summaryrefslogtreecommitdiffstats
path: root/src/mesa/shader/slang/library/SConscript
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/shader/slang/library/SConscript')
-rw-r--r--src/mesa/shader/slang/library/SConscript52
1 files changed, 0 insertions, 52 deletions
diff --git a/src/mesa/shader/slang/library/SConscript b/src/mesa/shader/slang/library/SConscript
deleted file mode 100644
index 0b25467a4e8..00000000000
--- a/src/mesa/shader/slang/library/SConscript
+++ /dev/null
@@ -1,52 +0,0 @@
-#######################################################################
-# SConscript for GLSL builtin library
-
-Import('*')
-
-env = env.Clone()
-
-# See also http://www.scons.org/wiki/UsingCodeGenerators
-
-def glsl_compile_emitter(target, source, env):
- env.Depends(target, glsl_compile)
- return (target, source)
-
-bld_frag = Builder(
- action = Action(glsl_compile[0].abspath + ' fragment $SOURCE $TARGET', '$CODEGENCODESTR'),
- emitter = glsl_compile_emitter,
- suffix = '.gc',
- src_suffix = '_gc.h')
-
-bld_vert = Builder(
- action = Action(glsl_compile[0].abspath + ' vertex $SOURCE $TARGET', '$CODEGENCODESTR'),
- emitter = glsl_compile_emitter,
- suffix = '.gc',
- src_suffix = '_gc.h')
-
-env['BUILDERS']['bld_frag'] = bld_frag
-env['BUILDERS']['bld_vert'] = bld_vert
-
-# Generate GLSL builtin library binaries
-env.bld_frag(
- '#src/mesa/shader/slang/library/slang_core_gc.h',
- '#src/mesa/shader/slang/library/slang_core.gc')
-env.bld_frag(
- '#src/mesa/shader/slang/library/slang_common_builtin_gc.h',
- '#src/mesa/shader/slang/library/slang_common_builtin.gc')
-env.bld_frag(
- '#src/mesa/shader/slang/library/slang_fragment_builtin_gc.h',
- '#src/mesa/shader/slang/library/slang_fragment_builtin.gc')
-env.bld_vert(
- '#src/mesa/shader/slang/library/slang_vertex_builtin_gc.h',
- '#src/mesa/shader/slang/library/slang_vertex_builtin.gc')
-
-# Generate GLSL 1.20 builtin library binaries
-env.bld_frag(
- '#src/mesa/shader/slang/library/slang_120_core_gc.h',
- '#src/mesa/shader/slang/library/slang_120_core.gc')
-env.bld_frag(
- '#src/mesa/shader/slang/library/slang_builtin_120_common_gc.h',
- '#src/mesa/shader/slang/library/slang_builtin_120_common.gc')
-env.bld_frag(
- '#src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h',
- '#src/mesa/shader/slang/library/slang_builtin_120_fragment.gc')