diff options
Diffstat (limited to 'src/mesa/shader/prog_uniform.c')
-rw-r--r-- | src/mesa/shader/prog_uniform.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c index 0642713148c..c408a8492c6 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/shader/prog_uniform.c @@ -45,10 +45,10 @@ _mesa_free_uniform_list(struct gl_uniform_list *list) { GLuint i; for (i = 0; i < list->NumUniforms; i++) { - _mesa_free((void *) list->Uniforms[i].Name); + free((void *) list->Uniforms[i].Name); } - _mesa_free(list->Uniforms); - _mesa_free(list); + free(list->Uniforms); + free(list); } @@ -128,7 +128,7 @@ _mesa_lookup_uniform(const struct gl_uniform_list *list, const char *name) { GLuint i; for (i = 0; list && i < list->NumUniforms; i++) { - if (!_mesa_strcmp(list->Uniforms[i].Name, name)) { + if (!strcmp(list->Uniforms[i].Name, name)) { return i; } } @@ -142,7 +142,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list) GLint max = 0; GLuint i; for (i = 0; list && i < list->NumUniforms; i++) { - GLint len = (GLint)_mesa_strlen(list->Uniforms[i].Name); + GLint len = (GLint) strlen(list->Uniforms[i].Name); if (len > max) max = len; } |