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-rw-r--r--src/mesa/shader/slang/slang_ir.h23
1 files changed, 20 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index 5fd72be36a0..ac1ea4dbb4a 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -46,15 +46,27 @@ typedef enum
IR_NOP = 0,
IR_SEQ, /* sequence (eval left, then right) */
IR_SCOPE, /* new variable scope (one child) */
+
IR_LABEL, /* target of a jump or cjump */
IR_JUMP, /* unconditional jump */
IR_CJUMP0, /* conditional jump if zero */
IR_CJUMP1, /* conditional jump if one (or non-zero) */
- IR_COND, /* conditional expression */
+ IR_COND, /* conditional expression/predicate */
+
IR_IF, /* high-level IF */
IR_ELSE, /* high-level ELSE */
IR_ENDIF, /* high-level ENDIF */
- IR_CALL, /* call subroutine */
+
+ IR_BEGIN_SUB, /* begin subroutine */
+ IR_END_SUB, /* end subroutine */
+ IR_RETURN, /* return from subroutine */
+ IR_CALL, /* call subroutine */
+
+ IR_BEGIN_LOOP,/* begin loop */
+ IR_END_LOOP, /* end loop */
+ IR_CONT, /* continue loop */
+ IR_BREAK, /* break loop */
+
IR_MOVE,
IR_ADD,
IR_SUB,
@@ -90,17 +102,22 @@ typedef enum
IR_NOISE3, /* noise(x, y, z) */
IR_NOISE4, /* noise(x, y, z, w) */
IR_NOT, /* logical not */
+
IR_VAR, /* variable reference */
IR_VAR_DECL,/* var declaration */
+
IR_ELEMENT, /* array element */
+ IR_FIELD, /* struct field */
IR_SWIZZLE, /* swizzled storage access */
+
IR_TEX, /* texture lookup */
IR_TEXB, /* texture lookup with LOD bias */
IR_TEXP, /* texture lookup with projection */
+
IR_FLOAT,
- IR_FIELD,
IR_I_TO_F, /* int[4] to float[4] conversion */
IR_F_TO_I, /* float[4] to int[4] conversion */
+
IR_KILL /* fragment kill/discard */
} slang_ir_opcode;