diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 84 |
1 files changed, 57 insertions, 27 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 85f1f0ccfd3..b389f411773 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -57,11 +57,13 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper); /** * Lookup a named constant and allocate storage for the parameter in * the given parameter list. + * \param swizzleOut returns swizzle mask for accessing the constant * \return position of the constant in the paramList. */ static GLint slang_lookup_constant(const char *name, GLint index, - struct gl_program_parameter_list *paramList) + struct gl_program_parameter_list *paramList, + GLuint *swizzleOut) { struct constant_info { const char *Name; @@ -82,7 +84,6 @@ slang_lookup_constant(const char *name, GLint index, { NULL, 0 } }; GLuint i; - GLuint swizzle; /* XXX use this */ for (i = 0; info[i].Name; i++) { if (strcmp(info[i].Name, name) == 0) { @@ -92,7 +93,7 @@ slang_lookup_constant(const char *name, GLint index, _mesa_GetFloatv(info[i].Token, &value); ASSERT(value >= 0.0); /* sanity check that glGetFloatv worked */ /* XXX named constant! */ - pos = _mesa_add_unnamed_constant(paramList, &value, 1, &swizzle); + pos = _mesa_add_unnamed_constant(paramList, &value, 1, swizzleOut); return pos; } } @@ -299,8 +300,10 @@ slang_allocate_storage(slang_assemble_ctx *A, slang_ir_node *n) n->Store->Index = i; } else if (n->Store->File == PROGRAM_CONSTANT) { - GLint i = slang_lookup_constant(varName, 0, prog->Parameters); + GLint i = slang_lookup_constant(varName, 0, prog->Parameters, + &n->Store->Swizzle); assert(i >= 0); + assert(n->Store->Size == 1); n->Store->Index = i; } } @@ -518,7 +521,6 @@ new_node(slang_ir_opcode op, slang_ir_node *left, slang_ir_node *right) n->Opcode = op; n->Children[0] = left; n->Children[1] = right; - n->Swizzle = SWIZZLE_NOOP; n->Writemask = WRITEMASK_XYZW; } return n; @@ -544,11 +546,14 @@ new_label(slang_atom labName) static slang_ir_node * new_float_literal(float x, float y, float z, float w) { + GLuint size = 4; /* XXX fix */ slang_ir_node *n = new_node(IR_FLOAT, NULL, NULL); n->Value[0] = x; n->Value[1] = y; n->Value[2] = z; n->Value[3] = w; + /* allocate a storage object, but compute actual location (Index) later */ + n->Store = _slang_new_ir_storage(PROGRAM_CONSTANT, -1, size); return n; } @@ -583,7 +588,6 @@ new_jump(slang_atom target) static slang_ir_node * new_var(slang_assemble_ctx *A, slang_operation *oper, slang_atom name) { - GLuint swizzle = SWIZZLE_NOOP; slang_variable *v = _slang_locate_variable(oper->locals, name, GL_TRUE); slang_ir_node *n = new_node(IR_VAR, NULL, NULL); if (!v) { @@ -592,10 +596,7 @@ new_var(slang_assemble_ctx *A, slang_operation *oper, slang_atom name) } assert(!oper->var || oper->var == v); v->used = GL_TRUE; - - n->Swizzle = swizzle; n->Var = v; - slang_allocate_storage(A, n); return n; @@ -667,7 +668,9 @@ slang_inline_asm_function(slang_assemble_ctx *A, slang_operation *inlined = slang_operation_new(1); /*assert(oper->type == slang_oper_call); or vec4_add, etc */ + /* printf("Inline asm %s\n", (char*) fun->header.a_name); + */ inlined->type = fun->body->children[0].type; inlined->a_id = fun->body->children[0].a_id; inlined->num_children = numArgs; @@ -871,9 +874,11 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun, substNew = (slang_operation **) _mesa_calloc(totalArgs * sizeof(slang_operation *)); +#if 0 printf("Inline call to %s (total vars=%d nparams=%d)\n", (char *) fun->header.a_name, fun->parameters->num_variables, numArgs); +#endif if (haveRetValue && !returnOper) { /* Create 3-child comma sequence for inlined code: @@ -1022,7 +1027,9 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun, slang_operation *decl = slang_operation_insert(&inlined->num_children, &inlined->children, numCopyIn); + /* printf("COPY_IN %s from expr\n", (char*)p->a_name); + */ decl->type = slang_oper_variable_decl; assert(decl->locals); decl->locals = fun->parameters; @@ -1073,13 +1080,12 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun, _mesa_free(substOld); _mesa_free(substNew); +#if 0 printf("Done Inline call to %s (total vars=%d nparams=%d)\n", (char *) fun->header.a_name, fun->parameters->num_variables, numArgs); - - /* slang_print_tree(top, 0); - */ +#endif return top; } @@ -1123,7 +1129,6 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun, assert(inlined->locals); printf("*** Inlined code for call to %s:\n", (char*) fun->header.a_name); - slang_print_tree(oper, 10); printf("\n"); #endif @@ -1204,11 +1209,15 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper, assert(info->NumParams <= 2); if (info->NumParams == oper->num_children) { - /* storage for result not specified */ + /* Storage for result is not specified. + * Children[0], [1] are the operands. + */ firstOperand = 0; } else { - /* storage for result (child[0]) is specified */ + /* Storage for result (child[0]) is specified. + * Children[1], [2] are the operands. + */ firstOperand = 1; } @@ -1229,9 +1238,9 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper, slang_ir_node *n0; dest_oper = &oper->children[0]; - if (dest_oper->type == slang_oper_field) { + while /*if*/ (dest_oper->type == slang_oper_field) { /* writemask */ - writemask = make_writemask((char*) dest_oper->a_id); + writemask &= /*=*/make_writemask((char*) dest_oper->a_id); dest_oper = &dest_oper->children[0]; } @@ -1829,6 +1838,20 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) } +static slang_ir_node * +_slang_gen_swizzle(slang_ir_node *child, GLuint swizzle) +{ + slang_ir_node *n = new_node(IR_SWIZZLE, child, NULL); + if (n) { + n->Store = _slang_new_ir_storage(child->Store->File, + child->Store->Index, + child->Store->Size); + n->Store->Swizzle = swizzle; + } + return n; +} + + /** * Generate IR tree for referencing a field in a struct (or basic vector type) */ @@ -1845,28 +1868,35 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper) const GLuint rows = _slang_type_dim(ti.spec.type); slang_swizzle swz; slang_ir_node *n; + GLuint swizzle; if (!_slang_is_swizzle((char *) oper->a_id, rows, &swz)) { RETURN_ERROR("Bad swizzle", 0); } + swizzle = MAKE_SWIZZLE4(swz.swizzle[0], + swz.swizzle[1], + swz.swizzle[2], + swz.swizzle[3]); + n = _slang_gen_operation(A, &oper->children[0]); - n->Swizzle = MAKE_SWIZZLE4(swz.swizzle[0], - swz.swizzle[1], - swz.swizzle[2], - swz.swizzle[3]); + /* create new parent node with swizzle */ + n = _slang_gen_swizzle(n, swizzle); return n; } else if (ti.spec.type == slang_spec_float) { const GLuint rows = 1; slang_swizzle swz; slang_ir_node *n; + GLuint swizzle; if (!_slang_is_swizzle((char *) oper->a_id, rows, &swz)) { RETURN_ERROR("Bad swizzle", 0); } + swizzle = MAKE_SWIZZLE4(swz.swizzle[0], + swz.swizzle[1], + swz.swizzle[2], + swz.swizzle[3]); n = _slang_gen_operation(A, &oper->children[0]); - n->Swizzle = MAKE_SWIZZLE4(swz.swizzle[0], - swz.swizzle[1], - swz.swizzle[2], - swz.swizzle[3]); + /* create new parent node with swizzle */ + n = _slang_gen_swizzle(n, swizzle); return n; } else { @@ -1904,7 +1934,8 @@ _slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper) n = _slang_gen_operation(A, &oper->children[0]); if (n) { /* use swizzle to access the element */ - n->Swizzle = SWIZZLE_X + index; + n = _slang_gen_swizzle(n, SWIZZLE_X + index); + /*n->Store = _slang_clone_ir_storage_swz(n->Store, */ n->Writemask = WRITEMASK_X << index; } return n; @@ -2372,7 +2403,6 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, /* Generate IR_MOVE instruction to initialize the variable */ lhs = new_node(IR_VAR, NULL, NULL); lhs->Var = var; - lhs->Swizzle = SWIZZLE_NOOP; lhs->Store = n->Store; /* constant folding, etc */ |