diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_emit.c')
-rw-r--r-- | src/mesa/shader/slang/slang_emit.c | 42 |
1 files changed, 26 insertions, 16 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index a3d970694f9..3f1f1373c61 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -184,6 +184,7 @@ storage_string(const slang_ir_storage *st) "UNIFORM", "WRITE_ONLY", "ADDRESS", + "SAMPLER", "UNDEFINED" }; static char s[100]; @@ -194,10 +195,8 @@ storage_string(const slang_ir_storage *st) sprintf(s, "%s[%d..%d]", files[st->File], st->Index, st->Index + st->Size - 1); #endif - if (st->File == 1000) - sprintf(s, "sampler"); - else - sprintf(s, "%s[%d]", files[st->File], st->Index); + assert(st->File < sizeof(files) / sizeof(files[0])); + sprintf(s, "%s[%d]", files[st->File], st->Index); return s; } @@ -680,10 +679,12 @@ slang_resolve_storage(slang_gen_context *gc, slang_ir_node *n, assert(n->Var); if (is_sampler_type(&n->Var->type)) { /* i.e. "uniform sampler2D tex;" */ -#define PROGRAM_SAMPLER 1000 n->Store->File = PROGRAM_SAMPLER; n->Store->Size = 1; /* never used */ n->Store->Index = alloc_sampler(gc); + n->Store->Index = slang_alloc_uniform(prog, (char *) n->Var->a_name, 1); + printf("********** Alloc sampler uniform %d\n", n->Store->Index); + abort(); /* this is a locally-declared sampler */ } else if (n->Store->Index < 0) { /* XXX assert this? */ assert(gc); @@ -701,12 +702,18 @@ slang_resolve_storage(slang_gen_context *gc, slang_ir_node *n, return; } + /* + assert(!is_sampler_type(&n->Var->type)); + */ + if (n->Opcode == IR_VAR && n->Store->File == PROGRAM_UNDEFINED) { /* try to determine the storage for this variable */ GLint i; assert(n->Var); + /*if (is_sampler(*/ + if (n->Store->Size < 0) { /* determine var/storage size now */ n->Store->Size = sizeof_type(&n->Var->type); @@ -766,14 +773,7 @@ slang_resolve_storage(slang_gen_context *gc, slang_ir_node *n, else if (n->Var->type.qualifier == slang_qual_varying) { i = slang_alloc_varying(prog, (char *) n->Var->a_name); if (i >= 0) { -#ifdef OLD_LINK - if (prog->Target == GL_VERTEX_PROGRAM_ARB) - n->Store->File = PROGRAM_OUTPUT; - else - n->Store->File = PROGRAM_INPUT; -#else n->Store->File = PROGRAM_VARYING; -#endif n->Store->Index = i; return; } @@ -1023,14 +1023,24 @@ emit_tex(slang_gen_context *gc, slang_ir_node *n, struct gl_program *prog) inst = new_instruction(prog, OPCODE_TXB); } + if (!n->Store) + slang_alloc_temp_storage(gc, n, 4); + storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store, - n->Children[0]->Swizzle); + /* Child[1] is the coord */ + storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store, + n->Children[1]->Swizzle); - inst->TexSrcTarget = n->TexTarget; - inst->TexSrcUnit = 0; /* XXX temp */ + /* Child[0] is the sampler (a uniform which'll indicate the texture unit) */ + assert(n->Children[0]->Store); + assert(n->Children[0]->Store->Size >= TEXTURE_1D_INDEX); + inst->Sampler = n->Children[0]->Store->Index; /* i.e. uniform's index */ + inst->TexSrcTarget = n->Children[0]->Store->Size; + inst->TexSrcUnit = 27; /* Dummy value; the TexSrcUnit will be computed at + * link time, using the sampler uniform's value. + */ return inst; } |