diff options
Diffstat (limited to 'src/mesa/shader/programopt.c')
-rw-r--r-- | src/mesa/shader/programopt.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index 3b8529592dd..a0daac1b806 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -109,7 +109,7 @@ _mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -211,7 +211,7 @@ _mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -613,7 +613,7 @@ _mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog) prog->Base.Instructions = inst; prog->Base.NumInstructions = 2; prog->Base.InputsRead = 1 << inputAttr; - prog->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR; + prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR); } @@ -657,7 +657,7 @@ _mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog) prog->Base.Instructions = inst; prog->Base.NumInstructions = 2; prog->Base.InputsRead = 1 << inputAttr; - prog->Base.OutputsWritten = 1 << VERT_RESULT_COL0; + prog->Base.OutputsWritten = BITFIELD64_BIT(VERT_RESULT_COL0); /* * Now insert code to do standard modelview/projection transformation. |