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-rw-r--r--src/mesa/shader/nvfragparse.c2
-rw-r--r--src/mesa/shader/prog_optimize.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index b739a6aa07c..8ee7c930626 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -642,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4])
else {
/* 4-component swizzle (vector) */
GLint k;
- for (k = 0; token[k] && k < 4; k++) {
+ for (k = 0; k < 4 && token[k]; k++) {
if (token[k] == 'x')
swizzle[k] = 0;
else if (token[k] == 'y')
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 4fe351251e8..8b9466a5a61 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -578,7 +578,7 @@ _mesa_remove_extra_moves(struct gl_program *prog)
/* get pointer to previous instruction */
prevI = i - 1;
- while (removeInst[prevI] && prevI > 0)
+ while (prevI > 0 && removeInst[prevI])
prevI--;
prevInst = prog->Instructions + prevI;