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-rw-r--r--src/mesa/shader/program.c272
1 files changed, 191 insertions, 81 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index ddfad47b894..1cf3547969f 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -203,6 +203,7 @@ _mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
{
(void) ctx;
if (prog) {
+ _mesa_bzero(prog, sizeof(*prog));
prog->Id = id;
prog->Target = target;
prog->Resident = GL_TRUE;
@@ -304,6 +305,10 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_free_parameter_list(prog->Parameters);
}
+ if (prog->Varying) {
+ _mesa_free_parameter_list(prog->Varying);
+ }
+
/* XXX this is a little ugly */
if (prog->Target == GL_VERTEX_PROGRAM_ARB) {
struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
@@ -364,13 +369,14 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
* Add a new parameter to a parameter list.
* \param paramList the list to add the parameter to
* \param name the parameter name, will be duplicated/copied!
- * \param values initial parameter value, 4 GLfloats
+ * \param values initial parameter value, up to 4 GLfloats
+ * \param size number of elements in 'values' vector (1..4)
* \param type type of parameter, such as
* \return index of new parameter in the list, or -1 if error (out of mem)
*/
static GLint
add_parameter(struct gl_program_parameter_list *paramList,
- const char *name, const GLfloat values[4],
+ const char *name, const GLfloat values[4], GLuint size,
enum register_file type)
{
const GLuint n = paramList->NumParameters;
@@ -425,7 +431,7 @@ GLint
_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
- return add_parameter(paramList, name, values, PROGRAM_NAMED_PARAM);
+ return add_parameter(paramList, name, values, 4, PROGRAM_NAMED_PARAM);
}
@@ -445,14 +451,16 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
GLuint size)
{
#if 0 /* disable this for now -- we need to save the name! */
- GLuint pos, swizzle;
+ GLint pos;
+ GLuint swizzle;
ASSERT(size == 4); /* XXX future feature */
/* check if we already have this constant */
if (_mesa_lookup_parameter_constant(paramList, values, 4, &pos, &swizzle)) {
return pos;
}
#endif
- return add_parameter(paramList, name, values, PROGRAM_CONSTANT);
+ size = 4; /** XXX fix */
+ return add_parameter(paramList, name, values, size, PROGRAM_CONSTANT);
}
@@ -463,22 +471,87 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
*
* \param paramList the parameter list
* \param values four float values
+ * \param swizzleOut returns swizzle mask for accessing the constant
* \return index/position of the new parameter in the parameter list.
*/
GLint
_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
- const GLfloat values[4], GLuint size)
+ const GLfloat values[4], GLuint size,
+ GLuint *swizzleOut)
{
- GLuint pos, swizzle;
- ASSERT(size == 4); /* XXX future feature */
+ GLint pos;
+ GLuint swizzle;
+ ASSERT(size >= 1);
+ ASSERT(size <= 4);
+ size = 4; /* XXX temporary */
/* check if we already have this constant */
- if (_mesa_lookup_parameter_constant(paramList, values, 4, &pos, &swizzle)) {
+ if (_mesa_lookup_parameter_constant(paramList, values,
+ size, &pos, &swizzle)) {
return pos;
}
- return add_parameter(paramList, NULL, values, PROGRAM_CONSTANT);
+ return add_parameter(paramList, NULL, values, size, PROGRAM_CONSTANT);
}
+GLint
+_mesa_add_uniform(struct gl_program_parameter_list *paramList,
+ const char *name, GLuint size)
+{
+ GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
+ if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_UNIFORM) {
+ /* already in list */
+ return i;
+ }
+ else {
+ assert(size == 4);
+ i = add_parameter(paramList, name, NULL, size, PROGRAM_UNIFORM);
+ return i;
+ }
+}
+
+
+GLint
+_mesa_add_varying(struct gl_program_parameter_list *paramList,
+ const char *name, GLuint size)
+{
+ GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
+ if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_VARYING) {
+ /* already in list */
+ return i;
+ }
+ else {
+ assert(size == 4);
+ i = add_parameter(paramList, name, NULL, size, PROGRAM_VARYING);
+ return i;
+ }
+}
+
+
+
+
+#if 0 /* not used yet */
+/**
+ * Returns the number of 4-component registers needed to store a piece
+ * of GL state. For matrices this may be as many as 4 registers,
+ * everything else needs
+ * just 1 register.
+ */
+static GLuint
+sizeof_state_reference(const GLint *stateTokens)
+{
+ if (stateTokens[0] == STATE_MATRIX) {
+ GLuint rows = stateTokens[4] - stateTokens[3] + 1;
+ assert(rows >= 1);
+ assert(rows <= 4);
+ return rows;
+ }
+ else {
+ return 1;
+ }
+}
+#endif
+
+
/**
* Add a new state reference to the parameter list.
* This will be used when the program contains something like this:
@@ -492,18 +565,34 @@ GLint
_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
const GLint *stateTokens)
{
- /* XXX we should probably search the current parameter list to see if
- * the new state reference is already present.
- */
+ const GLuint size = 4; /* XXX fix */
+ const char *name;
GLint index;
- const char *name = make_state_string(stateTokens);
- index = add_parameter(paramList, name, NULL, PROGRAM_STATE_VAR);
+ /* Check if the state reference is already in the list */
+ for (index = 0; index < paramList->NumParameters; index++) {
+ GLuint i, match = 0;
+ for (i = 0; i < 6; i++) {
+ if (paramList->Parameters[index].StateIndexes[i] == stateTokens[i]) {
+ match++;
+ }
+ else {
+ break;
+ }
+ }
+ if (match == 6) {
+ /* this state reference is already in the parameter list */
+ return index;
+ }
+ }
+
+ name = make_state_string(stateTokens);
+ index = add_parameter(paramList, name, NULL, size, PROGRAM_STATE_VAR);
if (index >= 0) {
GLuint i;
for (i = 0; i < 6; i++) {
paramList->Parameters[index].StateIndexes[i]
- = (enum state_index) stateTokens[i];
+ = (gl_state_index) stateTokens[i];
}
paramList->StateFlags |= make_state_flags(stateTokens);
}
@@ -523,29 +612,11 @@ GLfloat *
_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
- GLuint i;
-
- if (!paramList)
+ GLuint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
+ if (i < 0)
return NULL;
-
- if (nameLen == -1) {
- /* name is null-terminated */
- for (i = 0; i < paramList->NumParameters; i++) {
- if (paramList->Parameters[i].Name &&
- _mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
- return paramList->ParameterValues[i];
- }
- }
- else {
- /* name is not null-terminated, use nameLen */
- for (i = 0; i < paramList->NumParameters; i++) {
- if (paramList->Parameters[i].Name &&
- _mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
- && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
- return paramList->ParameterValues[i];
- }
- }
- return NULL;
+ else
+ return paramList->ParameterValues[i];
}
@@ -601,7 +672,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
GLboolean
_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramList,
const GLfloat v[], GLsizei vSize,
- GLuint *posOut, GLuint *swizzleOut)
+ GLint *posOut, GLuint *swizzleOut)
{
GLuint i;
@@ -625,6 +696,8 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramLis
if (paramList->ParameterValues[i][shift + j] == v[j]) {
matched++;
swizzle[j] = shift + j;
+ ASSERT(swizzle[j] >= SWIZZLE_X);
+ ASSERT(swizzle[j] <= SWIZZLE_W);
}
}
if (matched == vSize) {
@@ -638,6 +711,7 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramLis
}
}
+ *posOut = -1;
return GL_FALSE;
}
@@ -650,7 +724,7 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramLis
* The program parser will produce the state[] values.
*/
static void
-_mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
+_mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
GLfloat *value)
{
switch (state[0]) {
@@ -876,16 +950,16 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
{
/* state[1] = modelview, projection, texture, etc. */
/* state[2] = which texture matrix or program matrix */
- /* state[3] = first column to fetch */
- /* state[4] = last column to fetch */
+ /* state[3] = first row to fetch */
+ /* state[4] = last row to fetch */
/* state[5] = transpose, inverse or invtrans */
const GLmatrix *matrix;
- const enum state_index mat = state[1];
+ const gl_state_index mat = state[1];
const GLuint index = (GLuint) state[2];
- const GLuint first = (GLuint) state[3];
- const GLuint last = (GLuint) state[4];
- const enum state_index modifier = state[5];
+ const GLuint firstRow = (GLuint) state[3];
+ const GLuint lastRow = (GLuint) state[4];
+ const gl_state_index modifier = state[5];
const GLfloat *m;
GLuint row, i;
if (mat == STATE_MODELVIEW) {
@@ -920,7 +994,7 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
}
if (modifier == STATE_MATRIX_TRANSPOSE ||
modifier == STATE_MATRIX_INVTRANS) {
- for (i = 0, row = first; row <= last; row++) {
+ for (i = 0, row = firstRow; row <= lastRow; row++) {
value[i++] = m[row * 4 + 0];
value[i++] = m[row * 4 + 1];
value[i++] = m[row * 4 + 2];
@@ -928,7 +1002,7 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
}
}
else {
- for (i = 0, row = first; row <= last; row++) {
+ for (i = 0, row = firstRow; row <= lastRow; row++) {
value[i++] = m[row + 0];
value[i++] = m[row + 4];
value[i++] = m[row + 8];
@@ -1101,7 +1175,7 @@ append(char *dst, const char *src)
static void
-append_token(char *dst, enum state_index k)
+append_token(char *dst, gl_state_index k)
{
switch (k) {
case STATE_MATERIAL:
@@ -1268,17 +1342,17 @@ make_state_string(const GLint state[6])
char tmp[30];
append(str, "state.");
- append_token(str, (enum state_index) state[0]);
+ append_token(str, (gl_state_index) state[0]);
switch (state[0]) {
case STATE_MATERIAL:
append_face(str, state[1]);
- append_token(str, (enum state_index) state[2]);
+ append_token(str, (gl_state_index) state[2]);
break;
case STATE_LIGHT:
append(str, "light");
append_index(str, state[1]); /* light number [i]. */
- append_token(str, (enum state_index) state[2]); /* coefficients */
+ append_token(str, (gl_state_index) state[2]); /* coefficients */
break;
case STATE_LIGHTMODEL_AMBIENT:
append(str, "lightmodel.ambient");
@@ -1294,11 +1368,11 @@ make_state_string(const GLint state[6])
case STATE_LIGHTPROD:
append_index(str, state[1]); /* light number [i]. */
append_face(str, state[2]);
- append_token(str, (enum state_index) state[3]);
+ append_token(str, (gl_state_index) state[3]);
break;
case STATE_TEXGEN:
append_index(str, state[1]); /* tex unit [i] */
- append_token(str, (enum state_index) state[2]); /* plane coef */
+ append_token(str, (gl_state_index) state[2]); /* plane coef */
break;
case STATE_TEXENV_COLOR:
append_index(str, state[1]); /* tex unit [i] */
@@ -1318,23 +1392,23 @@ make_state_string(const GLint state[6])
{
/* state[1] = modelview, projection, texture, etc. */
/* state[2] = which texture matrix or program matrix */
- /* state[3] = first column to fetch */
- /* state[4] = last column to fetch */
+ /* state[3] = first row to fetch */
+ /* state[4] = last row to fetch */
/* state[5] = transpose, inverse or invtrans */
- const enum state_index mat = (enum state_index) state[1];
+ const gl_state_index mat = (gl_state_index) state[1];
const GLuint index = (GLuint) state[2];
- const GLuint first = (GLuint) state[3];
- const GLuint last = (GLuint) state[4];
- const enum state_index modifier = (enum state_index) state[5];
+ const GLuint firstRow = (GLuint) state[3];
+ const GLuint lastRow = (GLuint) state[4];
+ const gl_state_index modifier = (gl_state_index) state[5];
append_token(str, mat);
if (index)
append_index(str, index);
if (modifier)
append_token(str, modifier);
- if (first == last)
- _mesa_sprintf(tmp, ".row[%d]", first);
+ if (firstRow == lastRow)
+ _mesa_sprintf(tmp, ".row[%d]", firstRow);
else
- _mesa_sprintf(tmp, ".row[%d..%d]", first, last);
+ _mesa_sprintf(tmp, ".row[%d..%d]", firstRow, lastRow);
append(str, tmp);
}
break;
@@ -1344,7 +1418,7 @@ make_state_string(const GLint state[6])
case STATE_VERTEX_PROGRAM:
/* state[1] = {STATE_ENV, STATE_LOCAL} */
/* state[2] = parameter index */
- append_token(str, (enum state_index) state[1]);
+ append_token(str, (gl_state_index) state[1]);
append_index(str, state[2]);
break;
case STATE_INTERNAL:
@@ -1456,7 +1530,7 @@ _mesa_realloc_instructions(struct prog_instruction *oldInst,
*/
struct instruction_info
{
- enum prog_opcode Opcode;
+ gl_inst_opcode Opcode;
const char *Name;
GLuint NumSrcRegs;
};
@@ -1466,14 +1540,15 @@ struct instruction_info
* \note Opcode should equal array index!
*/
static const struct instruction_info InstInfo[MAX_OPCODE] = {
+ { OPCODE_NOP, "NOP", 0 },
{ OPCODE_ABS, "ABS", 1 },
{ OPCODE_ADD, "ADD", 2 },
{ OPCODE_ARA, "ARA", 1 },
{ OPCODE_ARL, "ARL", 1 },
{ OPCODE_ARL_NV, "ARL", 1 },
{ OPCODE_ARR, "ARL", 1 },
- { OPCODE_BRA, "BRA", 1 },
- { OPCODE_CAL, "CAL", 1 },
+ { OPCODE_BRA, "BRA", 0 },
+ { OPCODE_CAL, "CAL", 0 },
{ OPCODE_CMP, "CMP", 3 },
{ OPCODE_COS, "COS", 1 },
{ OPCODE_DDX, "DDX", 1 },
@@ -1508,7 +1583,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_PUSHA, "PUSHA", 0 },
{ OPCODE_RCC, "RCC", 1 },
{ OPCODE_RCP, "RCP", 1 },
- { OPCODE_RET, "RET", 1 },
+ { OPCODE_RET, "RET", 0 },
{ OPCODE_RFL, "RFL", 1 },
{ OPCODE_RSQ, "RSQ", 1 },
{ OPCODE_SCS, "SCS", 1 },
@@ -1543,9 +1618,10 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
* Return the number of src registers for the given instruction/opcode.
*/
GLuint
-_mesa_num_inst_src_regs(enum prog_opcode opcode)
+_mesa_num_inst_src_regs(gl_inst_opcode opcode)
{
ASSERT(opcode == InstInfo[opcode].Opcode);
+ ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumSrcRegs;
}
@@ -1554,7 +1630,7 @@ _mesa_num_inst_src_regs(enum prog_opcode opcode)
* Return string name for given program opcode.
*/
const char *
-_mesa_opcode_string(enum prog_opcode opcode)
+_mesa_opcode_string(gl_inst_opcode opcode)
{
ASSERT(opcode < MAX_OPCODE);
return InstInfo[opcode].Name;
@@ -1583,12 +1659,16 @@ program_file_string(enum register_file f)
return "NAMED";
case PROGRAM_CONSTANT:
return "CONST";
+ case PROGRAM_UNIFORM:
+ return "UNIFORM";
+ case PROGRAM_VARYING:
+ return "VARYING";
case PROGRAM_WRITE_ONLY:
return "WRITE_ONLY";
case PROGRAM_ADDRESS:
return "ADDR";
default:
- return "!unkown!";
+ return "Unknown program file!";
}
}
@@ -1685,6 +1765,16 @@ print_src_reg(const struct prog_src_register *srcReg)
srcReg->NegateBase, GL_FALSE));
}
+static void
+print_comment(const struct prog_instruction *inst)
+{
+ if (inst->Comment)
+ _mesa_printf("; # %s\n", inst->Comment);
+ else
+ _mesa_printf(";\n");
+}
+
+
void
_mesa_print_alu_instruction(const struct prog_instruction *inst,
const char *opcode_string,
@@ -1704,6 +1794,9 @@ _mesa_print_alu_instruction(const struct prog_instruction *inst,
inst->DstReg.Index,
writemask_string(inst->DstReg.WriteMask));
}
+ else {
+ _mesa_printf(" ???");
+ }
if (numRegs > 0)
_mesa_printf(", ");
@@ -1714,7 +1807,10 @@ _mesa_print_alu_instruction(const struct prog_instruction *inst,
_mesa_printf(", ");
}
- _mesa_printf(";\n");
+ if (inst->Comment)
+ _mesa_printf(" # %s", inst->Comment);
+
+ print_comment(inst);
}
@@ -1735,18 +1831,21 @@ _mesa_print_instruction(const struct prog_instruction *inst)
swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].NegateBase, GL_FALSE));
}
- _mesa_printf(";\n");
+ if (inst->Comment)
+ _mesa_printf(" # %s", inst->Comment);
+ print_comment(inst);
break;
case OPCODE_SWZ:
_mesa_printf("SWZ");
if (inst->SaturateMode == SATURATE_ZERO_ONE)
_mesa_printf("_SAT");
print_dst_reg(&inst->DstReg);
- _mesa_printf("%s[%d], %s;\n",
+ _mesa_printf("%s[%d], %s",
program_file_string((enum register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].NegateBase, GL_TRUE));
+ print_comment(inst);
break;
case OPCODE_TEX:
case OPCODE_TXP:
@@ -1768,17 +1867,26 @@ _mesa_print_instruction(const struct prog_instruction *inst)
default:
;
}
- _mesa_printf("\n");
+ print_comment(inst);
break;
case OPCODE_ARL:
_mesa_printf("ARL addr.x, ");
print_src_reg(&inst->SrcReg[0]);
- _mesa_printf(";\n");
+ print_comment(inst);
+ break;
+ case OPCODE_BRA:
+ _mesa_printf("BRA %u", inst->BranchTarget);
+ print_comment(inst);
+ break;
+ case OPCODE_CAL:
+ _mesa_printf("CAL %u", inst->BranchTarget);
+ print_comment(inst);
break;
case OPCODE_END:
- _mesa_printf("END;\n");
+ _mesa_printf("END");
+ print_comment(inst);
break;
- /* XXX may need for other special-case instructions */
+ /* XXX may need other special-case instructions */
default:
/* typical alu instruction */
_mesa_print_alu_instruction(inst,
@@ -1820,7 +1928,7 @@ _mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog)
_mesa_load_state_parameters(ctx, prog->Parameters);
-#if 0
+#if 0
_mesa_printf("Local Params:\n");
for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
const GLfloat *p = prog->LocalParams[i];
@@ -1831,8 +1939,10 @@ _mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog)
for (i = 0; i < prog->Parameters->NumParameters; i++){
struct gl_program_parameter *param = prog->Parameters->Parameters + i;
const GLfloat *v = prog->Parameters->ParameterValues[i];
- _mesa_printf("param[%d] %s = {%.3f, %.3f, %.3f, %.3f};\n",
- i, param->Name, v[0], v[1], v[2], v[3]);
+ _mesa_printf("param[%d] %s %s = {%.3f, %.3f, %.3f, %.3f};\n",
+ i,
+ program_file_string(prog->Parameters->Parameters[i].Type),
+ param->Name, v[0], v[1], v[2], v[3]);
}
}