diff options
Diffstat (limited to 'src/mesa/shader/shaderobjects_3dlabs.c')
-rwxr-xr-x | src/mesa/shader/shaderobjects_3dlabs.c | 36 |
1 files changed, 25 insertions, 11 deletions
diff --git a/src/mesa/shader/shaderobjects_3dlabs.c b/src/mesa/shader/shaderobjects_3dlabs.c index 0def13d3b81..020af6bb17d 100755 --- a/src/mesa/shader/shaderobjects_3dlabs.c +++ b/src/mesa/shader/shaderobjects_3dlabs.c @@ -252,15 +252,15 @@ _generic_GetInfoLogLength (struct gl2_generic_intf **intf) } static struct gl2_generic_intf _generic_vftbl = { - { - _unknown_AddRef, - _unknown_Release, - _generic_QueryInterface - }, - _generic_Delete, - NULL, /* abstract GetType */ - _generic_GetName, - _generic_GetDeleteStatus, + { + _unknown_AddRef, + _unknown_Release, + _generic_QueryInterface + }, + _generic_Delete, + NULL, /* abstract GetType */ + _generic_GetName, + _generic_GetDeleteStatus, _generic_GetInfoLog, _generic_GetInfoLogLength }; @@ -1184,9 +1184,23 @@ _program_UpdateFixedAttrib (struct gl2_program_intf **intf, GLuint index, GLvoid } } + +/** + * Called during fragment shader execution to either load a varying + * register with values, or fetch values from a varying register. + * \param intf the internal program? + * \param index which varying register, one of the SLANG_FRAGMENT_FIXED_* + * values for example. + * \param data source values to load (or dest to write to) + * \param offset indicates a texture unit or generic varying attribute + * \param size number of bytes to copy + * \param write if true, write to the varying register, else store values + * in 'data' + */ static GLvoid -_program_UpdateFixedVarying (struct gl2_program_intf **intf, GLuint index, GLvoid *data, - GLuint offset, GLuint size, GLboolean write) +_program_UpdateFixedVarying(struct gl2_program_intf **intf, GLuint index, + GLvoid *data, + GLuint offset, GLuint size, GLboolean write) { struct gl2_program_impl *impl = (struct gl2_program_impl *) intf; slang_program *pro = &impl->_obj.prog; |