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-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp349
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diff --git a/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp b/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp
deleted file mode 100755
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--- a/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp
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@@ -1,349 +0,0 @@
-//
-//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
-//All rights reserved.
-//
-//Redistribution and use in source and binary forms, with or without
-//modification, are permitted provided that the following conditions
-//are met:
-//
-// Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-//
-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
-//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
-//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
-//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
-//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-//POSSIBILITY OF SUCH DAMAGE.
-//
-
-#include "../Include/PoolAlloc.h"
-#include "../Include/Common.h"
-
-#include "Include/InitializeGlobals.h"
-#include "osinclude.h"
-
-OS_TLSIndex PoolIndex;
-
-void InitializeGlobalPools()
-{
- TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
- if (globalPools)
- return;
-
- TPoolAllocator *globalPoolAllocator = new TPoolAllocator(true);
-
- TThreadGlobalPools* threadData = new TThreadGlobalPools();
-
- threadData->globalPoolAllocator = globalPoolAllocator;
-
- OS_SetTLSValue(PoolIndex, threadData);
- globalPoolAllocator->push();
-}
-
-void FreeGlobalPools()
-{
- // Release the allocated memory for this thread.
- TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
- if (!globalPools)
- return;
-
- GlobalPoolAllocator.popAll();
- delete &GlobalPoolAllocator;
- delete globalPools;
-}
-
-bool InitializePoolIndex()
-{
- // Allocate a TLS index.
- if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX)
- return false;
-
- return true;
-}
-
-void FreePoolIndex()
-{
- // Release the TLS index.
- OS_FreeTLSIndex(PoolIndex);
-}
-
-TPoolAllocator& GetGlobalPoolAllocator()
-{
- TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
-
- return *threadData->globalPoolAllocator;
-}
-
-void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator)
-{
- TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
-
- threadData->globalPoolAllocator = poolAllocator;
-}
-
-//
-// Implement the functionality of the TPoolAllocator class, which
-// is documented in PoolAlloc.h.
-//
-TPoolAllocator::TPoolAllocator(bool g, int growthIncrement, int allocationAlignment) :
- global(g),
- pageSize(growthIncrement),
- alignment(allocationAlignment),
- freeList(0),
- inUseList(0),
- numCalls(0)
-{
- //
- // Don't allow page sizes we know are smaller than all common
- // OS page sizes.
- //
- if (pageSize < 4*1024)
- pageSize = 4*1024;
-
- //
- // A large currentPageOffset indicates a new page needs to
- // be obtained to allocate memory.
- //
- currentPageOffset = pageSize;
-
- //
- // Adjust alignment to be at least pointer aligned and
- // power of 2.
- //
- size_t minAlign = sizeof(void*);
- alignment &= ~(minAlign - 1);
- if (alignment < minAlign)
- alignment = minAlign;
- size_t a = 1;
- while (a < alignment)
- a <<= 1;
- alignment = a;
- alignmentMask = a - 1;
-
- //
- // Align header skip
- //
- headerSkip = minAlign;
- if (headerSkip < sizeof(tHeader)) {
- headerSkip = (sizeof(tHeader) + alignmentMask) & ~alignmentMask;
- }
-
- //
- // Put a marker at the beginning of the stack. We won't
- // pop() past this.
- //
- tAllocState start = { currentPageOffset, 0 };
- stack.push_back(start);
-}
-
-TPoolAllocator::~TPoolAllocator()
-{
- if (!global) {
- //
- // Then we know that this object is not being
- // allocated after other, globally scoped objects
- // that depend on it. So we can delete the "in use" memory.
- //
- while (inUseList) {
- tHeader* next = inUseList->nextPage;
- inUseList->~tHeader();
- delete [] reinterpret_cast<char*>(inUseList);
- inUseList = next;
- }
- }
-
- //
- // Always delete the free list memory - it can't be being
- // (correctly) referenced, whether the pool allocator was
- // global or not. We should not check the guard blocks
- // here, because we did it already when the block was
- // placed into the free list.
- //
- while (freeList) {
- tHeader* next = freeList->nextPage;
- delete [] reinterpret_cast<char*>(freeList);
- freeList = next;
- }
-}
-
-// Support MSVC++ 6.0
-const unsigned char TAllocation::guardBlockBeginVal = 0xfb;
-const unsigned char TAllocation::guardBlockEndVal = 0xfe;
-const unsigned char TAllocation::userDataFill = 0xcd;
-
-# ifdef GUARD_BLOCKS
- const size_t TAllocation::guardBlockSize = 16;
-# else
- const size_t TAllocation::guardBlockSize = 0;
-# endif
-
-//
-// Check a single guard block for damage
-//
-void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, char* locText) const
-{
- for (int x = 0; x < guardBlockSize; x++) {
- if (blockMem[x] != val) {
- char assertMsg[80];
-
- // We don't print the assert message. It's here just to be helpful.
- sprintf(assertMsg, "PoolAlloc: Damage %s %u byte allocation at 0x%p\n",
- locText, size, data());
- assert(0 && "PoolAlloc: Damage in guard block");
- }
- }
-}
-
-
-void TPoolAllocator::push()
-{
- tAllocState state = { currentPageOffset, inUseList };
-
- stack.push_back(state);
-
- //
- // Indicate there is no current page to allocate from.
- //
- currentPageOffset = pageSize;
-}
-
-//
-// Do a mass-deallocation of all the individual allocations
-// that have occurred since the last push(), or since the
-// last pop(), or since the object's creation.
-//
-// The deallocated pages are saved for future allocations.
-//
-void TPoolAllocator::pop()
-{
- if (stack.size() < 1)
- return;
-
- tHeader* page = stack.back().page;
- currentPageOffset = stack.back().offset;
-
- while (inUseList != page) {
- // invoke destructor to free allocation list
- inUseList->~tHeader();
-
- tHeader* nextInUse = inUseList->nextPage;
- if (inUseList->pageCount > 1)
- delete [] reinterpret_cast<char*>(inUseList);
- else {
- inUseList->nextPage = freeList;
- freeList = inUseList;
- }
- inUseList = nextInUse;
- }
-
- stack.pop_back();
-}
-
-//
-// Do a mass-deallocation of all the individual allocations
-// that have occurred.
-//
-void TPoolAllocator::popAll()
-{
- while (stack.size() > 0)
- pop();
-}
-
-void* TPoolAllocator::allocate(size_t numBytes)
-{
- // If we are using guard blocks, all allocations are bracketed by
- // them: [guardblock][allocation][guardblock]. numBytes is how
- // much memory the caller asked for. allocationSize is the total
- // size including guard blocks. In release build,
- // guardBlockSize=0 and this all gets optimized away.
- size_t allocationSize = TAllocation::allocationSize(numBytes);
-
- //
- // Just keep some interesting statistics.
- //
- ++numCalls;
- totalBytes += numBytes;
-
- //
- // Do the allocation, most likely case first, for efficiency.
- // This step could be moved to be inline sometime.
- //
- if (currentPageOffset + allocationSize <= pageSize) {
- //
- // Safe to allocate from currentPageOffset.
- //
- unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) + currentPageOffset;
- currentPageOffset += allocationSize;
- currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask;
-
- return initializeAllocation(inUseList, memory, numBytes);
- }
-
- if (allocationSize + headerSkip > pageSize) {
- //
- // Do a multi-page allocation. Don't mix these with the others.
- // The OS is efficient and allocating and free-ing multiple pages.
- //
- size_t numBytesToAlloc = allocationSize + headerSkip;
- tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]);
- if (memory == 0)
- return 0;
-
- // Use placement-new to initialize header
- new(memory) tHeader(inUseList, (numBytesToAlloc + pageSize - 1) / pageSize);
- inUseList = memory;
-
- currentPageOffset = pageSize; // make next allocation come from a new page
-
- // No guard blocks for multi-page allocations (yet)
- return reinterpret_cast<void*>(reinterpret_cast<UINT_PTR>(memory) + headerSkip);
- }
-
- //
- // Need a simple page to allocate from.
- //
- tHeader* memory;
- if (freeList) {
- memory = freeList;
- freeList = freeList->nextPage;
- } else {
- memory = reinterpret_cast<tHeader*>(::new char[pageSize]);
- if (memory == 0)
- return 0;
- }
-
- // Use placement-new to initialize header
- new(memory) tHeader(inUseList, 1);
- inUseList = memory;
-
- unsigned char* ret = reinterpret_cast<unsigned char *>(inUseList) + headerSkip;
- currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask;
-
- return initializeAllocation(inUseList, ret, numBytes);
-}
-
-
-//
-// Check all allocations in a list for damage by calling check on each.
-//
-void TAllocation::checkAllocList() const
-{
- for (const TAllocation* alloc = this; alloc != 0; alloc = alloc->prevAlloc)
- alloc->check();
-}