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Diffstat (limited to 'src/mesa/shader/program_instruction.h')
-rw-r--r-- | src/mesa/shader/program_instruction.h | 360 |
1 files changed, 0 insertions, 360 deletions
diff --git a/src/mesa/shader/program_instruction.h b/src/mesa/shader/program_instruction.h deleted file mode 100644 index ad3a6d4dd4e..00000000000 --- a/src/mesa/shader/program_instruction.h +++ /dev/null @@ -1,360 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file prog_instruction.h - * - * Private vertex program types and constants only used by files - * related to vertex programs. - * - * \author Brian Paul - * \author Keith Whitwell - * \author Ian Romanick <[email protected]> - */ - - -#ifndef PROG_INSTRUCTION_H -#define PROG_INSTRUCTION_H - -/** - * Condition codes for GL_NV_fragment_program - */ -/*@{*/ -#define COND_GT 1 /* greater than zero */ -#define COND_EQ 2 /* equal to zero */ -#define COND_LT 3 /* less than zero */ -#define COND_UN 4 /* unordered (NaN) */ -#define COND_GE 5 /* greater then or equal to zero */ -#define COND_LE 6 /* less then or equal to zero */ -#define COND_NE 7 /* not equal to zero */ -#define COND_TR 8 /* always true */ -#define COND_FL 9 /* always false */ -/*@}*/ - - -/** - * Instruction precision for GL_NV_fragment_program - */ -/*@{*/ -#define FLOAT32 0x1 -#define FLOAT16 0x2 -#define FIXED12 0x4 -/*@}*/ - - -/** - * Saturation modes when storing values. - */ -/*@{*/ -#define SATURATE_OFF 0 -#define SATURATE_ZERO_ONE 1 -#define SATURATE_PLUS_MINUS_ONE 2 -/*@}*/ - - -/** - * Per-component negation masks - */ -/*@{*/ -#define NEGATE_X 0x1 -#define NEGATE_Y 0x2 -#define NEGATE_Z 0x4 -#define NEGATE_W 0x8 -#define NEGATE_XYZW 0xf -#define NEGATE_NONE 0x0 -/*@}*/ - - -/** - * Program instruction opcodes, for both vertex and fragment programs. - * \note changes to this opcode list must be reflected in t_vb_arbprogram.c - */ - /* ARB_vp ARB_fp NV_vp NV_fp */ -enum prog_opcode { /*---------------------------------*/ - OPCODE_ABS, /* X X 1.1 */ - OPCODE_ADD, /* X X X X */ - OPCODE_ARA, /* 2 */ - OPCODE_ARL, /* X X */ - OPCODE_ARL_NV, /* 2 */ - OPCODE_ARR, /* 2 */ - OPCODE_BRA, /* 2 */ - OPCODE_CAL, /* 2 2 */ - OPCODE_CMP, /* X */ - OPCODE_COS, /* X 2 X */ - OPCODE_DDX, /* X */ - OPCODE_DDY, /* X */ - OPCODE_DP3, /* X X X X */ - OPCODE_DP4, /* X X X X */ - OPCODE_DPH, /* X X 1.1 */ - OPCODE_DST, /* X X X X */ - OPCODE_END, /* X X X X */ - OPCODE_EX2, /* X X 2 X */ - OPCODE_EXP, /* X X */ - OPCODE_FLR, /* X X 2 X */ - OPCODE_FRC, /* X X 2 X */ - OPCODE_KIL, /* X */ - OPCODE_KIL_NV, /* X */ - OPCODE_LG2, /* X X 2 X */ - OPCODE_LIT, /* X X X X */ - OPCODE_LOG, /* X X */ - OPCODE_LRP, /* X X */ - OPCODE_MAD, /* X X X X */ - OPCODE_MAX, /* X X X X */ - OPCODE_MIN, /* X X X X */ - OPCODE_MOV, /* X X X X */ - OPCODE_MUL, /* X X X X */ - OPCODE_PK2H, /* X */ - OPCODE_PK2US, /* X */ - OPCODE_PK4B, /* X */ - OPCODE_PK4UB, /* X */ - OPCODE_POW, /* X X X */ - OPCODE_POPA, /* 3 */ - OPCODE_PRINT, /* X X */ - OPCODE_PUSHA, /* 3 */ - OPCODE_RCC, /* 1.1 */ - OPCODE_RCP, /* X X X X */ - OPCODE_RET, /* 2 2 */ - OPCODE_RFL, /* X X */ - OPCODE_RSQ, /* X X X X */ - OPCODE_SCS, /* X */ - OPCODE_SEQ, /* 2 X */ - OPCODE_SFL, /* 2 X */ - OPCODE_SGE, /* X X X X */ - OPCODE_SGT, /* 2 X */ - OPCODE_SIN, /* X 2 X */ - OPCODE_SLE, /* 2 X */ - OPCODE_SLT, /* X X X X */ - OPCODE_SNE, /* 2 X */ - OPCODE_SSG, /* 2 */ - OPCODE_STR, /* 2 X */ - OPCODE_SUB, /* X X 1.1 X */ - OPCODE_SWZ, /* X X */ - OPCODE_TEX, /* X 3 X */ - OPCODE_TXB, /* X 3 */ - OPCODE_TXD, /* X */ - OPCODE_TXL, /* 3 2 */ - OPCODE_TXP, /* X */ - OPCODE_TXP_NV, /* 3 X */ - OPCODE_UP2H, /* X */ - OPCODE_UP2US, /* X */ - OPCODE_UP4B, /* X */ - OPCODE_UP4UB, /* X */ - OPCODE_X2D, /* X */ - OPCODE_XPD, /* X X */ - MAX_OPCODE -}; - - -/** - * Instruction source register. - */ -struct prog_src_register -{ - GLuint File:4; /**< One of the PROGRAM_* register file values. */ - GLint Index:9; /**< May be negative for relative addressing. */ - GLuint Swizzle:12; - GLuint RelAddr:1; - - /** - * \name Source register "sign" control. - * - * The ARB and NV extensions allow varrying degrees of control over the - * sign of the source vector components. These values allow enough control - * for all flavors of the extensions. - */ - /*@{*/ - /** - * Per-component negation for the SWZ instruction. For non-SWZ - * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE. - * - * \since - * ARB_vertex_program, ARB_fragment_program - */ - GLuint NegateBase:4; - - /** - * Take the component-wise absolute value. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ - GLuint Abs:1; - - /** - * Post-absolute value negation (all components). - */ - GLuint NegateAbs:1; - /*@}*/ -}; - - -/** - * Instruction destination register. - */ -struct prog_dst_register -{ - /** - * One of the PROGRAM_* register file values. - */ - GLuint File:4; - - GLuint Index:8; - GLuint WriteMask:4; - - /** - * \name Conditional destination update control. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ - /*@{*/ - /** - * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT, - * NE, TR, or UN). Destination update is enabled if the matching - * (swizzled) condition code value passes. When a conditional update mask - * is not specified, this will be \c COND_TR. - */ - GLuint CondMask:4; - - /** - * Condition code swizzle value. - */ - GLuint CondSwizzle:12; - - /** - * Selects the condition code register to use for conditional destination - * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only - * condition code register 0 is available. In NV_vertex_program3 mode, - * condition code registers 0 and 1 are available. - */ - GLuint CondSrc:1; - /*@}*/ - - GLuint pad:31; -}; - - -/** - * Vertex/fragment program instruction. - */ -struct prog_instruction -{ - enum prog_opcode Opcode; -#if FEATURE_MESA_program_debug - GLshort StringPos; -#endif - /** - * Arbitrary data. Used for the PRINT, CAL, and BRA instructions. - */ - void *Data; - - struct prog_src_register SrcReg[3]; - struct prog_dst_register DstReg; - - /** - * Indicates that the instruction should update the condition code - * register. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ - GLuint CondUpdate:1; - - /** - * If prog_instruction::CondUpdate is \c GL_TRUE, this value selects the - * condition code register that is to be updated. - * - * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition - * code register 0 is available. In GL_NV_vertex_program3 mode, condition - * code registers 0 and 1 are available. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ - GLuint CondDst:1; - - /** - * Saturate each value of the vectored result to the range [0,1] or the - * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is - * only available in NV_fragment_program2 mode. - * Value is one of the SATURATE_* tokens. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3. - */ - GLuint SaturateMode:2; - - /** - * Per-instruction selectable precision. - * - * \since - * NV_fragment_program, NV_fragment_program_option. - */ - GLuint Precision:3; - - /** - * \name Texture source controls. - * - * The texture source controls are only used with the \c TEX, \c TXD, - * \c TXL, and \c TXP instructions. - * - * \since - * ARB_fragment_program, NV_fragment_program, NV_vertex_program3. - */ - /*@{*/ - /** - * Source texture unit. OpenGL supports a maximum of 32 texture - * units. - */ - GLuint TexSrcUnit:5; - - /** - * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX. - */ - GLuint TexSrcTarget:3; - /*@}*/ - - /** - * For BRA and CAL instructions, the location to jump to. - */ - GLuint BranchTarget; -}; - - -extern void -_mesa_init_instructions(struct prog_instruction *inst, GLuint count); - -extern GLuint -_mesa_num_inst_src_regs(enum prog_opcode opcode); - -extern const char * -_mesa_opcode_string(enum prog_opcode opcode); - - -#endif /* PROG_INSTRUCTION_H */ |