diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 80 |
1 files changed, 16 insertions, 64 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index a36a2d7bc94..4088720fdbc 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -31,6 +31,7 @@ #include "imports.h" #include "macros.h" #include "slang_typeinfo.h" +#include "slang_builtin.h" #include "slang_codegen.h" #include "slang_compile.h" #include "slang_storage.h" @@ -76,68 +77,6 @@ slang_lookup_constant(const char *name, } -/** - * Determine if 'name' is a state variable. If so, create a new program - * parameter for it, and return the param's index. Else, return -1. - */ -static GLint -slang_lookup_statevar(const char *name, GLint index, - struct gl_program_parameter_list *paramList) -{ - struct state_info { - const char *Name; - const GLuint NumRows; /** for matrices */ - const GLuint Swizzle; - const GLint Indexes[STATE_LENGTH]; - }; - static const struct state_info state[] = { - { "gl_ModelViewMatrix", 4, SWIZZLE_NOOP, - { STATE_MATRIX, STATE_MODELVIEW, 0, 0, 0, 0 } }, - { "gl_NormalMatrix", 3, SWIZZLE_NOOP, - { STATE_MATRIX, STATE_MODELVIEW, 0, 0, 0, 0 } }, - { "gl_ProjectionMatrix", 4, SWIZZLE_NOOP, - { STATE_MATRIX, STATE_PROJECTION, 0, 0, 0, 0 } }, - { "gl_ModelViewProjectionMatrix", 4, SWIZZLE_NOOP, - { STATE_MATRIX, STATE_MVP, 0, 0, 0, 0 } }, - { "gl_TextureMatrix", 4, SWIZZLE_NOOP, - { STATE_MATRIX, STATE_TEXTURE, 0, 0, 0, 0 } }, - { NULL, 0, 0, {0, 0, 0, 0, 0, 0} } - }; - GLuint i; - - for (i = 0; state[i].Name; i++) { - if (strcmp(state[i].Name, name) == 0) { - /* found */ - if (paramList) { - if (state[i].NumRows > 1) { - /* a matrix */ - GLuint j; - GLint pos[4], indexesCopy[STATE_LENGTH]; - /* make copy of state tokens */ - for (j = 0; j < STATE_LENGTH; j++) - indexesCopy[j] = state[i].Indexes[j]; - /* load rows */ - for (j = 0; j < state[i].NumRows; j++) { - indexesCopy[3] = indexesCopy[4] = j; /* jth row of matrix */ - pos[j] = _mesa_add_state_reference(paramList, indexesCopy); - assert(pos[j] >= 0); - } - return pos[0]; - } - else { - /* non-matrix state */ - GLint pos - = _mesa_add_state_reference(paramList, state[i].Indexes); - assert(pos >= 0); - return pos; - } - } - } - } - return -1; -} - - static GLboolean is_sampler_type(const slang_fully_specified_type *t) { @@ -270,7 +209,8 @@ slang_allocate_storage(slang_assemble_ctx *A, slang_ir_node *n) * used to avoid wasting registers. */ if (n->Store->File == PROGRAM_STATE_VAR) { - GLint i = slang_lookup_statevar(varName, 0, prog->Parameters); + GLint i = _slang_lookup_statevar(varName, 0, prog->Parameters, + &n->Store->Swizzle); assert(i >= 0); n->Store->Index = i; } @@ -2241,8 +2181,20 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper) /* the field is a structure member (base.field) */ /* oper->children[0] is the base */ /* oper->a_id is the field name */ + slang_ir_node *base, *n; + + base = _slang_gen_operation(A, &oper->children[0]); + + n = new_node1(IR_FIELD, base); + if (n) { + n->Target = (char *) oper->a_id; + } + return n; + +#if 0 _mesa_problem(NULL, "glsl structs/fields not supported yet"); return NULL; +#endif } } @@ -2644,7 +2596,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, GLboolean success = GL_TRUE; GLint texIndex; slang_ir_storage *store = NULL; - int dbg = 0; + int dbg = 1; texIndex = sampler_to_texture_index(var->type.specifier.type); |