diff options
Diffstat (limited to 'src/mesa/shader/programopt.c')
-rw-r--r-- | src/mesa/shader/programopt.c | 110 |
1 files changed, 96 insertions, 14 deletions
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index fed8e5b758b..d427ee38f81 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 6.5.3 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -33,11 +33,10 @@ #include "glheader.h" #include "context.h" -#include "imports.h" -#include "mtypes.h" -#include "program.h" +#include "prog_parameter.h" +#include "prog_statevars.h" #include "programopt.h" -#include "program_instruction.h" +#include "prog_instruction.h" /** @@ -57,11 +56,11 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) * Setup state references for the modelview/projection matrix. * XXX we should check if these state vars are already declared. */ - static const GLint mvpState[4][5] = { - { STATE_MATRIX, STATE_MVP, 0, 0, 0 }, /* state.matrix.mvp.row[0] */ - { STATE_MATRIX, STATE_MVP, 0, 1, 1 }, /* state.matrix.mvp.row[1] */ - { STATE_MATRIX, STATE_MVP, 0, 2, 2 }, /* state.matrix.mvp.row[2] */ - { STATE_MATRIX, STATE_MVP, 0, 3, 3 }, /* state.matrix.mvp.row[3] */ + static const gl_state_index mvpState[4][STATE_LENGTH] = { + { STATE_MVP_MATRIX, 0, 0, 0, 0 }, /* state.matrix.mvp.row[0] */ + { STATE_MVP_MATRIX, 0, 1, 1, 0 }, /* state.matrix.mvp.row[1] */ + { STATE_MVP_MATRIX, 0, 2, 2, 0 }, /* state.matrix.mvp.row[2] */ + { STATE_MVP_MATRIX, 0, 3, 3, 0 }, /* state.matrix.mvp.row[3] */ }; GLint mvpRef[4]; @@ -125,9 +124,10 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) void _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) { - static const GLint fogPStateOpt[] = { STATE_INTERNAL, - STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 }; - static const GLint fogColorState[] = { STATE_FOG_COLOR, 0, 0, 0, 0 }; + static const gl_state_index fogPStateOpt[STATE_LENGTH] + = { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 }; + static const gl_state_index fogColorState[STATE_LENGTH] + = { STATE_FOG_COLOR, 0, 0, 0, 0}; struct prog_instruction *newInst, *inst; const GLuint origLen = fprog->Base.NumInstructions; const GLuint newLen = origLen + 5; @@ -283,3 +283,85 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) fprog->Base.InputsRead |= FRAG_BIT_FOGC; /* XXX do this? fprog->FogOption = GL_NONE; */ } + + + +static GLboolean +is_texture_instruction(const struct prog_instruction *inst) +{ + switch (inst->Opcode) { + case OPCODE_TEX: + case OPCODE_TXB: + case OPCODE_TXD: + case OPCODE_TXL: + case OPCODE_TXP: + case OPCODE_TXP_NV: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Count the number of texure indirections in the given program. + * The program's NumTexIndirections field will be updated. + * See the GL_ARB_fragment_program spec (issue 24) for details. + * XXX we count texture indirections in texenvprogram.c (maybe use this code + * instead and elsewhere). + */ +void +_mesa_count_texture_indirections(struct gl_program *prog) +{ + GLuint indirections = 1; + GLbitfield tempsOutput = 0x0; + GLbitfield aluTemps = 0x0; + GLuint i; + + for (i = 0; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + + if (is_texture_instruction(inst)) { + if (((inst->SrcReg[0].File == PROGRAM_TEMPORARY) && + (tempsOutput & (1 << inst->SrcReg[0].Index))) || + ((inst->Opcode != OPCODE_KIL) && + (inst->DstReg.File == PROGRAM_TEMPORARY) && + (aluTemps & (1 << inst->DstReg.Index)))) + { + indirections++; + tempsOutput = 0x0; + aluTemps = 0x0; + } + } + else { + GLuint j; + for (j = 0; j < 3; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) + aluTemps |= (1 << inst->SrcReg[j].Index); + } + if (inst->DstReg.File == PROGRAM_TEMPORARY) + aluTemps |= (1 << inst->DstReg.Index); + } + + if ((inst->Opcode != OPCODE_KIL) && (inst->DstReg.File == PROGRAM_TEMPORARY)) + tempsOutput |= (1 << inst->DstReg.Index); + } + + prog->NumTexIndirections = indirections; +} + + +/** + * Count number of texture instructions in given program and update the + * program's NumTexInstructions field. + */ +void +_mesa_count_texture_instructions(struct gl_program *prog) +{ + GLuint i; + prog->NumTexInstructions = 0; + for (i = 0; i < prog->NumInstructions; i++) { + prog->NumTexInstructions += is_texture_instruction(prog->Instructions + i); + } +} + |