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Diffstat (limited to 'src/mesa/shader/slang/slang_builtin.c')
-rw-r--r--src/mesa/shader/slang/slang_builtin.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index ed6de40d4b6..db00c54b8a2 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -80,9 +80,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
{ "gl_TextureMatrixTranspose", STATE_TEXTURE_MATRIX, 0 },
{ "gl_TextureMatrixInverseTranspose", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE },
- /* XXX verify these!!! */
{ "gl_NormalMatrix", STATE_MODELVIEW_MATRIX, STATE_MATRIX_TRANSPOSE },
- { "__NormalMatrixTranspose", STATE_MODELVIEW_MATRIX, 0 },
{ NULL, 0, 0 }
};
@@ -109,10 +107,14 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
if (isMatrix) {
if (tokens[0] == STATE_TEXTURE_MATRIX) {
if (index1 >= 0) {
- tokens[1] = index1;
+ tokens[1] = index1; /* which texture matrix */
index1 = 0; /* prevent extra addition at end of function */
}
}
+ if (index1 < 0) {
+ /* index1 is unused: prevent extra addition at end of function */
+ index1 = 0;
+ }
}
else if (strcmp(var, "gl_DepthRange") == 0) {
tokens[0] = STATE_DEPTH_RANGE;