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-rw-r--r--src/mesa/shader/slang/slang_execute.h105
1 files changed, 0 insertions, 105 deletions
diff --git a/src/mesa/shader/slang/slang_execute.h b/src/mesa/shader/slang/slang_execute.h
deleted file mode 100644
index 1f8c3781a1d..00000000000
--- a/src/mesa/shader/slang/slang_execute.h
+++ /dev/null
@@ -1,105 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef SLANG_EXECUTE_H
-#define SLANG_EXECUTE_H
-
-#include "slang_assemble.h"
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-
-/**
- * A memory location
- */
-typedef union slang_machine_slot_
-{
- GLfloat _float;
- GLuint _addr;
-} slang_machine_slot;
-
-#define SLANG_MACHINE_GLOBAL_SIZE 3072
-#define SLANG_MACHINE_STACK_SIZE 1024
-#define SLANG_MACHINE_MEMORY_SIZE (SLANG_MACHINE_GLOBAL_SIZE + SLANG_MACHINE_STACK_SIZE)
-
-
-#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
-/**
- * Extra machine state for x86 execution.
- */
-typedef struct
-{
- GLvoid(*compiled_func) (struct slang_machine_ *);
- GLuint esp_restore;
- GLshort fpucntl_rnd_neg;
- GLshort fpucntl_restore;
-} slang_machine_x86;
-#endif
-
-
-/**
- * Runtime shader machine state.
- */
-typedef struct slang_machine_
-{
- GLuint ip; /**< instruction pointer, for flow control */
- GLuint sp; /**< stack pointer, for stack access */
- GLuint bp; /**< base pointer, for local variable access */
- GLboolean kill; /**< discard the fragment? */
- GLboolean exit; /**< terminate the shader */
- /** Machine memory */
- slang_machine_slot mem[SLANG_MACHINE_MEMORY_SIZE];
- struct slang_info_log_ *infolog; /**< printMESA() support */
-#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
- slang_machine_x86 x86;
-#endif
-} slang_machine;
-
-
-extern GLvoid
-slang_machine_ctr(slang_machine *);
-
-extern GLvoid
-slang_machine_dtr(slang_machine *);
-
-extern void
-slang_machine_init(slang_machine *);
-
-extern GLboolean
-_slang_execute2(const slang_assembly_file *, slang_machine *);
-
-
-#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
-extern GLboolean
-_slang_x86_codegen(slang_machine *, slang_assembly_file *, GLuint);
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif