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Diffstat (limited to 'src/mesa/shader/slang')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index d23ae4d8cb5..66e2d1f34b0 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -1477,6 +1477,8 @@ _slang_simple_writemask(GLuint writemask, GLuint swizzle) * Convert the given swizzle into a writemask. In some cases this * is trivial, in other cases, we'll need to also swizzle the right * hand side to put components in the right places. + * See comment above for more info. + * XXX this function could be simplified and should probably be renamed. * \param swizzle the incoming swizzle * \param writemaskOut returns the writemask * \param swizzleOut swizzle to apply to the right-hand-side |