diff options
Diffstat (limited to 'src/mesa/shader/programopt.c')
-rw-r--r-- | src/mesa/shader/programopt.c | 117 |
1 files changed, 104 insertions, 13 deletions
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index fc5b0497fe3..7d560c74a54 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -35,6 +35,7 @@ #include "context.h" #include "prog_parameter.h" #include "prog_statevars.h" +#include "program.h" #include "programopt.h" #include "prog_instruction.h" @@ -102,7 +103,7 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen); /* free old instructions */ - _mesa_free(vprog->Base.Instructions); + _mesa_free_instructions(vprog->Base.Instructions, origLen); /* install new instructions */ vprog->Base.Instructions = newInst; @@ -192,13 +193,13 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst->DstReg.WriteMask = WRITEMASK_X; inst->SrcReg[0].File = PROGRAM_INPUT; inst->SrcReg[0].Index = FRAG_ATTRIB_FOGC; - inst->SrcReg[0].Swizzle = SWIZZLE_X; + inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; inst->SrcReg[1].File = PROGRAM_STATE_VAR; inst->SrcReg[1].Index = fogPRefOpt; - inst->SrcReg[1].Swizzle = SWIZZLE_X; + inst->SrcReg[1].Swizzle = SWIZZLE_XXXX; inst->SrcReg[2].File = PROGRAM_STATE_VAR; inst->SrcReg[2].Index = fogPRefOpt; - inst->SrcReg[2].Swizzle = SWIZZLE_Y; + inst->SrcReg[2].Swizzle = SWIZZLE_YYYY; inst->SaturateMode = SATURATE_ZERO_ONE; inst++; } @@ -214,10 +215,10 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst->SrcReg[0].File = PROGRAM_STATE_VAR; inst->SrcReg[0].Index = fogPRefOpt; inst->SrcReg[0].Swizzle - = (fprog->FogOption == GL_EXP) ? SWIZZLE_Z : SWIZZLE_W; + = (fprog->FogOption == GL_EXP) ? SWIZZLE_ZZZZ : SWIZZLE_WWWW; inst->SrcReg[1].File = PROGRAM_INPUT; inst->SrcReg[1].Index = FRAG_ATTRIB_FOGC; - inst->SrcReg[1].Swizzle = SWIZZLE_X; + inst->SrcReg[1].Swizzle = SWIZZLE_XXXX; inst++; if (fprog->FogOption == GL_EXP2) { /* MUL fogFactorTemp.x, fogFactorTemp.x, fogFactorTemp.x; */ @@ -227,10 +228,10 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst->DstReg.WriteMask = WRITEMASK_X; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = fogFactorTemp; - inst->SrcReg[0].Swizzle = SWIZZLE_X; + inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; inst->SrcReg[1].File = PROGRAM_TEMPORARY; inst->SrcReg[1].Index = fogFactorTemp; - inst->SrcReg[1].Swizzle = SWIZZLE_X; + inst->SrcReg[1].Swizzle = SWIZZLE_XXXX; inst++; } /* EX2_SAT fogFactorTemp.x, -fogFactorTemp.x; */ @@ -240,8 +241,8 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst->DstReg.WriteMask = WRITEMASK_X; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = fogFactorTemp; - inst->SrcReg[0].NegateBase = GL_TRUE; - inst->SrcReg[0].Swizzle = SWIZZLE_X; + inst->SrcReg[0].NegateBase = NEGATE_XYZW; + inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; inst->SaturateMode = SATURATE_ZERO_ONE; inst++; } @@ -252,8 +253,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst->DstReg.WriteMask = WRITEMASK_XYZ; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = fogFactorTemp; - inst->SrcReg[0].Swizzle - = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X); + inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; inst->SrcReg[1].File = PROGRAM_TEMPORARY; inst->SrcReg[1].Index = colorTemp; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; @@ -275,7 +275,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst++; /* free old instructions */ - _mesa_free(fprog->Base.Instructions); + _mesa_free_instructions(fprog->Base.Instructions, origLen); /* install new instructions */ fprog->Base.Instructions = newInst; @@ -365,3 +365,94 @@ _mesa_count_texture_instructions(struct gl_program *prog) } } + +/** + * Scan/rewrite program to remove reads of varying (output) registers. + * In GLSL vertex shaders, varying vars can be read and written. + * Normally, vertex varying vars are implemented as output registers. + * On some hardware, trying to read an output register causes trouble. + * So, rewrite the program to use a temporary register in this case. + */ +void +_mesa_remove_varying_reads(struct gl_program *prog) +{ + GLuint i; + GLint outputMap[VERT_RESULT_MAX]; + GLuint numVaryingReads = 0; + + assert(prog->Target == GL_VERTEX_PROGRAM_ARB); + + for (i = 0; i < VERT_RESULT_MAX; i++) + outputMap[i] = -1; + + /* look for instructions which read from varying vars */ + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_VARYING) { + /* replace the read with a temp reg */ + const GLuint var = inst->SrcReg[j].Index; + if (outputMap[var] == -1) { + numVaryingReads++; + outputMap[var] = _mesa_find_free_register(prog, + PROGRAM_TEMPORARY); + } + inst->SrcReg[j].File = PROGRAM_TEMPORARY; + inst->SrcReg[j].Index = outputMap[var]; + } + } + } + + if (numVaryingReads == 0) + return; /* nothing to be done */ + + /* look for instructions which write to the varying vars identified above */ + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->DstReg.File == PROGRAM_VARYING && + outputMap[inst->DstReg.Index] >= 0) { + /* change inst to write to the temp reg, instead of the varying */ + inst->DstReg.File = PROGRAM_TEMPORARY; + inst->DstReg.Index = outputMap[inst->DstReg.Index]; + } + } + } + + /* insert new instructions to copy the temp vars to the varying vars */ + { + struct prog_instruction *inst; + GLint endPos, var; + + /* Look for END instruction and insert the new varying writes */ + endPos = -1; + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + if (inst->Opcode == OPCODE_END) { + endPos = i; + _mesa_insert_instructions(prog, i, numVaryingReads); + break; + } + } + + assert(endPos >= 0); + + /* insert new MOV instructions here */ + inst = prog->Instructions + endPos; + for (var = 0; var < VERT_RESULT_MAX; var++) { + if (outputMap[var] >= 0) { + /* MOV VAR[var], TEMP[tmp]; */ + inst->Opcode = OPCODE_MOV; + inst->DstReg.File = PROGRAM_VARYING; + inst->DstReg.Index = var; + inst->SrcReg[0].File = PROGRAM_TEMPORARY; + inst->SrcReg[0].Index = outputMap[var]; + inst++; + } + } + } +} |