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-rw-r--r--src/mesa/shader/arbprogparse.c8
-rw-r--r--src/mesa/shader/atifragshader.c16
-rw-r--r--src/mesa/shader/hash_table.c8
-rw-r--r--src/mesa/shader/nvfragparse.c6
-rw-r--r--src/mesa/shader/nvvertparse.c10
-rw-r--r--src/mesa/shader/prog_cache.c18
-rw-r--r--src/mesa/shader/prog_instruction.c8
-rw-r--r--src/mesa/shader/prog_optimize.c8
-rw-r--r--src/mesa/shader/prog_parameter.c14
-rw-r--r--src/mesa/shader/prog_print.c2
-rw-r--r--src/mesa/shader/prog_statevars.c2
-rw-r--r--src/mesa/shader/prog_uniform.c6
-rw-r--r--src/mesa/shader/program.c16
-rw-r--r--src/mesa/shader/program_parse.tab.c22
-rw-r--r--src/mesa/shader/program_parse.y22
-rw-r--r--src/mesa/shader/shader_api.c24
-rw-r--r--src/mesa/shader/slang/slang_codegen.c6
-rw-r--r--src/mesa/shader/slang/slang_compile.c2
-rw-r--r--src/mesa/shader/slang/slang_compile_variable.c2
-rw-r--r--src/mesa/shader/slang/slang_emit.c6
-rw-r--r--src/mesa/shader/slang/slang_label.c2
-rw-r--r--src/mesa/shader/slang/slang_link.c26
-rw-r--r--src/mesa/shader/slang/slang_log.c4
-rw-r--r--src/mesa/shader/slang/slang_mem.c14
-rw-r--r--src/mesa/shader/slang/slang_utility.c2
-rw-r--r--src/mesa/shader/symbol_table.c2
26 files changed, 128 insertions, 128 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index bdd26b7f3a7..03ff30a2394 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -85,7 +85,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
}
if (program->Base.String != NULL)
- _mesa_free(program->Base.String);
+ free(program->Base.String);
/* Copy the relevant contents of the arb_program struct into the
* fragment_program struct.
@@ -130,7 +130,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
program->Base.InputsRead |= FRAG_BIT_FOGC;
if (program->Base.Instructions)
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
program->Base.Instructions = prog.Instructions;
if (program->Base.Parameters)
@@ -181,7 +181,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
}
if (program->Base.String != NULL)
- _mesa_free(program->Base.String);
+ free(program->Base.String);
/* Copy the relevant contents of the arb_program struct into the
* vertex_program struct.
@@ -203,7 +203,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
? GL_TRUE : GL_FALSE;
if (program->Base.Instructions)
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
program->Base.Instructions = prog.Instructions;
if (program->Base.Parameters)
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index fb2fa4b95f9..870f77e30dc 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -60,11 +60,11 @@ _mesa_delete_ati_fragment_shader(GLcontext *ctx, struct ati_fragment_shader *s)
GLuint i;
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
if (s->Instructions[i])
- _mesa_free(s->Instructions[i]);
+ free(s->Instructions[i]);
if (s->SetupInst[i])
- _mesa_free(s->SetupInst[i]);
+ free(s->SetupInst[i]);
}
- _mesa_free(s);
+ free(s);
}
@@ -293,7 +293,7 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
if (prog) {
prog->RefCount--;
if (prog->RefCount <= 0) {
- _mesa_free(prog);
+ free(prog);
}
}
}
@@ -318,9 +318,9 @@ _mesa_BeginFragmentShaderATI(void)
/* no idea if it's allowed to redefine a shader */
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
if (ctx->ATIFragmentShader.Current->Instructions[i])
- _mesa_free(ctx->ATIFragmentShader.Current->Instructions[i]);
+ free(ctx->ATIFragmentShader.Current->Instructions[i]);
if (ctx->ATIFragmentShader.Current->SetupInst[i])
- _mesa_free(ctx->ATIFragmentShader.Current->SetupInst[i]);
+ free(ctx->ATIFragmentShader.Current->SetupInst[i]);
}
/* malloc the instructions here - not sure if the best place but its
@@ -328,11 +328,11 @@ _mesa_BeginFragmentShaderATI(void)
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
ctx->ATIFragmentShader.Current->Instructions[i] =
(struct atifs_instruction *)
- _mesa_calloc(sizeof(struct atifs_instruction) *
+ calloc(1, sizeof(struct atifs_instruction) *
(MAX_NUM_INSTRUCTIONS_PER_PASS_ATI));
ctx->ATIFragmentShader.Current->SetupInst[i] =
(struct atifs_setupinst *)
- _mesa_calloc(sizeof(struct atifs_setupinst) *
+ calloc(1, sizeof(struct atifs_setupinst) *
(MAX_NUM_FRAGMENT_REGISTERS_ATI));
}
diff --git a/src/mesa/shader/hash_table.c b/src/mesa/shader/hash_table.c
index e89a2564d76..fa6ba2bfdfc 100644
--- a/src/mesa/shader/hash_table.c
+++ b/src/mesa/shader/hash_table.c
@@ -65,7 +65,7 @@ hash_table_ctor(unsigned num_buckets, hash_func_t hash,
num_buckets = 16;
}
- ht = _mesa_malloc(sizeof(*ht) + ((num_buckets - 1)
+ ht = malloc(sizeof(*ht) + ((num_buckets - 1)
* sizeof(ht->buckets[0])));
if (ht != NULL) {
ht->hash = hash;
@@ -85,7 +85,7 @@ void
hash_table_dtor(struct hash_table *ht)
{
hash_table_clear(ht);
- _mesa_free(ht);
+ free(ht);
}
@@ -100,7 +100,7 @@ hash_table_clear(struct hash_table *ht)
for (i = 0; i < ht->num_buckets; i++) {
foreach_s(node, temp, & ht->buckets[i]) {
remove_from_list(node);
- _mesa_free(node);
+ free(node);
}
assert(is_empty_list(& ht->buckets[i]));
@@ -134,7 +134,7 @@ hash_table_insert(struct hash_table *ht, void *data, const void *key)
const unsigned bucket = hash_value % ht->num_buckets;
struct hash_node *node;
- node = _mesa_calloc(sizeof(*node));
+ node = calloc(1, sizeof(*node));
node->data = data;
node->key = key;
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 639408d82a4..4f02703619c 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -171,7 +171,7 @@ record_error(struct parse_state *parseState, const char *msg, int lineNo)
_mesa_debug(parseState->ctx,
"nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
lineNo, line, column, (char *) lineStr, msg);
- _mesa_free((void *) lineStr);
+ free((void *) lineStr);
#else
(void) lineNo;
#endif
@@ -1231,7 +1231,7 @@ Parse_PrintInstruction(struct parse_state *parseState,
for (len = 0; str[len] != '\''; len++) /* find closing quote */
;
parseState->pos += len + 1;
- msg = (GLubyte*) _mesa_malloc(len + 1);
+ msg = (GLubyte*) malloc(len + 1);
memcpy(msg, str, len);
msg[len] = 0;
@@ -1548,7 +1548,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
program->Base.String = programString;
program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
if (program->Base.Instructions) {
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
}
program->Base.Instructions = newInst;
program->Base.NumInstructions = parseState.numInst;
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 3656438d42c..fb36303bb97 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -82,7 +82,7 @@ record_error(struct parse_state *parseState, const char *msg, int lineNo)
_mesa_debug(parseState->ctx,
"nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
lineNo, line, column, (char *) lineStr, msg);
- _mesa_free((void *) lineStr);
+ free((void *) lineStr);
#else
(void) lineNo;
#endif
@@ -1048,7 +1048,7 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction *
for (len = 0; str[len] != '\''; len++) /* find closing quote */
;
parseState->pos += len + 1;
- msg = (GLubyte*) _mesa_malloc(len + 1);
+ msg = (GLubyte*) malloc(len + 1);
memcpy(msg, str, len);
msg[len] = 0;
@@ -1372,7 +1372,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
newInst = _mesa_alloc_instructions(parseState.numInst);
if (!newInst) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- _mesa_free(programString);
+ free(programString);
return; /* out of memory */
}
_mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
@@ -1380,12 +1380,12 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
/* install the program */
program->Base.Target = target;
if (program->Base.String) {
- _mesa_free(program->Base.String);
+ free(program->Base.String);
}
program->Base.String = programString;
program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
if (program->Base.Instructions) {
- _mesa_free(program->Base.Instructions);
+ free(program->Base.Instructions);
}
program->Base.Instructions = newInst;
program->Base.InputsRead = parseState.inputsRead;
diff --git a/src/mesa/shader/prog_cache.c b/src/mesa/shader/prog_cache.c
index 8e54f3a5a03..e5b602fc093 100644
--- a/src/mesa/shader/prog_cache.c
+++ b/src/mesa/shader/prog_cache.c
@@ -87,7 +87,7 @@ rehash(struct gl_program_cache *cache)
cache->last = NULL;
size = cache->size * 3;
- items = (struct cache_item**) _mesa_malloc(size * sizeof(*items));
+ items = (struct cache_item**) malloc(size * sizeof(*items));
memset(items, 0, size * sizeof(*items));
for (i = 0; i < cache->size; i++)
@@ -97,7 +97,7 @@ rehash(struct gl_program_cache *cache)
items[c->hash % size] = c;
}
- _mesa_free(cache->items);
+ free(cache->items);
cache->items = items;
cache->size = size;
}
@@ -114,9 +114,9 @@ clear_cache(GLcontext *ctx, struct gl_program_cache *cache)
for (i = 0; i < cache->size; i++) {
for (c = cache->items[i]; c; c = next) {
next = c->next;
- _mesa_free(c->key);
+ free(c->key);
_mesa_reference_program(ctx, &c->program, NULL);
- _mesa_free(c);
+ free(c);
}
cache->items[i] = NULL;
}
@@ -134,9 +134,9 @@ _mesa_new_program_cache(void)
if (cache) {
cache->size = 17;
cache->items = (struct cache_item **)
- _mesa_calloc(cache->size * sizeof(struct cache_item));
+ calloc(1, cache->size * sizeof(struct cache_item));
if (!cache->items) {
- _mesa_free(cache);
+ free(cache);
return NULL;
}
}
@@ -148,8 +148,8 @@ void
_mesa_delete_program_cache(GLcontext *ctx, struct gl_program_cache *cache)
{
clear_cache(ctx, cache);
- _mesa_free(cache->items);
- _mesa_free(cache);
+ free(cache->items);
+ free(cache);
}
@@ -188,7 +188,7 @@ _mesa_program_cache_insert(GLcontext *ctx,
c->hash = hash;
- c->key = _mesa_malloc(keysize);
+ c->key = malloc(keysize);
memcpy(c->key, key, keysize);
c->program = program; /* no refcount change */
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index 0c4da4d1079..81099cb99c5 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -70,7 +70,7 @@ struct prog_instruction *
_mesa_alloc_instructions(GLuint numInst)
{
return (struct prog_instruction *)
- _mesa_calloc(numInst * sizeof(struct prog_instruction));
+ calloc(1, numInst * sizeof(struct prog_instruction));
}
@@ -128,11 +128,11 @@ _mesa_free_instructions(struct prog_instruction *inst, GLuint count)
GLuint i;
for (i = 0; i < count; i++) {
if (inst[i].Data)
- _mesa_free(inst[i].Data);
+ free(inst[i].Data);
if (inst[i].Comment)
- _mesa_free((char *) inst[i].Comment);
+ free((char *) inst[i].Comment);
}
- _mesa_free(inst);
+ free(inst);
}
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index e1ec52254c0..09816d5044d 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -237,7 +237,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
}
removeInst = (GLboolean *)
- _mesa_calloc(prog->NumInstructions * sizeof(GLboolean));
+ calloc(1, prog->NumInstructions * sizeof(GLboolean));
/* Determine which temps are read and written */
for (i = 0; i < prog->NumInstructions; i++) {
@@ -347,7 +347,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
}
done:
- _mesa_free(removeInst);
+ free(removeInst);
}
@@ -538,7 +538,7 @@ _mesa_remove_extra_moves(struct gl_program *prog)
}
removeInst = (GLboolean *)
- _mesa_calloc(prog->NumInstructions * sizeof(GLboolean));
+ calloc(1, prog->NumInstructions * sizeof(GLboolean));
/*
* Look for sequences such as this:
@@ -621,7 +621,7 @@ _mesa_remove_extra_moves(struct gl_program *prog)
/* now remove the instructions which aren't needed */
rem = remove_instructions(prog, removeInst);
- _mesa_free(removeInst);
+ free(removeInst);
if (dbg) {
_mesa_printf("Optimize: End remove extra moves. %u instructions removed\n", rem);
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 1feb7bd71d3..25bb4f3d441 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -54,16 +54,16 @@ _mesa_new_parameter_list_sized(unsigned size)
/* alloc arrays */
p->Parameters = (struct gl_program_parameter *)
- _mesa_calloc(size * sizeof(struct gl_program_parameter));
+ calloc(1, size * sizeof(struct gl_program_parameter));
p->ParameterValues = (GLfloat (*)[4])
_mesa_align_malloc(size * 4 *sizeof(GLfloat), 16);
if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) {
- _mesa_free(p->Parameters);
+ free(p->Parameters);
_mesa_align_free(p->ParameterValues);
- _mesa_free(p);
+ free(p);
p = NULL;
}
}
@@ -81,12 +81,12 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
GLuint i;
for (i = 0; i < paramList->NumParameters; i++) {
if (paramList->Parameters[i].Name)
- _mesa_free((void *) paramList->Parameters[i].Name);
+ free((void *) paramList->Parameters[i].Name);
}
- _mesa_free(paramList->Parameters);
+ free(paramList->Parameters);
if (paramList->ParameterValues)
_mesa_align_free(paramList->ParameterValues);
- _mesa_free(paramList);
+ free(paramList);
}
@@ -486,7 +486,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
/* free name string here since we duplicated it in add_parameter() */
- _mesa_free(name);
+ free(name);
return index;
}
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 54fd88ad4fb..b238537673e 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -309,7 +309,7 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
= prog->Parameters->Parameters + index;
char *state = _mesa_program_state_string(param->StateIndexes);
_mesa_sprintf(str, state);
- _mesa_free(state);
+ free(state);
}
break;
case PROGRAM_ADDRESS:
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index f5264fa9189..2c844490dd7 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -957,7 +957,7 @@ append_index(char *dst, GLint index)
/**
* Make a string from the given state vector.
* For example, return "state.matrix.texture[2].inverse".
- * Use _mesa_free() to deallocate the string.
+ * Use free() to deallocate the string.
*/
char *
_mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c
index a831ce8cb66..c408a8492c6 100644
--- a/src/mesa/shader/prog_uniform.c
+++ b/src/mesa/shader/prog_uniform.c
@@ -45,10 +45,10 @@ _mesa_free_uniform_list(struct gl_uniform_list *list)
{
GLuint i;
for (i = 0; i < list->NumUniforms; i++) {
- _mesa_free((void *) list->Uniforms[i].Name);
+ free((void *) list->Uniforms[i].Name);
}
- _mesa_free(list->Uniforms);
- _mesa_free(list);
+ free(list->Uniforms);
+ free(list);
}
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 0c3c5ffbd5f..f4f701b5461 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -127,11 +127,11 @@ _mesa_free_program_data(GLcontext *ctx)
if (ctx->ATIFragmentShader.Current) {
ctx->ATIFragmentShader.Current->RefCount--;
if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- _mesa_free(ctx->ATIFragmentShader.Current);
+ free(ctx->ATIFragmentShader.Current);
}
}
#endif
- _mesa_free((void *) ctx->Program.ErrorString);
+ free((void *) ctx->Program.ErrorString);
}
@@ -162,7 +162,7 @@ _mesa_update_default_objects_program(GLcontext *ctx)
if (ctx->ATIFragmentShader.Current) {
ctx->ATIFragmentShader.Current->RefCount--;
if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- _mesa_free(ctx->ATIFragmentShader.Current);
+ free(ctx->ATIFragmentShader.Current);
}
}
ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
@@ -180,7 +180,7 @@ void
_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
{
ctx->Program.ErrorPos = pos;
- _mesa_free((void *) ctx->Program.ErrorString);
+ free((void *) ctx->Program.ErrorString);
if (!string)
string = "";
ctx->Program.ErrorString = _mesa_strdup(string);
@@ -190,7 +190,7 @@ _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
/**
* Find the line number and column for 'pos' within 'string'.
* Return a copy of the line which contains 'pos'. Free the line with
- * _mesa_free().
+ * free().
* \param string the program string
* \param pos the position within the string
* \param line returns the line number corresponding to 'pos'.
@@ -222,7 +222,7 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
while (*p != 0 && *p != '\n')
p++;
len = p - lineStart;
- s = (GLubyte *) _mesa_malloc(len + 1);
+ s = (GLubyte *) malloc(len + 1);
memcpy(s, lineStart, len);
s[len] = 0;
@@ -337,7 +337,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
return;
if (prog->String)
- _mesa_free(prog->String);
+ free(prog->String);
_mesa_free_instructions(prog->Instructions, prog->NumInstructions);
@@ -351,7 +351,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_free_parameter_list(prog->Attributes);
}
- _mesa_free(prog);
+ free(prog);
}
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index 182ef4c26d1..e5ef25ec38a 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -3140,7 +3140,7 @@ yyreduce:
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -3166,7 +3166,7 @@ yyreduce:
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -4547,7 +4547,7 @@ yyreduce:
? err_str : "invalid storage size specifier");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -5403,7 +5403,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list,
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
- _mesa_free(name);
+ free(name);
return index;
}
@@ -5568,7 +5568,7 @@ make_error_string(const char *fmt, ...)
*/
length = 1 + vsnprintf(NULL, 0, fmt, args);
- str = _mesa_malloc(length);
+ str = malloc(length);
if (str) {
vsnprintf(str, length, fmt, args);
}
@@ -5588,7 +5588,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
err_str = make_error_string("glProgramStringARB(%s)\n", s);
if (err_str) {
_mesa_error(state->ctx, GL_INVALID_OPERATION, err_str);
- _mesa_free(err_str);
+ free(err_str);
}
err_str = make_error_string("line %u, char %u: error: %s\n",
@@ -5596,7 +5596,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
_mesa_set_program_error(state->ctx, locp->position, err_str);
if (err_str) {
- _mesa_free(err_str);
+ free(err_str);
}
}
@@ -5618,7 +5618,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
/* Make a copy of the program string and force it to be NUL-terminated.
*/
- strz = (GLubyte *) _mesa_malloc(len + 1);
+ strz = (GLubyte *) malloc(len + 1);
if (strz == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return GL_FALSE;
@@ -5706,7 +5706,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
error:
for (inst = state->inst_head; inst != NULL; inst = temp) {
temp = inst->next;
- _mesa_free(inst);
+ free(inst);
}
state->inst_head = NULL;
@@ -5715,8 +5715,8 @@ error:
for (sym = state->sym; sym != NULL; sym = temp) {
temp = sym->next;
- _mesa_free((void *) sym->name);
- _mesa_free(sym);
+ free((void *) sym->name);
+ free(sym);
}
state->sym = NULL;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 577bd2c38d1..299e2477e48 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -1056,7 +1056,7 @@ ccMaskRule: IDENTIFIER
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -1079,7 +1079,7 @@ ccMaskRule2: USED_IDENTIFIER
? err_str : "invalid condition code");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -1956,7 +1956,7 @@ optVarSize: string
? err_str : "invalid storage size specifier");
if (err_str != NULL) {
- _mesa_free(err_str);
+ free(err_str);
}
YYERROR;
@@ -2442,7 +2442,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list,
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
- _mesa_free(name);
+ free(name);
return index;
}
@@ -2607,7 +2607,7 @@ make_error_string(const char *fmt, ...)
*/
length = 1 + vsnprintf(NULL, 0, fmt, args);
- str = _mesa_malloc(length);
+ str = malloc(length);
if (str) {
vsnprintf(str, length, fmt, args);
}
@@ -2627,7 +2627,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
err_str = make_error_string("glProgramStringARB(%s)\n", s);
if (err_str) {
_mesa_error(state->ctx, GL_INVALID_OPERATION, err_str);
- _mesa_free(err_str);
+ free(err_str);
}
err_str = make_error_string("line %u, char %u: error: %s\n",
@@ -2635,7 +2635,7 @@ yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
_mesa_set_program_error(state->ctx, locp->position, err_str);
if (err_str) {
- _mesa_free(err_str);
+ free(err_str);
}
}
@@ -2657,7 +2657,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
/* Make a copy of the program string and force it to be NUL-terminated.
*/
- strz = (GLubyte *) _mesa_malloc(len + 1);
+ strz = (GLubyte *) malloc(len + 1);
if (strz == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return GL_FALSE;
@@ -2745,7 +2745,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, const GLubyte *str,
error:
for (inst = state->inst_head; inst != NULL; inst = temp) {
temp = inst->next;
- _mesa_free(inst);
+ free(inst);
}
state->inst_head = NULL;
@@ -2754,8 +2754,8 @@ error:
for (sym = state->sym; sym != NULL; sym = temp) {
temp = sym->next;
- _mesa_free((void *) sym->name);
- _mesa_free(sym);
+ free((void *) sym->name);
+ free(sym);
}
state->sym = NULL;
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 7e2a60f74b7..ad3ff26c58f 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -115,12 +115,12 @@ _mesa_free_shader_program_data(GLcontext *ctx,
shProg->NumShaders = 0;
if (shProg->Shaders) {
- _mesa_free(shProg->Shaders);
+ free(shProg->Shaders);
shProg->Shaders = NULL;
}
if (shProg->InfoLog) {
- _mesa_free(shProg->InfoLog);
+ free(shProg->InfoLog);
shProg->InfoLog = NULL;
}
}
@@ -134,7 +134,7 @@ _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg)
{
_mesa_free_shader_program_data(ctx, shProg);
- _mesa_free(shProg);
+ free(shProg);
}
@@ -262,11 +262,11 @@ void
_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh)
{
if (sh->Source)
- _mesa_free((void *) sh->Source);
+ free((void *) sh->Source);
if (sh->InfoLog)
- _mesa_free(sh->InfoLog);
+ free(sh->InfoLog);
_mesa_reference_program(ctx, &sh->Program, NULL);
- _mesa_free(sh);
+ free(sh);
}
@@ -709,7 +709,7 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader)
/* alloc new, smaller array */
newList = (struct gl_shader **)
- _mesa_malloc((n - 1) * sizeof(struct gl_shader *));
+ malloc((n - 1) * sizeof(struct gl_shader *));
if (!newList) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader");
return;
@@ -719,7 +719,7 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader)
}
while (++i < n)
newList[j++] = shProg->Shaders[i];
- _mesa_free(shProg->Shaders);
+ free(shProg->Shaders);
shProg->Shaders = newList;
shProg->NumShaders = n - 1;
@@ -1377,7 +1377,7 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name)
if (c) {
/* truncate name at [ */
const GLint len = c - name;
- GLchar *newName = _mesa_malloc(len + 1);
+ GLchar *newName = malloc(len + 1);
if (!newName)
return -1; /* out of mem */
memcpy(newName, name, len);
@@ -1400,7 +1400,7 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name)
}
}
- _mesa_free(newName);
+ free(newName);
}
}
@@ -1431,7 +1431,7 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source)
/* free old shader source string and install new one */
if (sh->Source) {
- _mesa_free((void *) sh->Source);
+ free((void *) sh->Source);
}
sh->Source = source;
sh->CompileStatus = GL_FALSE;
@@ -2155,7 +2155,7 @@ _mesa_validate_program(GLcontext *ctx, GLuint program)
if (!shProg->Validated) {
/* update info log */
if (shProg->InfoLog) {
- _mesa_free(shProg->InfoLog);
+ free(shProg->InfoLog);
}
shProg->InfoLog = _mesa_strdup(errMsg);
}
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 2280ceb9ee8..6901b93d5de 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3639,7 +3639,7 @@ make_constant_array(slang_assemble_ctx *A,
assert(initializer->type == SLANG_OPER_CALL);
assert(initializer->array_constructor);
- values = (GLfloat *) _mesa_malloc(numElements * 4 * sizeof(GLfloat));
+ values = (GLfloat *) malloc(numElements * 4 * sizeof(GLfloat));
/* convert constructor params into ordinary floats */
for (i = 0; i < numElements; i++) {
@@ -3670,7 +3670,7 @@ make_constant_array(slang_assemble_ctx *A,
}
assert(var->store->Size == size);
- _mesa_free(values);
+ free(values);
return GL_TRUE;
}
@@ -5321,7 +5321,7 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun)
/* free codegen context */
/*
- _mesa_free(A->codegen);
+ free(A->codegen);
*/
return success;
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 41d51cd98a5..4280698cc94 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2948,7 +2948,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
/* free shader's prev info log */
if (shader->InfoLog) {
- _mesa_free(shader->InfoLog);
+ free(shader->InfoLog);
shader->InfoLog = NULL;
}
diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c
index eab912710e8..23c08a9039d 100644
--- a/src/mesa/shader/slang/slang_compile_variable.c
+++ b/src/mesa/shader/slang/slang_compile_variable.c
@@ -182,7 +182,7 @@ slang_variable_destruct(slang_variable * var)
}
#if 0
if (var->aux) {
- _mesa_free(var->aux);
+ free(var->aux);
}
#endif
}
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index b621e892c33..8bd699ff9dc 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -2528,7 +2528,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
GLuint *subroutineLoc, i, total;
subroutineLoc
- = (GLuint *) _mesa_malloc(emitInfo->NumSubroutines * sizeof(GLuint));
+ = (GLuint *) malloc(emitInfo->NumSubroutines * sizeof(GLuint));
/* total number of instructions */
total = mainP->NumInstructions;
@@ -2566,7 +2566,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
/* free subroutine list */
if (emitInfo->Subroutines) {
- _mesa_free(emitInfo->Subroutines);
+ free(emitInfo->Subroutines);
emitInfo->Subroutines = NULL;
}
emitInfo->NumSubroutines = 0;
@@ -2585,7 +2585,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
}
}
- _mesa_free(subroutineLoc);
+ free(subroutineLoc);
}
diff --git a/src/mesa/shader/slang/slang_label.c b/src/mesa/shader/slang/slang_label.c
index 12406213656..7e00b5787fb 100644
--- a/src/mesa/shader/slang/slang_label.c
+++ b/src/mesa/shader/slang/slang_label.c
@@ -34,7 +34,7 @@ _slang_label_new_unique(const char *name)
if (l) {
l->Name = (char *) _slang_alloc(strlen(name) + 10);
if (!l->Name) {
- _mesa_free(l);
+ free(l);
return NULL;
}
_mesa_sprintf(l->Name, "%s_%d", name, id);
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 68129d4c5a0..89658c1a398 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -68,7 +68,7 @@ static void
link_error(struct gl_shader_program *shProg, const char *msg)
{
if (shProg->InfoLog) {
- _mesa_free(shProg->InfoLog);
+ free(shProg->InfoLog);
}
shProg->InfoLog = _mesa_strdup(msg);
shProg->LinkStatus = GL_FALSE;
@@ -103,7 +103,7 @@ link_varying_vars(GLcontext *ctx,
GLuint *map, i, firstVarying, newFile;
GLbitfield *inOutFlags;
- map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint));
+ map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint));
if (!map)
return GL_FALSE;
@@ -134,7 +134,7 @@ link_varying_vars(GLcontext *ctx,
&shProg->Varying->Parameters[j];
if (var->Size != v->Size) {
link_error(shProg, "mismatched varying variable types");
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) {
@@ -142,7 +142,7 @@ link_varying_vars(GLcontext *ctx,
_mesa_snprintf(msg, sizeof(msg),
"centroid modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) {
@@ -150,7 +150,7 @@ link_varying_vars(GLcontext *ctx,
_mesa_snprintf(msg, sizeof(msg),
"invariant modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
}
@@ -162,7 +162,7 @@ link_varying_vars(GLcontext *ctx,
if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) {
link_error(shProg, "Too many varying variables");
- _mesa_free(map);
+ free(map);
return GL_FALSE;
}
@@ -202,7 +202,7 @@ link_varying_vars(GLcontext *ctx,
}
}
- _mesa_free(map);
+ free(map);
/* these will get recomputed before linking is completed */
prog->InputsRead = 0x0;
@@ -594,7 +594,7 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
GLuint totalLen = 0, len = 0;
GLuint i;
- shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint));
+ shaderLengths = (GLuint *)malloc(shProg->NumShaders * sizeof(GLuint));
if (!shaderLengths) {
return NULL;
}
@@ -611,13 +611,13 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
}
if (totalLen == 0) {
- _mesa_free(shaderLengths);
+ free(shaderLengths);
return NULL;
}
- source = (GLchar *) _mesa_malloc(totalLen + 1);
+ source = (GLchar *) malloc(totalLen + 1);
if (!source) {
- _mesa_free(shaderLengths);
+ free(shaderLengths);
return NULL;
}
@@ -634,13 +634,13 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
_mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source);
*/
- _mesa_free(shaderLengths);
+ free(shaderLengths);
remove_extra_version_directives(source);
newShader = CALLOC_STRUCT(gl_shader);
if (!newShader) {
- _mesa_free(source);
+ free(source);
return NULL;
}
diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c
index 4f6b8541c5a..23917fbd2cf 100644
--- a/src/mesa/shader/slang/slang_log.c
+++ b/src/mesa/shader/slang/slang_log.c
@@ -43,7 +43,7 @@ void
slang_info_log_destruct(slang_info_log * log)
{
if (!log->dont_free_text)
- _mesa_free(log->text);
+ free(log->text);
}
static int
@@ -63,7 +63,7 @@ slang_info_log_message(slang_info_log * log, const char *prefix,
_mesa_realloc(log->text, old_len + 1, old_len + size);
}
else {
- log->text = (char *) (_mesa_malloc(size));
+ log->text = (char *) (malloc(size));
if (log->text != NULL)
log->text[0] = '\0';
}
diff --git a/src/mesa/shader/slang/slang_mem.c b/src/mesa/shader/slang/slang_mem.c
index 54f5196617f..5eaa7c44272 100644
--- a/src/mesa/shader/slang/slang_mem.c
+++ b/src/mesa/shader/slang/slang_mem.c
@@ -56,12 +56,12 @@ struct slang_mempool_
slang_mempool *
_slang_new_mempool(GLuint initialSize)
{
- slang_mempool *pool = (slang_mempool *) _mesa_calloc(sizeof(slang_mempool));
+ slang_mempool *pool = (slang_mempool *) calloc(1, sizeof(slang_mempool));
if (pool) {
- pool->Data = (char *) _mesa_calloc(initialSize);
+ pool->Data = (char *) calloc(1, initialSize);
/*printf("ALLOC MEMPOOL %d at %p\n", initialSize, pool->Data);*/
if (!pool->Data) {
- _mesa_free(pool);
+ free(pool);
return NULL;
}
pool->Size = initialSize;
@@ -82,8 +82,8 @@ _slang_delete_mempool(slang_mempool *pool)
pool->Used, pool->Size, pool->Count, pool->Largest);
*/
total += pool->Used;
- _mesa_free(pool->Data);
- _mesa_free(pool);
+ free(pool->Data);
+ free(pool);
pool = next;
}
/*printf("TOTAL ALLOCATED: %u\n", total);*/
@@ -125,7 +125,7 @@ void *
_slang_alloc(GLuint bytes)
{
#if USE_MALLOC_FREE
- return _mesa_calloc(bytes);
+ return calloc(1, bytes);
#else
slang_mempool *pool;
GET_CURRENT_CONTEXT(ctx);
@@ -231,7 +231,7 @@ void
_slang_free(void *addr)
{
#if USE_MALLOC_FREE
- _mesa_free(addr);
+ free(addr);
#else
if (addr) {
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/shader/slang/slang_utility.c b/src/mesa/shader/slang/slang_utility.c
index 56a33e6f6b5..dc1e196bde5 100644
--- a/src/mesa/shader/slang/slang_utility.c
+++ b/src/mesa/shader/slang/slang_utility.c
@@ -54,7 +54,7 @@ GLvoid
slang_string_free (slang_string *self)
{
if (self->data != NULL)
- _mesa_free (self->data);
+ free(self->data);
}
GLvoid
diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c
index 1f6d9b844d6..6a5d6868974 100644
--- a/src/mesa/shader/symbol_table.c
+++ b/src/mesa/shader/symbol_table.c
@@ -354,7 +354,7 @@ _mesa_symbol_table_dtor(struct _mesa_symbol_table *table)
for (hdr = table->hdr; hdr != NULL; hdr = next) {
next = hdr->next;
- _mesa_free(hdr);
+ free(hdr);
}
hash_table_dtor(table->ht);