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-rw-r--r--src/mesa/shader/slang/slang_vartable.c362
1 files changed, 0 insertions, 362 deletions
diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c
deleted file mode 100644
index e07e3a226a5..00000000000
--- a/src/mesa/shader/slang/slang_vartable.c
+++ /dev/null
@@ -1,362 +0,0 @@
-
-#include "main/imports.h"
-#include "shader/program.h"
-#include "shader/prog_print.h"
-#include "slang_compile.h"
-#include "slang_compile_variable.h"
-#include "slang_emit.h"
-#include "slang_mem.h"
-#include "slang_vartable.h"
-#include "slang_ir.h"
-
-
-static int dbg = 0;
-
-
-typedef enum {
- FREE,
- VAR,
- TEMP
-} TempState;
-
-
-/**
- * Variable/register info for one variable scope.
- */
-struct table
-{
- int Level;
- int NumVars;
- slang_variable **Vars; /* array [NumVars] */
-
- TempState Temps[MAX_PROGRAM_TEMPS * 4]; /* per-component state */
- int ValSize[MAX_PROGRAM_TEMPS * 4]; /**< For debug only */
-
- struct table *Parent; /** Parent scope table */
-};
-
-
-/**
- * A variable table is a stack of tables, one per scope.
- */
-struct slang_var_table_
-{
- GLint CurLevel;
- GLuint MaxRegisters;
- struct table *Top; /**< Table at top of stack */
-};
-
-
-
-slang_var_table *
-_slang_new_var_table(GLuint maxRegisters)
-{
- slang_var_table *vt
- = (slang_var_table *) _slang_alloc(sizeof(slang_var_table));
- if (vt) {
- vt->MaxRegisters = maxRegisters;
- }
- return vt;
-}
-
-
-void
-_slang_delete_var_table(slang_var_table *vt)
-{
- if (vt->Top) {
- _mesa_problem(NULL, "non-empty var table in _slang_delete_var_table()");
- return;
- }
- _slang_free(vt);
-}
-
-
-
-/**
- * Create new table on top of vartable stack.
- * Used when we enter a {} block.
- */
-void
-_slang_push_var_table(slang_var_table *vt)
-{
- struct table *t = (struct table *) _slang_alloc(sizeof(struct table));
- if (t) {
- t->Level = vt->CurLevel++;
- t->Parent = vt->Top;
- if (t->Parent) {
- /* copy the info indicating which temp regs are in use */
- memcpy(t->Temps, t->Parent->Temps, sizeof(t->Temps));
- memcpy(t->ValSize, t->Parent->ValSize, sizeof(t->ValSize));
- }
- vt->Top = t;
- if (dbg) printf("Pushing level %d\n", t->Level);
- }
-}
-
-
-/**
- * Pop top entry from variable table.
- * Used when we leave a {} block.
- */
-void
-_slang_pop_var_table(slang_var_table *vt)
-{
- struct table *t = vt->Top;
- int i;
-
- if (dbg) printf("Popping level %d\n", t->Level);
-
- /* free the storage allocated for each variable */
- for (i = 0; i < t->NumVars; i++) {
- slang_ir_storage *store = t->Vars[i]->store;
- GLint j;
- GLuint comp;
- if (dbg) printf(" Free var %s, size %d at %d.%s\n",
- (char*) t->Vars[i]->a_name, store->Size,
- store->Index,
- _mesa_swizzle_string(store->Swizzle, 0, 0));
-
- if (store->File == PROGRAM_SAMPLER) {
- /* samplers have no storage */
- continue;
- }
-
- if (store->Size == 1)
- comp = GET_SWZ(store->Swizzle, 0);
- else
- comp = 0;
-
- /* store->Index may be -1 if we run out of registers */
- if (store->Index >= 0) {
- for (j = 0; j < store->Size; j++) {
- assert(t->Temps[store->Index * 4 + j + comp] == VAR);
- t->Temps[store->Index * 4 + j + comp] = FREE;
- }
- }
- store->Index = -1;
- }
- if (t->Parent) {
- /* just verify that any remaining allocations in this scope
- * were for temps
- */
- for (i = 0; i < (int) vt->MaxRegisters * 4; i++) {
- if (t->Temps[i] != FREE && t->Parent->Temps[i] == FREE) {
- if (dbg) printf(" Free reg %d\n", i/4);
- assert(t->Temps[i] == TEMP);
- }
- }
- }
-
- if (t->Vars) {
- _slang_free(t->Vars);
- t->Vars = NULL;
- }
-
- vt->Top = t->Parent;
- _slang_free(t);
- vt->CurLevel--;
-}
-
-
-/**
- * Add a new variable to the given var/symbol table.
- */
-void
-_slang_add_variable(slang_var_table *vt, slang_variable *v)
-{
- struct table *t;
- assert(vt);
- t = vt->Top;
- assert(t);
- if (dbg) printf("Adding var %s, store %p\n", (char *) v->a_name, (void *) v->store);
- t->Vars = (slang_variable **)
- _slang_realloc(t->Vars,
- t->NumVars * sizeof(slang_variable *),
- (t->NumVars + 1) * sizeof(slang_variable *));
- t->Vars[t->NumVars] = v;
- t->NumVars++;
-}
-
-
-/**
- * Look for variable by name in given table.
- * If not found, Parent table will be searched.
- */
-slang_variable *
-_slang_find_variable(const slang_var_table *vt, slang_atom name)
-{
- struct table *t = vt->Top;
- while (1) {
- int i;
- for (i = 0; i < t->NumVars; i++) {
- if (t->Vars[i]->a_name == name)
- return t->Vars[i];
- }
- if (t->Parent)
- t = t->Parent;
- else
- return NULL;
- }
-}
-
-
-/**
- * Allocation helper.
- * \param size var size in floats
- * \return position for var, measured in floats
- */
-static GLint
-alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
-{
- struct table *t = vt->Top;
- /* if size == 1, allocate anywhere, else, pos must be multiple of 4 */
- const GLuint step = (size == 1) ? 1 : 4;
- GLuint i, j;
- assert(size > 0); /* number of floats */
-
- for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) {
- GLuint found = 0;
- for (j = 0; j < (GLuint) size; j++) {
- assert(i + j < 4 * MAX_PROGRAM_TEMPS);
- if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) {
- found++;
- }
- else {
- break;
- }
- }
- if (found == size) {
- /* found block of size free regs */
- if (size > 1)
- assert(i % 4 == 0);
- for (j = 0; j < (GLuint) size; j++) {
- assert(i + j < 4 * MAX_PROGRAM_TEMPS);
- t->Temps[i + j] = isTemp ? TEMP : VAR;
- }
- assert(i < MAX_PROGRAM_TEMPS * 4);
- t->ValSize[i] = size;
- return i;
- }
- }
-
- /* if we get here, we ran out of registers */
- return -1;
-}
-
-
-/**
- * Allocate temp register(s) for storing a variable.
- * \param size size needed, in floats
- * \param swizzle returns swizzle mask for accessing var in register
- * \return register allocated, or -1
- */
-GLboolean
-_slang_alloc_var(slang_var_table *vt, slang_ir_storage *store)
-{
- struct table *t = vt->Top;
- int i;
-
- if (store->File == PROGRAM_SAMPLER) {
- /* don't really allocate storage */
- store->Index = 0;
- return GL_TRUE;
- }
-
- i = alloc_reg(vt, store->Size, GL_FALSE);
- if (i < 0)
- return GL_FALSE;
-
- store->Index = i / 4;
- store->Swizzle = _slang_var_swizzle(store->Size, i % 4);
-
- if (dbg)
- printf("Alloc var storage sz %d at %d.%s (level %d) store %p\n",
- store->Size, store->Index,
- _mesa_swizzle_string(store->Swizzle, 0, 0),
- t->Level,
- (void*) store);
-
- return GL_TRUE;
-}
-
-
-
-/**
- * Allocate temp register(s) for storing an unnamed intermediate value.
- */
-GLboolean
-_slang_alloc_temp(slang_var_table *vt, slang_ir_storage *store)
-{
- struct table *t = vt->Top;
- const int i = alloc_reg(vt, store->Size, GL_TRUE);
- if (i < 0)
- return GL_FALSE;
-
- assert(store->Index < 0);
-
- store->Index = i / 4;
- store->Swizzle = _slang_var_swizzle(store->Size, i % 4);
-
- if (dbg) printf("Alloc temp sz %d at %d.%s (level %d) store %p\n",
- store->Size, store->Index,
- _mesa_swizzle_string(store->Swizzle, 0, 0), t->Level,
- (void *) store);
-
- return GL_TRUE;
-}
-
-
-void
-_slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
-{
- struct table *t = vt->Top;
- GLuint i;
- GLint r = store->Index;
- assert(store->Size > 0);
- assert(r >= 0);
- assert((GLuint)r + store->Size <= vt->MaxRegisters * 4);
- if (dbg) printf("Free temp sz %d at %d.%s (level %d) store %p\n",
- store->Size, r,
- _mesa_swizzle_string(store->Swizzle, 0, 0),
- t->Level, (void *) store);
- if (store->Size == 1) {
- const GLuint comp = GET_SWZ(store->Swizzle, 0);
- /* we can actually fail some of these assertions because of the
- * troublesome IR_SWIZZLE handling.
- */
-#if 0
- assert(store->Swizzle == MAKE_SWIZZLE4(comp, comp, comp, comp));
- assert(comp < 4);
- assert(t->ValSize[r * 4 + comp] == 1);
-#endif
- assert(t->Temps[r * 4 + comp] == TEMP);
- t->Temps[r * 4 + comp] = FREE;
- }
- else {
- /*assert(store->Swizzle == SWIZZLE_NOOP);*/
- assert(t->ValSize[r*4] == store->Size);
- for (i = 0; i < (GLuint) store->Size; i++) {
- assert(t->Temps[r * 4 + i] == TEMP);
- t->Temps[r * 4 + i] = FREE;
- }
- }
-}
-
-
-GLboolean
-_slang_is_temp(const slang_var_table *vt, const slang_ir_storage *store)
-{
- struct table *t = vt->Top;
- GLuint comp;
- assert(store->Index >= 0);
- assert(store->Index < (int) vt->MaxRegisters);
- if (store->Swizzle == SWIZZLE_NOOP)
- comp = 0;
- else
- comp = GET_SWZ(store->Swizzle, 0);
-
- if (t->Temps[store->Index * 4 + comp] == TEMP)
- return GL_TRUE;
- else
- return GL_FALSE;
-}