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-rw-r--r--src/mesa/shader/slang/slang_analyse.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_analyse.c b/src/mesa/shader/slang/slang_analyse.c
index 7a38dbbcbb5..fe48a670eeb 100644
--- a/src/mesa/shader/slang/slang_analyse.c
+++ b/src/mesa/shader/slang/slang_analyse.c
@@ -36,8 +36,8 @@ GLboolean _slang_analyse_texture_usage (slang_program *prog)
{
GLuint i, count = 0;
- slang_texture_usages_dtr (&prog->texture_usage);
- slang_texture_usages_ctr (&prog->texture_usage);
+ _slang_texture_usages_dtr (&prog->texture_usage);
+ _slang_texture_usages_ctr (&prog->texture_usage);
/*
* We could do a full code analysis to find out which uniforms are actually used.