)
{
- int i;
+ GLuint i;
program->NumTemporaries = 0;
for (i = 0; i < program->NumInstructions; i++) {
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 8574016050c..baff7658d18 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -40,7 +40,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/macros.h"
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 7f034520cd4..7781cb3f7f1 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -38,7 +38,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "program.h"
#include "prog_execute.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
@@ -352,6 +351,28 @@ fetch_vector1(const struct prog_src_register *source,
}
+static GLuint
+fetch_vector1ui(const struct prog_src_register *source,
+ const struct gl_program_machine *machine)
+{
+ const GLuint *src = (GLuint *) get_src_register_pointer(source, machine);
+ GLuint result;
+
+ ASSERT(src);
+
+ result = src[GET_SWZ(source->Swizzle, 0)];
+
+ if (source->Abs) {
+ result = FABSF(result);
+ }
+ if (source->Negate) {
+ result = -result;
+ }
+
+ return result;
+}
+
+
/**
* Fetch texel from texture. Use partial derivatives when possible.
*/
@@ -680,6 +701,9 @@ _mesa_execute_program(GLcontext * ctx,
GLfloat t[4];
fetch_vector4(&inst->SrcReg[0], machine, t);
machine->AddressReg[0][0] = IFLOOR(t[0]);
+ if (DEBUG_PROG) {
+ printf("ARL %d\n", machine->AddressReg[0][0]);
+ }
}
break;
case OPCODE_BGNLOOP:
@@ -996,12 +1020,12 @@ _mesa_execute_program(GLcontext * ctx,
/* XXX we could probably just use pow() here */
if (a[0] > 0.0F) {
if (a[1] == 0.0 && a[3] == 0.0)
- result[2] = 1.0;
+ result[2] = 1.0F;
else
result[2] = (GLfloat) _mesa_pow(a[1], a[3]);
}
else {
- result[2] = 0.0;
+ result[2] = 0.0F;
}
result[3] = 1.0F;
store_vector4(inst, machine, result);
@@ -1668,13 +1692,11 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP2H: /* unpack two 16-bit floats */
{
- GLfloat a[4], result[4];
- fi_type fi;
- GLhalfNV hx, hy;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- hx = fi.i & 0xffff;
- hy = fi.i >> 16;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ GLushort hx, hy;
+ hx = raw & 0xffff;
+ hy = raw >> 16;
result[0] = result[2] = _mesa_half_to_float(hx);
result[1] = result[3] = _mesa_half_to_float(hy);
store_vector4(inst, machine, result);
@@ -1682,13 +1704,11 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP2US: /* unpack two GLushorts */
{
- GLfloat a[4], result[4];
- fi_type fi;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
GLushort usx, usy;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- usx = fi.i & 0xffff;
- usy = fi.i >> 16;
+ usx = raw & 0xffff;
+ usy = raw >> 16;
result[0] = result[2] = usx * (1.0f / 65535.0f);
result[1] = result[3] = usy * (1.0f / 65535.0f);
store_vector4(inst, machine, result);
@@ -1696,27 +1716,23 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP4B: /* unpack four GLbytes */
{
- GLfloat a[4], result[4];
- fi_type fi;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F;
- result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F;
- result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F;
- result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ result[0] = (((raw >> 0) & 0xff) - 128) / 127.0F;
+ result[1] = (((raw >> 8) & 0xff) - 128) / 127.0F;
+ result[2] = (((raw >> 16) & 0xff) - 128) / 127.0F;
+ result[3] = (((raw >> 24) & 0xff) - 128) / 127.0F;
store_vector4(inst, machine, result);
}
break;
case OPCODE_UP4UB: /* unpack four GLubytes */
{
- GLfloat a[4], result[4];
- fi_type fi;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- result[0] = ((fi.i >> 0) & 0xff) / 255.0F;
- result[1] = ((fi.i >> 8) & 0xff) / 255.0F;
- result[2] = ((fi.i >> 16) & 0xff) / 255.0F;
- result[3] = ((fi.i >> 24) & 0xff) / 255.0F;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ result[0] = ((raw >> 0) & 0xff) / 255.0F;
+ result[1] = ((raw >> 8) & 0xff) / 255.0F;
+ result[2] = ((raw >> 16) & 0xff) / 255.0F;
+ result[3] = ((raw >> 24) & 0xff) / 255.0F;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index ce411731b22..e1ec52254c0 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -459,7 +459,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog)
*/
for (j = i + 1; j < prog->NumInstructions; j++) {
struct prog_instruction *inst2 = prog->Instructions + j;
- int arg;
+ GLuint arg;
if (_mesa_is_flow_control_opcode(inst2->Opcode))
break;
@@ -867,7 +867,7 @@ find_live_intervals(struct gl_program *prog,
_mesa_printf("Reg[%d] live [%d, %d]:",
inv->Reg, inv->Start, inv->End);
if (1) {
- int j;
+ GLuint j;
for (j = 0; j < inv->Start; j++)
_mesa_printf(" ");
for (j = inv->Start; j <= inv->End; j++)
@@ -945,7 +945,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
*/
{
GLint j;
- for (j = 0; j < activeIntervals.Num; j++) {
+ for (j = 0; j < (GLint) activeIntervals.Num; j++) {
const struct interval *inv = activeIntervals.Intervals + j;
if (inv->End >= live->Start) {
/* Stop now. Since the activeInterval list is sorted
@@ -994,7 +994,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
}
}
- if (maxTemp + 1 < liveIntervals.Num) {
+ if (maxTemp + 1 < (GLint) liveIntervals.Num) {
/* OK, we've reduced the number of registers needed.
* Scan the program and replace all the old temporary register
* indexes with the new indexes.
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 699cb0c7356..1111c859769 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -43,6 +43,7 @@
#define PROG_PARAM_BIT_INVARIANT 0x2 /**< for varying vars (GLSL 1.20) */
#define PROG_PARAM_BIT_FLAT 0x4 /**< for varying vars (GLSL 1.30) */
#define PROG_PARAM_BIT_LINEAR 0x8 /**< for varying vars (GLSL 1.30) */
+#define PROG_PARAM_BIT_CYL_WRAP 0x10 /**< XXX gallium debug */
/*@}*/
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 9f9789e010c..54fd88ad4fb 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -150,6 +150,10 @@ arb_input_attrib_string(GLint index, GLenum progType)
"fragment.varying[7]"
};
+ /* sanity checks */
+ assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
+ assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
+
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0]));
return vertAttribs[index];
@@ -162,6 +166,43 @@ arb_input_attrib_string(GLint index, GLenum progType)
/**
+ * Print a vertex program's InputsRead field in human-readable format.
+ * For debugging.
+ */
+void
+_mesa_print_vp_inputs(GLbitfield inputs)
+{
+ _mesa_printf("VP Inputs 0x%x: \n", inputs);
+ while (inputs) {
+ GLint attr = _mesa_ffs(inputs) - 1;
+ const char *name = arb_input_attrib_string(attr,
+ GL_VERTEX_PROGRAM_ARB);
+ _mesa_printf(" %d: %s\n", attr, name);
+ inputs &= ~(1 << attr);
+ }
+}
+
+
+/**
+ * Print a fragment program's InputsRead field in human-readable format.
+ * For debugging.
+ */
+void
+_mesa_print_fp_inputs(GLbitfield inputs)
+{
+ _mesa_printf("FP Inputs 0x%x: \n", inputs);
+ while (inputs) {
+ GLint attr = _mesa_ffs(inputs) - 1;
+ const char *name = arb_input_attrib_string(attr,
+ GL_FRAGMENT_PROGRAM_ARB);
+ _mesa_printf(" %d: %s\n", attr, name);
+ inputs &= ~(1 << attr);
+ }
+}
+
+
+
+/**
* Return ARB_v/f_prog-style output attrib string.
*/
static const char *
diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h
index fc286ded540..9ab74560169 100644
--- a/src/mesa/shader/prog_print.h
+++ b/src/mesa/shader/prog_print.h
@@ -37,6 +37,12 @@ typedef enum {
} gl_prog_print_mode;
+extern void
+_mesa_print_vp_inputs(GLbitfield inputs);
+
+extern void
+_mesa_print_fp_inputs(GLbitfield inputs);
+
extern const char *
_mesa_condcode_string(GLuint condcode);
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 460ecd44a84..a0be1acfcab 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -31,7 +31,6 @@
#include "main/glheader.h"
#include "main/context.h"
-#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -303,9 +302,11 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
matrix = &ctx->_ModelProjectMatrix;
}
else if (mat == STATE_TEXTURE_MATRIX) {
+ ASSERT(index < Elements(ctx->TextureMatrixStack));
matrix = ctx->TextureMatrixStack[index].Top;
}
else if (mat == STATE_PROGRAM_MATRIX) {
+ ASSERT(index < Elements(ctx->ProgramMatrixStack));
matrix = ctx->ProgramMatrixStack[index].Top;
}
else if (mat == STATE_COLOR_MATRIX) {
@@ -1140,7 +1141,9 @@ _mesa_load_tracked_matrices(GLcontext *ctx)
mat = ctx->ProjectionMatrixStack.Top;
}
else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) {
- mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top;
+ GLuint unit = MIN2(ctx->Texture.CurrentUnit,
+ Elements(ctx->TextureMatrixStack) - 1);
+ mat = ctx->TextureMatrixStack[unit].Top;
}
else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) {
mat = ctx->ColorMatrixStack.Top;
@@ -1152,7 +1155,7 @@ _mesa_load_tracked_matrices(GLcontext *ctx)
else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV &&
ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) {
GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV;
- ASSERT(n < MAX_PROGRAM_MATRICES);
+ ASSERT(n < Elements(ctx->ProgramMatrixStack));
mat = ctx->ProgramMatrixStack[n].Top;
}
else {
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 6b8d94e6614..aaf5f96e2a5 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -580,7 +580,7 @@ _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
if (inst->BranchTarget > 0) {
- if (inst->BranchTarget > start) {
+ if (inst->BranchTarget > (GLint) start) {
inst->BranchTarget -= count;
}
}
@@ -677,6 +677,8 @@ _mesa_combine_programs(GLcontext *ctx,
const GLuint lenB = progB->NumInstructions;
const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
const GLuint newLength = lenA + lenB;
+ GLboolean usedTemps[MAX_PROGRAM_TEMPS];
+ GLuint firstTemp = 0;
GLbitfield inputsB;
GLuint i;
@@ -698,6 +700,10 @@ _mesa_combine_programs(GLcontext *ctx,
newProg->Instructions = newInst;
newProg->NumInstructions = newLength;
+ /* find used temp regs (we may need new temps below) */
+ _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
+ usedTemps, MAX_PROGRAM_TEMPS);
+
if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
struct gl_fragment_program *fprogA, *fprogB, *newFprog;
GLbitfield progB_inputsRead = progB->InputsRead;
@@ -741,12 +747,15 @@ _mesa_combine_programs(GLcontext *ctx,
*/
if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
(progB_inputsRead & FRAG_BIT_COL0)) {
- GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY);
+ GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
+ firstTemp);
if (tempReg < 0) {
_mesa_problem(ctx, "No free temp regs found in "
"_mesa_combine_programs(), using 31");
tempReg = 31;
}
+ firstTemp = tempReg + 1;
+
/* replace writes to result.color[0] with tempReg */
replace_registers(newInst, lenA,
PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
@@ -784,53 +793,64 @@ _mesa_combine_programs(GLcontext *ctx,
}
-
-
/**
- * Scan the given program to find a free register of the given type.
- * \param regFile - PROGRAM_INPUT, PROGRAM_OUTPUT or PROGRAM_TEMPORARY
+ * Populate the 'used' array with flags indicating which registers (TEMPs,
+ * INPUTs, OUTPUTs, etc, are used by the given program.
+ * \param file type of register to scan for
+ * \param used returns true/false flags for in use / free
+ * \param usedSize size of the 'used' array
*/
-GLint
-_mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
+void
+_mesa_find_used_registers(const struct gl_program *prog,
+ gl_register_file file,
+ GLboolean used[], GLuint usedSize)
{
- GLboolean used[MAX_PROGRAM_TEMPS];
- GLuint i, k;
-
- assert(regFile == PROGRAM_INPUT ||
- regFile == PROGRAM_OUTPUT ||
- regFile == PROGRAM_TEMPORARY);
+ GLuint i, j;
- _mesa_memset(used, 0, sizeof(used));
+ _mesa_memset(used, 0, usedSize);
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
- /* check dst reg first */
- if (inst->DstReg.File == regFile) {
+ if (inst->DstReg.File == file) {
used[inst->DstReg.Index] = GL_TRUE;
}
- else {
- /* check src regs otherwise */
- for (k = 0; k < n; k++) {
- if (inst->SrcReg[k].File == regFile) {
- used[inst->SrcReg[k].Index] = GL_TRUE;
- break;
- }
+
+ for (j = 0; j < n; j++) {
+ if (inst->SrcReg[j].File == file) {
+ used[inst->SrcReg[j].Index] = GL_TRUE;
}
}
}
+}
- for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
+
+/**
+ * Scan the given 'used' register flag array for the first entry
+ * that's >= firstReg.
+ * \param used vector of flags indicating registers in use (as returned
+ * by _mesa_find_used_registers())
+ * \param usedSize size of the 'used' array
+ * \param firstReg first register to start searching at
+ * \return index of unused register, or -1 if none.
+ */
+GLint
+_mesa_find_free_register(const GLboolean used[],
+ GLuint usedSize, GLuint firstReg)
+{
+ GLuint i;
+
+ assert(firstReg < usedSize);
+
+ for (i = firstReg; i < usedSize; i++)
if (!used[i])
return i;
- }
return -1;
}
-
/**
* "Post-process" a GPU program. This is intended to be used for debugging.
* Example actions include no-op'ing instructions or changing instruction
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 56a4191f578..0187a2c55ff 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -119,8 +119,14 @@ _mesa_combine_programs(GLcontext *ctx,
const struct gl_program *progA,
const struct gl_program *progB);
+extern void
+_mesa_find_used_registers(const struct gl_program *prog,
+ gl_register_file file,
+ GLboolean used[], GLuint usedSize);
+
extern GLint
-_mesa_find_free_register(const struct gl_program *prog, GLuint regFile);
+_mesa_find_free_register(const GLboolean used[],
+ GLuint maxRegs, GLuint firstReg);
extern void
_mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog);
diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l
index e2acb3c0c96..83bc5089d9e 100644
--- a/src/mesa/shader/program_lexer.l
+++ b/src/mesa/shader/program_lexer.l
@@ -23,12 +23,12 @@
*/
#include "main/glheader.h"
#include "main/imports.h"
-#include "prog_instruction.h"
-#include "prog_statevars.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_statevars.h"
-#include "symbol_table.h"
-#include "program_parser.h"
-#include "program_parse.tab.h"
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
+#include "shader/program_parse.tab.h"
#define require_ARB_vp (yyextra->mode == ARB_vertex)
#define require_ARB_fp (yyextra->mode == ARB_fragment)
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index b12dcee9dfa..2adfb409739 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -98,14 +98,14 @@
#include "main/mtypes.h"
#include "main/imports.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_parameter_layout.h"
-#include "prog_statevars.h"
-#include "prog_instruction.h"
-
-#include "symbol_table.h"
-#include "program_parser.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_parameter_layout.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_instruction.h"
+
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 5c5d8d75908..3880d549172 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -27,14 +27,14 @@
#include "main/mtypes.h"
#include "main/imports.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_parameter_layout.h"
-#include "prog_statevars.h"
-#include "prog_instruction.h"
-
-#include "symbol_table.h"
-#include "program_parser.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_parameter_layout.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_instruction.h"
+
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);
diff --git a/src/mesa/shader/program_parse_extra.c b/src/mesa/shader/program_parse_extra.c
index 0656c5eaa8e..ae98b782b70 100644
--- a/src/mesa/shader/program_parse_extra.c
+++ b/src/mesa/shader/program_parse_extra.c
@@ -216,6 +216,18 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
state->option.Shadow = 1;
return 1;
}
+ } else if (strncmp(option, "fragment_coord_", 15) == 0) {
+ option += 15;
+ if (state->ctx->Extensions.ARB_fragment_coord_conventions) {
+ if (strcmp(option, "origin_upper_left") == 0) {
+ state->option.OriginUpperLeft = 1;
+ return 1;
+ }
+ else if (strcmp(option, "pixel_center_integer") == 0) {
+ state->option.PixelCenterInteger = 1;
+ return 1;
+ }
+ }
}
} else if (strncmp(option, "NV_fragment_program", 19) == 0) {
option += 19;
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index 69396ca2c0f..730466c30f5 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -209,6 +209,8 @@ struct asm_parser_state {
unsigned TexRect:1;
unsigned TexArray:1;
unsigned NV_fragment:1;
+ unsigned OriginUpperLeft:1;
+ unsigned PixelCenterInteger:1;
} option;
struct {
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 9514545709d..fb2ebe6338f 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -495,6 +495,11 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
GLuint i;
GLint outputMap[VERT_RESULT_MAX];
GLuint numVaryingReads = 0;
+ GLboolean usedTemps[MAX_PROGRAM_TEMPS];
+ GLuint firstTemp = 0;
+
+ _mesa_find_used_registers(prog, PROGRAM_TEMPORARY,
+ usedTemps, MAX_PROGRAM_TEMPS);
assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT);
assert(prog->Target == GL_VERTEX_PROGRAM_ARB || type != PROGRAM_VARYING);
@@ -513,8 +518,10 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
const GLuint var = inst->SrcReg[j].Index;
if (outputMap[var] == -1) {
numVaryingReads++;
- outputMap[var] = _mesa_find_free_register(prog,
- PROGRAM_TEMPORARY);
+ outputMap[var] = _mesa_find_free_register(usedTemps,
+ MAX_PROGRAM_TEMPS,
+ firstTemp);
+ firstTemp = outputMap[var] + 1;
}
inst->SrcReg[j].File = PROGRAM_TEMPORARY;
inst->SrcReg[j].Index = outputMap[var];
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 453cd3964af..e8eaa9c1031 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -39,10 +39,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "shader/prog_uniform.h"
#include "shader/shader_api.h"
@@ -957,7 +955,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
if (size) {
GLint typeSize = sizeof_glsl_type(param->DataType);
- if (param->Size > typeSize) {
+ if ((GLint) param->Size > typeSize) {
/* This is an array.
* Array elements are placed on vector[4] boundaries so they're
* a multiple of four floats. We round typeSize up to next multiple
@@ -1717,7 +1715,11 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
*/
FLUSH_VERTICES(ctx, _NEW_TEXTURE | _NEW_PROGRAM);
_mesa_update_shader_textures_used(program);
- ctx->Driver.ProgramStringNotify(ctx, program->Target, program);
+ /* Do we need to care about the return value here?
+ * This should not be the first time the driver was notified of
+ * this program.
+ */
+ (void) ctx->Driver.ProgramStringNotify(ctx, program->Target, program);
}
}
else {
@@ -1728,7 +1730,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
const GLint typeSize = sizeof_glsl_type(param->DataType);
GLsizei k, i;
- if (param->Size > typeSize) {
+ if ((GLint) param->Size > typeSize) {
/* an array */
/* we'll ignore extra data below */
}
@@ -1913,7 +1915,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
GLuint mat, row, col;
GLuint src = 0;
const struct gl_program_parameter * param = &program->Parameters->Parameters[index];
- const GLint slots = (param->Size + 3) / 4;
+ const GLuint slots = (param->Size + 3) / 4;
const GLint typeSize = sizeof_glsl_type(param->DataType);
GLint nr, nc;
@@ -1925,7 +1927,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
return;
}
- if (param->Size <= typeSize) {
+ if ((GLint) param->Size <= typeSize) {
/* non-array: count must be at most one; count == 0 is handled by the loop below */
if (count > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index e5809509c93..0a9f0b97fb9 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -36,7 +36,6 @@
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "shader/slang/slang_ir.h"
-#include "shader/slang/slang_emit.h"
#include "shader/slang/slang_builtin.h"
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 372a9acdd03..83098b7350e 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3196,7 +3196,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
newOper = slang_operation_new(1);
newOper->type = SLANG_OPER_LITERAL_INT;
newOper->literal_size = 1;
- newOper->literal[0] = iter;
+ newOper->literal[0] = (GLfloat) iter;
/* replace instances of the loop variable with newOper */
slang_substitute(A, body, 1, &oldVar, &newOper, GL_FALSE);
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 6499cfcb2fe..63d10f45978 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -40,14 +40,11 @@
#include "slang_codegen.h"
#include "slang_compile.h"
#include "slang_storage.h"
-#include "slang_emit.h"
#include "slang_log.h"
#include "slang_mem.h"
#include "slang_vartable.h"
#include "slang_simplify.h"
-#include "slang_print.h"
-
/*
* This is a straightforward implementation of the slang front-end
* compiler. Lots of error-checking functionality is missing but
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index ce3f6ab7ea2..c9ecbd275b8 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -38,7 +38,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index ed27821a951..df524ce0787 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -31,7 +31,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/hash.h"
#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
@@ -720,6 +719,7 @@ _slang_link(GLcontext *ctx,
{
const struct gl_vertex_program *vertProg = NULL;
const struct gl_fragment_program *fragProg = NULL;
+ GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE;
GLuint numSamplers = 0;
GLuint i;
@@ -872,8 +872,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->FragmentProgram->Base);
/* notify driver that a new fragment program has been compiled/linked */
- ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- &shProg->FragmentProgram->Base);
+ vertNotify = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ &shProg->FragmentProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link fragment program:\n");
_mesa_print_program(&fragProg->Base);
@@ -890,8 +890,8 @@ _slang_link(GLcontext *ctx,
_mesa_update_shader_textures_used(&shProg->VertexProgram->Base);
/* notify driver that a new vertex program has been compiled/linked */
- ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- &shProg->VertexProgram->Base);
+ fragNotify = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
+ &shProg->VertexProgram->Base);
if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Mesa pre-link vertex program:\n");
_mesa_print_program(&vertProg->Base);
@@ -919,6 +919,12 @@ _slang_link(GLcontext *ctx,
}
}
- shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
+ if (!vertNotify || !fragNotify) {
+ /* driver rejected one/both of the vertex/fragment programs */
+ link_error(shProg, "Vertex and/or fragment program rejected by driver\n");
+ }
+ else {
+ shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
+ }
}
diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c
index d7d2b4fbfd0..4f6b8541c5a 100644
--- a/src/mesa/shader/slang/slang_log.c
+++ b/src/mesa/shader/slang/slang_log.c
@@ -24,7 +24,6 @@
*/
#include "main/imports.h"
-#include "main/context.h"
#include "slang_log.h"
#include "slang_utility.h"