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Diffstat (limited to 'src/mesa/shader/shader_api.h')
-rw-r--r-- | src/mesa/shader/shader_api.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h new file mode 100644 index 00000000000..388692b623e --- /dev/null +++ b/src/mesa/shader/shader_api.h @@ -0,0 +1,59 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2004-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef SHADER_API_H +#define SHADER_API_H + + +#include "glheader.h" +#include "mtypes.h" + + +extern struct gl_linked_program * +_mesa_new_linked_program(GLcontext *ctx, GLuint name); + +extern void +_mesa_free_linked_program_data(GLcontext *ctx, + struct gl_linked_program *linked); + +extern void +_mesa_delete_linked_program(GLcontext *ctx, struct gl_linked_program *linked); + +extern struct gl_linked_program * +_mesa_lookup_linked_program(GLcontext *ctx, GLuint name); + + +extern struct gl_shader * +_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); + +extern struct gl_program * +_mesa_lookup_shader(GLcontext *ctx, GLuint name); + + +extern GLvoid +_mesa_init_shaderobjects(GLcontext * ctx); + + +#endif /* SHADER_API_H */ |