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-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp b/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp
index 497264348b7..ba717fce12b 100755
--- a/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp
+++ b/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp
@@ -203,7 +203,7 @@ void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, ch
char assertMsg[80];
// We don't print the assert message. It's here just to be helpful.
- sprintf(assertMsg, "PoolAlloc: Damage %s %lu byte allocation at 0x%p\n",
+ sprintf(assertMsg, "PoolAlloc: Damage %s %u byte allocation at 0x%p\n",
locText, size, data());
assert(0 && "PoolAlloc: Damage in guard block");
}