diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_simplify.c')
-rw-r--r-- | src/mesa/shader/slang/slang_simplify.c | 62 |
1 files changed, 57 insertions, 5 deletions
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c index d45e71574c7..6ef95c48f91 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/shader/slang/slang_simplify.c @@ -27,6 +27,7 @@ * call casting. */ + #include "main/imports.h" #include "main/macros.h" #include "main/get.h" @@ -36,6 +37,15 @@ #include "slang_print.h" +#ifndef GL_MAX_FRAGMENT_UNIFORM_VECTORS +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#endif +#ifndef GL_MAX_VERTEX_UNIFORM_VECTORS +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#endif +#ifndef GL_MAX_VARYING_VECTORS +#define GL_MAX_VARYING_VECTORS 0x8DFC +#endif /** @@ -62,6 +72,11 @@ _slang_lookup_constant(const char *name) { "gl_MaxVaryingFloats", GL_MAX_VARYING_FLOATS }, { "gl_MaxVertexTextureImageUnits", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS }, { "gl_MaxTextureImageUnits", GL_MAX_TEXTURE_IMAGE_UNITS }, +#if FEATURE_es2_glsl + { "gl_MaxVertexUniformVectors", GL_MAX_VERTEX_UNIFORM_VECTORS }, + { "gl_MaxVaryingVectors", GL_MAX_VARYING_VECTORS }, + { "gl_MaxFragmentUniformVectors", GL_MAX_FRAGMENT_UNIFORM_VECTORS }, +#endif { NULL, 0 } }; GLuint i; @@ -79,6 +94,15 @@ _slang_lookup_constant(const char *name) } +static slang_operation_type +literal_type(slang_operation_type t1, slang_operation_type t2) +{ + if (t1 == SLANG_OPER_LITERAL_FLOAT || t2 == SLANG_OPER_LITERAL_FLOAT) + return SLANG_OPER_LITERAL_FLOAT; + else + return SLANG_OPER_LITERAL_INT; +} + /** * Recursively traverse an AST tree, applying simplifications wherever @@ -99,6 +123,7 @@ _slang_simplify(slang_operation *oper, if (oper->type == SLANG_OPER_IDENTIFIER) { /* see if it's a named constant */ GLint value = _slang_lookup_constant((char *) oper->a_id); + /*printf("value[%s] = %d\n", (char*) oper->a_id, value);*/ if (value >= 0) { oper->literal[0] = oper->literal[1] = @@ -107,6 +132,29 @@ _slang_simplify(slang_operation *oper, oper->type = SLANG_OPER_LITERAL_INT; return; } + /* look for user-defined constant */ + { + slang_variable *var; + var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE); + if (var) { + if (var->type.qualifier == SLANG_QUAL_CONST && + var->initializer && + (var->initializer->type == SLANG_OPER_LITERAL_INT || + var->initializer->type == SLANG_OPER_LITERAL_FLOAT)) { + oper->literal[0] = var->initializer->literal[0]; + oper->literal[1] = var->initializer->literal[1]; + oper->literal[2] = var->initializer->literal[2]; + oper->literal[3] = var->initializer->literal[3]; + oper->literal_size = var->initializer->literal_size; + oper->type = var->initializer->type; + /* + printf("value[%s] = %f\n", + (char*) oper->a_id, oper->literal[0]); + */ + return; + } + } + } } /* first, simplify children */ @@ -131,8 +179,9 @@ _slang_simplify(slang_operation *oper, = oper->children[0].literal[i] + oper->children[1].literal[i]; } oper->literal_size = oper->children[0].literal_size; - slang_operation_destruct(oper); - oper->type = SLANG_OPER_LITERAL_FLOAT; + oper->type = literal_type(oper->children[0].type, + oper->children[1].type); + slang_operation_destruct(oper); /* frees unused children */ return; case SLANG_OPER_SUBTRACT: for (i = 0; i < 4; i++) { @@ -140,8 +189,9 @@ _slang_simplify(slang_operation *oper, = oper->children[0].literal[i] - oper->children[1].literal[i]; } oper->literal_size = oper->children[0].literal_size; + oper->type = literal_type(oper->children[0].type, + oper->children[1].type); slang_operation_destruct(oper); - oper->type = SLANG_OPER_LITERAL_FLOAT; return; case SLANG_OPER_MULTIPLY: for (i = 0; i < 4; i++) { @@ -149,8 +199,9 @@ _slang_simplify(slang_operation *oper, = oper->children[0].literal[i] * oper->children[1].literal[i]; } oper->literal_size = oper->children[0].literal_size; + oper->type = literal_type(oper->children[0].type, + oper->children[1].type); slang_operation_destruct(oper); - oper->type = SLANG_OPER_LITERAL_FLOAT; return; case SLANG_OPER_DIVIDE: for (i = 0; i < 4; i++) { @@ -158,8 +209,9 @@ _slang_simplify(slang_operation *oper, = oper->children[0].literal[i] / oper->children[1].literal[i]; } oper->literal_size = oper->children[0].literal_size; + oper->type = literal_type(oper->children[0].type, + oper->children[1].type); slang_operation_destruct(oper); - oper->type = SLANG_OPER_LITERAL_FLOAT; return; default: ; /* nothing */ |