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-rw-r--r--src/mesa/shader/slang/slang_emit.c25
1 files changed, 24 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index e3cb252a3d7..6587f9cf276 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -155,6 +155,28 @@ _slang_swizzle_swizzle(GLuint swz1, GLuint swz2)
/**
+ * Return the default swizzle mask for accessing a variable of the
+ * given size (in floats). If size = 1, comp is used to identify
+ * which component [0..3] of the register holds the variable.
+ */
+GLuint
+_slang_var_swizzle(GLint size, GLint comp)
+{
+ switch (size) {
+ case 1:
+ return MAKE_SWIZZLE4(comp, comp, comp, comp);
+ case 2:
+ return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_NIL, SWIZZLE_NIL);
+ case 3:
+ return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_NIL);
+ default:
+ return SWIZZLE_XYZW;
+ }
+}
+
+
+
+/**
* Allocate storage for the given node (if it hasn't already been allocated).
*
* Typically this is temporary storage for an intermediate result (such as
@@ -1917,6 +1939,7 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
}
n->Store->Size = elemSize;
+ n->Store->Swizzle = _slang_var_swizzle(elemSize, 0);
return NULL; /* no instruction */
}