diff options
Diffstat (limited to 'src/mesa/shader/shaderobjects.c')
-rw-r--r-- | src/mesa/shader/shaderobjects.c | 99 |
1 files changed, 57 insertions, 42 deletions
diff --git a/src/mesa/shader/shaderobjects.c b/src/mesa/shader/shaderobjects.c index 4c4fdcfe550..ad55b7448c5 100644 --- a/src/mesa/shader/shaderobjects.c +++ b/src/mesa/shader/shaderobjects.c @@ -343,34 +343,13 @@ _mesa_ValidateProgramARB (GLhandleARB programObj) } } -/* -Errors TODO - - The error INVALID_OPERATION is generated by the Uniform*ARB if the - number of values loaded results in exceeding the declared extent of a - uniform. - - The error INVALID_OPERATION is generated by the Uniform*ARB commands if - the size does not match the size of the uniform declared in the shader. - - The error INVALID_OPERATION is generated by the Uniform*ARB commands if - the type does not match the type of the uniform declared in the shader, - if the uniform is not of type Boolean. - - The error INVALID_OPERATION is generated by the Uniform*ARB commands if - <location> does not exist for the program object currently in use. - - The error INVALID_OPERATION is generated if a uniform command other than - Uniform1i{v}ARB is used to load a sampler value. - - -*/ - GLvoid GLAPIENTRY _mesa_Uniform1fARB (GLint location, GLfloat v0) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1fARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1fARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -383,7 +362,9 @@ GLvoid GLAPIENTRY _mesa_Uniform2fARB (GLint location, GLfloat v0, GLfloat v1) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2fARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2fARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -398,7 +379,9 @@ GLvoid GLAPIENTRY _mesa_Uniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3fARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3fARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -413,7 +396,9 @@ GLvoid GLAPIENTRY _mesa_Uniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4fARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4fARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -428,7 +413,9 @@ GLvoid GLAPIENTRY _mesa_Uniform1iARB (GLint location, GLint v0) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1iARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1iARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -441,7 +428,9 @@ GLvoid GLAPIENTRY _mesa_Uniform2iARB (GLint location, GLint v0, GLint v1) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2iARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2iARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -456,7 +445,9 @@ GLvoid GLAPIENTRY _mesa_Uniform3iARB (GLint location, GLint v0, GLint v1, GLint v2) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3iARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3iARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -471,7 +462,9 @@ GLvoid GLAPIENTRY _mesa_Uniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4iARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4iARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -486,7 +479,9 @@ GLvoid GLAPIENTRY _mesa_Uniform1fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1fvARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1fvARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -499,7 +494,9 @@ GLvoid GLAPIENTRY _mesa_Uniform2fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2fvARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2fvARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -512,7 +509,9 @@ GLvoid GLAPIENTRY _mesa_Uniform3fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3fvARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3fvARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -525,7 +524,9 @@ GLvoid GLAPIENTRY _mesa_Uniform4fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4fvARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4fvARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -538,7 +539,9 @@ GLvoid GLAPIENTRY _mesa_Uniform1ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1ivARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1ivARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -551,7 +554,9 @@ GLvoid GLAPIENTRY _mesa_Uniform2ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2ivARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2ivARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -564,7 +569,9 @@ GLvoid GLAPIENTRY _mesa_Uniform3ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3ivARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3ivARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -577,7 +584,9 @@ GLvoid GLAPIENTRY _mesa_Uniform4ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4ivARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4ivARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -590,7 +599,9 @@ GLvoid GLAPIENTRY _mesa_UniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix2fvARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix2fvARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -628,7 +639,9 @@ GLvoid GLAPIENTRY _mesa_UniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix3fvARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix3fvARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { @@ -671,7 +684,9 @@ GLvoid GLAPIENTRY _mesa_UniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix4fvARB"); + GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix4fvARB");
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM); if (pro != NULL) { |