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-rw-r--r--src/mesa/shader/slang/library/SConscript8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/library/SConscript b/src/mesa/shader/slang/library/SConscript
index 8b3fd03b6bc..ef131146be5 100644
--- a/src/mesa/shader/slang/library/SConscript
+++ b/src/mesa/shader/slang/library/SConscript
@@ -5,13 +5,21 @@ Import('*')
env = env.Clone()
+# See also http://www.scons.org/wiki/UsingCodeGenerators
+
+def glsl_compile_emitter(target, source, env):
+ env.Depends(target, glsl_compile)
+ return (target, source)
+
bld_frag = Builder(
action = glsl_compile[0].abspath + ' fragment $SOURCE $TARGET',
+ emitter = glsl_compile_emitter,
suffix = '.gc',
src_suffix = '_gc.h')
bld_vert = Builder(
action = glsl_compile[0].abspath + ' vertex $SOURCE $TARGET',
+ emitter = glsl_compile_emitter,
suffix = '.gc',
src_suffix = '_gc.h')