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Diffstat (limited to 'src/mesa/shader/shaderobjects_3dlabs.c')
-rw-r--r--[-rwxr-xr-x]src/mesa/shader/shaderobjects_3dlabs.c14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/mesa/shader/shaderobjects_3dlabs.c b/src/mesa/shader/shaderobjects_3dlabs.c
index 3ead1a17841..2185a7cffb0 100755..100644
--- a/src/mesa/shader/shaderobjects_3dlabs.c
+++ b/src/mesa/shader/shaderobjects_3dlabs.c
@@ -34,6 +34,7 @@
#include "imports.h"
#include "hash.h"
#include "macros.h"
+#include "program.h"
#include "shaderobjects.h"
#include "shaderobjects_3dlabs.h"
@@ -600,6 +601,7 @@ _shader_GetSource(struct gl2_shader_intf **intf)
static GLvoid
_shader_Compile(struct gl2_shader_intf **intf)
{
+ GET_CURRENT_CONTEXT(ctx);
struct gl2_shader_impl *impl = (struct gl2_shader_impl *) intf;
#if USE_3DLABS_FRONTEND
char **strings;
@@ -677,12 +679,18 @@ _shader_Compile(struct gl2_shader_intf **intf)
impl->_obj._generic.info_log =
_mesa_strdup(ShGetInfoLog(impl->_obj._3dlabs_shhandle._obj.handle));
#else
- if (impl->_vftbl->GetSubType(intf) == GL_FRAGMENT_SHADER)
+ /* NEW_SLANG */
+ if (impl->_vftbl->GetSubType(intf) == GL_FRAGMENT_SHADER) {
type = slang_unit_fragment_shader;
- else
+ (*intf)->Program = _mesa_new_program(ctx, GL_FRAGMENT_PROGRAM_ARB, 1);
+ }
+ else {
type = slang_unit_vertex_shader;
+ (*intf)->Program = _mesa_new_program(ctx, GL_VERTEX_PROGRAM_ARB, 1);
+ }
slang_info_log_construct(&info_log);
- if (_slang_compile(impl->_obj.source, &impl->_obj.code, type, &info_log))
+ if (_slang_compile(impl->_obj.source, &impl->_obj.code, type, &info_log,
+ (*intf)->Program))
impl->_obj.compile_status = GL_TRUE;
if (info_log.text != NULL)
impl->_obj._generic.info_log = _mesa_strdup(info_log.text);